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IDProjectCategoryView StatusLast Update
0000505Gameplay + OpenGL[All Projects] Bugpublic2017-03-31 08:35
ReporterNash 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionunable to reproduce 
Summary0000505: ga3ef711 uiscale slider does not update screen size
DescriptionWhen adjusting the top-most UI scale with the slider, the screen's size doesn't update properly.

Does not happen with the scale overrides at the bottom.
TagsNo tags attached.

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Graf Zahl

Graf Zahl

2017-03-30 13:14

administrator   ~0001189

Works as intended with the latest commit. No idea what was wrong.
Nash

Nash

2017-03-30 19:04

reporter   ~0001193

Ok try this:

1) Start off with my provided INI (could be a setting I have on which I'm not aware of)

2) Be sure the status bar is turned on. Set the global UI scale slider to 8.

3) Close the menu and do sizeup/sizedown so that the size is calculated correctly.

4) Now set the global UI scale to 1.

You will get something similar to my image.
Nash

Nash

2017-03-30 19:04

reporter  

gzdoom-nashb_000.ini (34,244 bytes)
Nash

Nash

2017-03-30 19:06

reporter  

Screenshot_Doom_20170331_080035.jpg (69,241 bytes) ==> SQL => SELECT d.adnum as num, d.adsrc as def from pg_attrdef d, pg_class c where d.adrelid=c.oid and c.relname='mantis_bug_file_table' order by d.adnum
Nash

Nash

2017-03-31 08:35

reporter   ~0001195

Still not fixed as of g5601364 (the build I tried this morning)

Issue History

Date Modified Username Field Change
2017-03-30 05:10 Nash New Issue
2017-03-30 13:14 Graf Zahl Status new => resolved
2017-03-30 13:14 Graf Zahl Resolution open => unable to reproduce
2017-03-30 13:14 Graf Zahl Note Added: 0001189
2017-03-30 19:04 Nash Note Added: 0001193
2017-03-30 19:04 Nash File Added: gzdoom-nashb_000.ini
2017-03-30 19:06 Nash File Added: Screenshot_Doom_20170331_080035.jpg
2017-03-31 08:35 Nash Note Added: 0001195