View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000506 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-03-30 05:14 | 2017-03-30 13:11 |
Reporter | Nash | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Summary | 0000506: ga3ef711 ScaleSlider input issues | ||||
Description | 1) When the slider is used with the mouse and dragged to the left until it shifts into text form - the widget will no longer be interact-able with the mouse. The only way to activate it is to use Left/Right on the keyboard. 2) If the widget is in text form, and the user presses RIGHT ARROW on the keyboard: the slider position will now be locked to the mouse position, like as if the user has their mouse button held down (even when in reality it isn't). | ||||
Tags | No tags attached. | ||||