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IDProjectCategoryView StatusLast Update
0000639Gameplay + OpenGL[All Projects] Featurepublic2017-04-29 22:33
ReporterNash 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionno change required 
Summary0000639: Clipping Rectangle debug display
DescriptionOften times, figuring out whether your clipping rectangle is correct or not is a LOT of invisible guesswork and can be very frustrating and consume a lot of unnecessary time.

Can there be a debug option to draw where the bounds of the current clipping rectangle is? Like a simple 1-pixel-thickness rectangle or something.
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Nash

Nash

2017-04-29 16:35

reporter   ~0001587

It would just show the last clipping rectangle and that's fine. I just need it for visual aid.
Graf Zahl

Graf Zahl

2017-04-29 18:10

administrator   ~0001590

screen.Dim for the entire screen will tell you easily where it is.
Nash

Nash

2017-04-29 22:33

reporter   ~0001592

Ah, very handy! Thanks.

Issue History

Date Modified Username Field Change
2017-04-29 16:35 Nash New Issue
2017-04-29 16:35 Nash Note Added: 0001587
2017-04-29 18:10 Graf Zahl Note Added: 0001590
2017-04-29 18:10 Graf Zahl Status new => resolved
2017-04-29 18:10 Graf Zahl Resolution open => no change required
2017-04-29 22:33 Nash Note Added: 0001592