Viewing Issues 1 - 10 / 10
P | ID | Category | Severity | Status | Updated | Summary | Resolution | Reporter | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0000590 | 2 | 1 | [Gameplay + OpenGL] Bug | major | closed (Rachael) | 2017-04-30 | ACS string table corruption | open | Marrub | |||
0000544 | [Gameplay + OpenGL] Feature | feature | closed (Graf Zahl) | 2017-04-30 | [ZScript/ACS] SetTIDByRaytrace | open | dawnbreez | |||||
0000541 | [Gameplay + OpenGL] Bug | major | resolved | 2017-04-05 | [ACC] Errors in zspecial.acs | fixed | Blue Shadow | |||||
0000460 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-03-28 | Implement getLineX and getLineY | fixed | RockstarRaccoon | |||||
0000136 | 4 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-03-14 | Ability to play INTERMISSIONs from ACS in the middle of a level. | fixed | RockstarRaccoon | ||||
0000351 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-28 | ACS specials 'Round' and 'Ceil' order mismatch between p_acs.cpp and zspecial.acs | fixed | FishyClockwork01 | |||||
0000181 | 1 | [Gameplay + OpenGL] Feature | minor | closed | 2017-02-04 | ACS GetPolyobjZ | not fixable | Nash | ||||
0000156 | 2 | [Gameplay + OpenGL] Bug | major | closed | 2017-02-04 | A pontential functionality problem with ACS, DECORATE and it's affects on Zscript. | duplicate | FireSeraphim | ||||
0000131 | 2 | [Gameplay + OpenGL] Feature | feature | closed | 2017-01-28 | More narrative options | won't fix | RockstarRaccoon | ||||
0000112 | 3 | 2 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-01-25 | Crash on calling ACS library functions | not fixable | PlutonicOverkill |