View Issue Details

IDProjectCategoryView StatusLast Update
0000155Gameplay + OpenGL[All Projects] Bugpublic2017-02-01 12:24
Reporter_mental_ 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Summary0000155: Assertion failure in ADynamicLight::UpdateLocation()
DescriptionThe same old assertion fails again while playing dead.wire:
Assertion failed: (radius >= m_currentRadius * 2), function UpdateLocation, file src/gl/dynlights/a_dynlight.cpp, 
line 394.

I was on the latest commit b77a0eb at the moment. lights.pk3 was not loaded.
Steps To ReproduceLoad attached saved game along with xa-dwire.wad and press fire.
TagsNo tags attached.

Relationships

Activities

_mental_

_mental_

2017-02-01 09:39

developer  

save888.zds (154,156 bytes)

Issue History

Date Modified Username Field Change
2017-02-01 09:39 _mental_ New Issue
2017-02-01 09:39 _mental_ File Added: save888.zds
2017-02-01 12:24 Graf Zahl Status new => resolved
2017-02-01 12:24 Graf Zahl Resolution open => fixed