Viewing Issues 1 - 6 / 6
P | ID | Category | Severity | Status | Updated | Summary | Resolution | Reporter | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0000275 | 1 | 1 | [Software Renderer] Bug | minor | closed (Rachael) | 2017-04-30 | Sprites are cut off by interactive portals | open | printz | |||
0000228 | 4 | [Gameplay + OpenGL] Feature | feature | closed (Graf Zahl) | 2017-04-14 | Normal mapping in the GZDoom OpenGL renderer | reopened | UsernameAK | ||||
0000195 | 5 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-03-14 | JASC palette support, other palette changes | fixed | zrrion the insect | ||||
0000321 | 4 | 3 | [Software Renderer] Bug | minor | resolved | 2017-02-23 | Slopes have bright stripes on low light in palette | fixed | MarisaKirisame | |||
0000306 | 3 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-19 | Issues to do with portals (water reverb, drowning and visual bugs) | fixed | Gutawer | |||
0000172 | 8 | 1 | [Gameplay + OpenGL] Bug | minor | closed | 2017-02-04 | OpenGL effects such as Bloom, Lens Distortion, and Tonemap do not work on Linux | not fixable | T-10a |