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IDProjectCategoryView StatusLast Update
0000475Gameplay + OpenGL[All Projects] Bugpublic2017-03-29 13:02
ReporterMajor Cooke 
Assigned To 
PriorityhighSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Summary0000475: [2.5] HUDs broken a bit
Descriptionhttps://puu.sh/uXlBj/b4013c0b22.jpg

Using D4D, my screen resolution is 1680x1050.
TagsNo tags attached.

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Major Cooke

Major Cooke

2017-03-25 12:37

reporter   ~0001108

Found the commit.
Major Cooke

Major Cooke

2017-03-25 15:45

reporter   ~0001111

Seems to be working again with https://zdoom.org/Changelog/3e67a8b/files
Psi7

Psi7

2017-03-26 06:49

reporter   ~0001112

Last edited: 2017-03-26 06:59

View 2 revisions

Still broken for me and the user interface scale slider is not working anymore too.



Broken.png (410,001 bytes)
saegiru

saegiru

2017-03-27 20:04

reporter   ~0001126

I am having the same issue as Psi7. The HUD shows up in the top left corner, and has no scaling. Nothing I do seems to help it. Works on all versions prior to about a week ago.
Attached screenshot, and SBARINFO that I am using.

SBARINFO.txt (175,181 bytes)
height 0;
resolution 320, 200;
mugshot "Normal", health2
{
	{ST00, ST01, ST02} 17;
        {ST00, ST01, ST02} 17;
        {ST00, ST01, ST02} 17;
        {ST00, ST01, ST02} 17;
        {ST00, ST01, ST02} 17;
        ST03 6;
}

mugshot "Pain", healthspecial, directional
{
	{TR00, KILL0, TL00} 35;
}

mugshot "Rampage", health
{
	KILL0 34;
        KILLA 3;
	KILL0 68;
        KILLA 6;
}

mugshot "Ouch", health
{
	OUCH0 35;
}

mugshot "Grin", health
{
	EVL0 70;
}

mugshot "God"
{
	GOD0 -1;
}

mugshot "GodAnimated"
{
	{GOD0, GOD1, GOD2} 17;
}

mugshot "Death"
{
	DEAD0 -1;
}

mugshot "XDeath"
{
	XDTH0 10;
	XDTH1 10;
	XDTH2 10;
	XDTH3 10;
	XDTH4 10;
	XDTH5 -1;
}
statusbar automap, forcescaled { 
Drawinventorybar DOOM, TRANSLUCENT, 5, digifont_large, 90, 150; 
drawstring DIGIFONT_small, SaeHUDGr, "Skill", 160, 0, 0, Alignment(center);
drawstring DIGIFONT_small, CR_GRAY, skillname, 160, 3, 0, Alignment(center);
}

statusbar NORMAL, forcescaled

InInventory sae_deathcam || sae_extcam {} //DON'T DRAW HUD DURING FATALITIES or external cam views

ELSE InInventory HasSpawnedAsRevenantDemon || HasSpawnedAsBaronDemon
{
	drawnumber 3, digifont_large, red, Health, whennotzero, 94, 181;
}

ELSE
{
Aspectratio "4:3"
{
	// ARMOR
	InInventory sae_ArmorXTRM
	{
	 InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			DrawImage "mugshotb", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0;
	DrawImage "EXTREM01", 30, 184;
	DrawImage "ArmorBl", 44, 184;
	Alpha 0.2
	DrawBar "HealthBl", "HealthWW", Armor (200), horizontal, interpolate(8), 30, 184;
	Alpha 0.75
	DrawBar "HealthWh", "HealthTR", Armor (400), horizontal, interpolate(8), 30, 184;
   	Alpha 0.75
  	DrawNumber 3, digifont_large, WHITE, Armor, Alignment(right), whennotzero, 94, 188;
 	}		
	InInventory sae_ArmorBlue
	{
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			DrawImage "mugshotb", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0;
	DrawImage "ArmorBl", 44, 184;
	Alpha 0.2
	DrawBar "HealthFu", "HealthEm", Armor (100), horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	DrawBar "HealthBl", "HealthBB", Armor (200), horizontal, interpolate(8), 30, 184;
   	Alpha 0.75
  	DrawNumber 3, digifont_large, cyan, Armor, Alignment(right), whennotzero, 94, 188;
 	}
	InInventory sae_ArmorGreen
	{
	 InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			DrawImage "mugshotb", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0;
	DrawImage "ArmorGr", 44, 184;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188;
	}
	InInventory sae_Armor80d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ADMG4301", "LQAD4301", 0, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0;
	}
	 InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			DrawImage "mugshotb", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	DrawImage "ArmorGr", 44, 184;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188;
	}
	InInventory sae_Armor60d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ADMG4302", "LQAD4302", 0, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.5
			DrawImage "MUGBCK01", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	DrawImage "ArmorGr", 44, 184;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188;
	}
	InInventory sae_ArmorYellow
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ADMG4303", "LQAD4303", 0, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0;
	}
	 InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.5
			DrawImage "MUGBCK01", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	DrawImage "ArmorGr", 44, 184;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188;
	}
	InInventory sae_Armor40d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ADMG4304", "LQAD4304", 0, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0;
	}
	 InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.5
			DrawImage "MUGBCK01", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	DrawImage "ArmorGr", 44, 184;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188;
	}
	InInventory sae_ArmorRed
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ADMG4304", "LQAD4304", 0, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0;
	}
	 InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.5
			DrawImage "MUGBCK01", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	DrawImage "ArmorGr", 44, 184;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188;
	}
	InInventory sae_Armor20d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ADMG4305", "LQAD4305", 0, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0;
	}
	  InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {	
			Alpha 0.5
			DrawImage "MUGBCK01", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	DrawImage "ArmorGr", 44, 184;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188;
	}
	InInventory sae_Armor10d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ADMG4306", "LQAD4306", 0, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
			{
			  Alpha 0.5
			  DrawImage "STATIC01", 0, 114;
			}
		}
	DrawImage "ArmorGr", 44, 184;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188;
	}	
	InInventory sae_Armor0d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ADMG4307", "LQAD4307", 0, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0;
	}
	}
	
	// HEALTH
	InInventory sae_HPWhite
	{
	DrawImage "EXTREM01", 30, 174;
	DrawImage "HEALFU01", 43, 174;
	Alpha 0.2
	DrawBar "HealthBl", "HealthWW", Health (200), horizontal, interpolate(8), 30, 174;
	Alpha 0.75
	DrawBar "HealthWh", "HealthBB", Health (400), horizontal, interpolate(8), 30, 174;
   	Alpha 0.75
  	DrawNumber 3, digifont_large, WHITE, Health, Alignment(right), whennotzero, 94, 181;
 	}	
	InInventory sae_HPBlue
	{
	DrawImage "HEALFU01", 43, 174;
	Alpha 0.2
	DrawBar "HealthFu", "HealthEm", Health (100), horizontal, interpolate(8), 55, 174;
	Alpha 0.75
	DrawBar "HealthBl", "HealthBB", Health (200), horizontal, interpolate(8), 30, 174;
   	Alpha 0.75
  	DrawNumber 3, digifont_large, cyan, Health, Alignment(right), whennotzero, 94, 181;
 	}
	InInventory sae_HPGreen
	{
	Drawimage "HEALFU01", 43, 174;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Health, horizontal, interpolate(8), 55, 174;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Health, whennotzero, 94, 181;
	}
	InInventory sae_HPYellow
	{
	DrawImage "HEALWR01", 43, 174;
	Alpha 0.35
	Drawimage "OrHL4301", 39, 168;
	Alpha 0.75
	DrawBar "HealthYe", "OraGlo", Health, horizontal, interpolate(8), 55, 174;
	Alpha 0.75
	drawnumber 3, digifont_large, orange, Health, whennotzero, 94, 181;
	}
	InInventory sae_HPRed
	{
	DrawImage "HEALCR01", 43, 174;
	Alpha 0.35
	Drawimage "RdHL4301", 39, 168;
	Alpha 0.75
	DrawBar "HealthRe", "RedGlo", Health, horizontal, interpolate(8), 55, 174;
	Alpha 0.75
	drawnumber 3, digifont_large, red, Health, whennotzero, 94, 181;
	}
	InInventory sae_HPDead
	{
	DrawImage "HEALFL01", 43, 174;
	Alpha 0.35
	DrawImage "RdHL4301", 39, 168;
	Alpha 0.75
	DrawBar "HealthRe", "RedGlo", Health, horizontal, interpolate(8), 55, 174;
	}
	
	// AMMO BAR
	
	InInventory Jpoints, 1
	{
		Alpha 0.35
		{
			DrawBar "jpntf", "jpnte", Ammo Jpoints, horizontal, 230, 18;
			DrawString digifont_small, saehudgr, "JP", 234, 22;
			Drawnumber 4, digifont_small, SaeHUDGr, ammo jpoints, alignment(right), fillzeros, 244, 22;
		}
	}
	Alpha 0.75
	{
		InInventory sae_known
		{
			usesammo // If weapon is known, draw ammo bar in color
			{
					drawstring DIGIFONT_LARGE, SaeHUDGr, globalvar 42, 268, 173;
					InInventory sae_PrimaryAmmoGreen
				{
					drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 246, 181;
				}
				InInventory sae_PrimaryAmmoYellow
				{
					drawnumber 3, DIGIFONT_LARGE, orange, Ammo1, Alignment(left), fillzeros, 246, 181;
				}
				InInventory sae_PrimaryAmmoRed
				{
					Alpha 0.35
					drawimage "RedAR4301", 216, 168;
					drawnumber 3, DIGIFONT_LARGE, red, Ammo1, Alignment(left), fillzeros, 246, 181;
				}
				InInventory sae_Secondary
				{
					drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 246, 181;
					InInventory sae_SecondaryAmmoGreen
					{
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 241, 181;
					}
					InInventory sae_SecondaryAmmoYellow
					{
						drawnumber 3, DIGIFONT_LARGE, orange, Ammo2, Alignment(right), fillzeros, 241, 181;
					}
					InInventory sae_SecondaryAmmoRed
					{
						drawnumber 3, DIGIFONT_LARGE, red, Ammo2, Alignment(right), fillzeros, 241, 181;
					}
				}
			}
			ELSE //MELEE WEAPONS DISPLAY
			{
				drawstring DIGIFONT_LARGE, SaeHUDGr, globalvar 42, 268, 173;
			}
		}

		Else // If weapon is unknown 
		{
			Usesammo
			{
				drawstring DIGIFONT_small, SaeHUDGr, globalvar 42, 268, 177;
				drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 246, 181;
				usessecondaryammo
					{
						drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 246, 181;
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 241, 181;
					}
			}
			/*
			ELSE //melee
			{
				drawstring DIGIFONT_LARGE, WHITE, "AMMO", 267, 177;
			}
			*/
		}
		IsSelected DualRifles
		{
			InInventory sae_BDv20
			{
			drawnumber 3, digifont_small, saehudgr, ammo LeftRifleAmmo, 287, 175;
			drawstring digifont_small, SaeHUDGr, "/", 289, 175;
			drawnumber 3, digifont_small, saehudgr, ammo RifleAmmo, alignment(left), 289, 175;
			}
			InInventory sae_PA1N
			{
			drawnumber 3, digifont_small, saehudgr, ammo LeftRifleAmmo, 287, 175;
			drawstring digifont_small, SaeHUDGr, "/", 289, 175;
			drawnumber 3, digifont_small, saehudgr, ammo RifleAmmo, alignment(left), 289, 175;
			}
		}
		IsSelected DualMagnums
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftMagumAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RevolverAmmo, alignment(left), 257, 185;
		}
		IsSelected Handgun
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftPistolAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo PistolAmmo, alignment(left), 257, 185;
		}
		IsSelected DualCarbines
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftCarbineAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo XRifleAmmo, alignment(left), 257, 185;
		}
		IsSelected DualM2PlasmaRifles
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftM2PlasmagunAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RightM2PlasmagunAmmo, alignment(left), 257, 185;
		}
		IsSelected DualAutoShotguns
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftASGAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo AutoShotgunAmmo, alignment(left), 257, 185;
		}
		IsSelected DualSSG
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftSSGAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RightSSGAmmo, alignment(left), 257, 185;
		}
		IsSelected DualPlasmaRifles
		{
			/*
			InInventory sae_BDv20
			{
			drawnumber 3, digifont_small, saehudgr, ammo PlasmaAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RightPlasmaGunAmmo, alignment(left), 257, 185;
			}
			*/
			//InInventory sae_PA1N
			//{
			drawnumber 3, digifont_small, saehudgr, ammo LeftPlasmaGunAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RightPlasmaGunAmmo, alignment(left), 257, 185;
			//}
		}
	}

	// AIR SUPPLY
  InInventory sae_Underwater
  {
	Alpha 0.35
	{
		Drawbar "AirSL43", "AirSE43", airtime, horizontal, reverse, 144, 195;
		Drawbar "AirSR43", "AirSE43", airtime, horizontal, 159, 195;
	}
  }
	// LEVEL STATS AND TOGGLE
  InInventory sae_ToggleStats
  {
	  Alpha 0.5
		{
			DRAWIMAGE "STATS", 95, 15;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, KILLS, 119, 19;
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 121, 20;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, MONSTERS, ALIGNMENT(LEFT), 121, 20;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, SECRETS, 119, 24;
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 121, 25;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALSECRETS, ALIGNMENT(LEFT), 121, 25;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, ITEMS, 119, 29;
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 121, 30;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALITEMS, ALIGNMENT(LEFT), 121, 30;
		}
	}
	InInventory UDV_playername
	{
		Alpha 0.5
		DrawString digifont_small, SaeHUDGr, playername, 160, 12, 0, alignment(center);
	}
	InInventory UDV_LevelTime
	{
		Alpha 0.5
		{
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "ENGAGEMENT TIME", 160, 15, 0, alignment(center);
			DrawString DIGIFONT_SMALL, SaeHUDGR, time, 153, 18, 0, alignment(center);
		}
	}
   // KEYBAR
  Alpha 0.5
  {
   drawswitchableimage keyslot 2 && 5, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", 260, 189;
   drawswitchableimage keyslot 3 && 6, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", 254, 189;
   drawswitchableimage keyslot 1 && 4, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", 248, 189;
  }
  // Light Amp Time
  InInventory PowerLightAmp
  {
  Alpha 0.75
  DrawBar "BattFus", "BattEMs", POWERUPTIME INFRARED, vertical, 270, 175;
  }
  // Radiation Suit Time
	  InInventory PowerIronFeet
	  {
	  Alpha 0.75
	  DrawBar "biohaz", "biohazem", poweruptime radsuit, vertical, 266, 185;
	  }
	// GRENADE count placeholder, not used in Brutal Doom v19
	Alpha 0.75
	{
		InInventory J_HandGrenadeAmmo, 1
		{
			drawimage "jgrenade", 243, 174;
			drawnumber 2, digifont_small, SaeHUDGr, ammo J_HandGrenadeAmmo, 241, 176;
			InInventory HandGrenadeAmmo, 1
			{
				drawnumber 2, digifont_small, SaeHUDGr, ammo HandGrenadeAmmo, 241, 179;
			}
			InInventory GrenadeAmmo, 1
			{
				drawnumber 2, digifont_small, SaeHUDGr, ammo GrenadeAmmo, 241, 179;
			}
		}
		Else InInventory HandGrenadeAmmo, 1
		{
			drawimage "grenade", 243, 174;
			drawnumber 2, digifont_small, SaeHUDGr, ammo HandGrenadeAmmo, 241, 179;
		}
		Else InInventory GrenadeAmmo, 1
		{
			drawimage "grenade", 243, 174;
			drawnumber 2, digifont_small, SaeHUDGr, ammo GrenadeAmmo, 241, 179;
		}
	}
  // Light up UAC logo when extra strength active
  InInventory PowerStrength
  {
  DrawImage "BERS4301", 27, 190;
  }
	InInventory sae_recording
	{
	DRAWIMAGE "REC4301", 33, 187;
	}

		// Persistent Mugshot
	InInventory sae_ToggleMug
		{
		InInventory not sae_DynamicMug
			{
			Alpha 0.35
			DrawImage "mugshotb", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
			}
		}
		// BEGIN Multi-Weapon Display
	Alpha 0.75
	{
		InInventory sae_BDv20  
		{
			IsSelected Rifle
			{
				InInventory DualRifles, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected Plasma_Gun
			{
				InInventory DualPlasmaRifles, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected Rifle
			{
				InInventory DualRifles, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected Plasma_Gun
			{
				InInventory DualPlasmaRifles, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
		}
		InInventory sae_PA1N
		{
			IsSelected Rifle
			{
				InInventory DualRifleChecker, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected VanillaRifle
			{
				InInventory DualVanillaRifleChecker, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected BDPistol
			{
				InInventory DualPistolChecker, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected SSG
			{
				InInventory DualSSGChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected Plasma_Gun
			{
				InInventory DualPlasmaChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected M2PlasmaRifle
			{
				InInventory DualM2PlasmaChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected Revolver
			{
				InInventory DualMagnumChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected AutoShotgun
			{
				InInventory DualASGChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected Carbine
			{
				InInventory DualCarbineChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected Mini_Gun
			{
				InInventory AdvancedBackpackCounter, 1 && MinigunCounter, 5
				{
					InInventory NOT EquipDeathDealer, 1
					{
						drawstring digifont_small, SaeHUDGR, "TRI", 267, 180;
					}
				}
			}
		}
	}

	InInventory sae_ToggleAmmo
	{
		InInventory sae_BDv19 || sae_BDv24  //Works for BDv19 or BDv24
		{
		Alpha 0.35
			{
			InInventory Clip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 300, 137;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 290, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 140;
				drawstring digifont_small, SaeHUDGr, "/", 300, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 140;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 143;
				drawstring digifont_small, SaeHUDGr, "/", 300, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 143;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 290, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 146;
				drawstring digifont_small, SaeHUDGr, "/", 300, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 146;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 290, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152;
				drawstring digifont_small, SaeHUDGr, "/", 300, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155;
				drawstring digifont_small, SaeHUDGr, "/", 300, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158;
				drawstring digifont_small, SaeHUDGr, "/", 300, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161;
				drawstring digifont_small, SaeHUDGr, "/", 300, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161;
			}
			}
		}
		InInventory sae_BDv20
		{
		Alpha 0.35
			{
			InInventory Clip3, 1 //Special Case for Brutal Pack - Won't display on regular BDv20
			{
				drawstring digifont_small, SaeHUDGr, "Sm. Bullets", 290, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip3, 298, 134;
				drawstring digifont_small, SaeHUDGr, "/", 300, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip3, alignment(left), 300, 134;
			}
			InInventory Clip2, 1 
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip2, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip2, alignment(left), 300, 137;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 290, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 140;
				drawstring digifont_small, SaeHUDGr, "/", 300, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 140;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 143;
				drawstring digifont_small, SaeHUDGr, "/", 300, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 143;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 290, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 146;
				drawstring digifont_small, SaeHUDGr, "/", 300, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 146;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 290, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152;
				drawstring digifont_small, SaeHUDGr, "/", 300, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155;
				drawstring digifont_small, SaeHUDGr, "/", 300, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158;
				drawstring digifont_small, SaeHUDGr, "/", 300, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161;
				drawstring digifont_small, SaeHUDGr, "/", 300, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161;
			}
			}
		}
		InInventory sae_BDJ20  
		{
		Alpha 0.35
			{
			InInventory RadioCalls, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RadioCalls, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RadioCalls, alignment(left), 300, 137;
			}
			InInventory NewClip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 300, 137;
			}
			InInventory NewShell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 290, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 298, 140;
				drawstring digifont_small, SaeHUDGr, "/", 300, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 300, 140;
			}
			InInventory NewRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewRocketAmmo, 298, 143;
				drawstring digifont_small, SaeHUDGr, "/", 300, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewRocketAmmo, alignment(left), 300, 143;
			}
			InInventory NewCell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 290, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewCell, 298, 146;
				drawstring digifont_small, SaeHUDGr, "/", 300, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewCell, alignment(left), 300, 146;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 290, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152;
				drawstring digifont_small, SaeHUDGr, "/", 300, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155;
				drawstring digifont_small, SaeHUDGr, "/", 300, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158;
				drawstring digifont_small, SaeHUDGr, "/", 300, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161;
				drawstring digifont_small, SaeHUDGr, "/", 300, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161;
			}
			}
		}
		Else InInventory sae_PA1N
		{
		Alpha 0.35
			{
			InInventory PistolBullets, 1
			{
				drawstring digifont_small, SaeHUDGr, "P.Bullets", 290, 122;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PistolBullets, 298, 122;
				drawstring digifont_small, SaeHUDGr, "/", 300, 122;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PistolBullets, alignment(left), 300, 122;
			}
			InInventory NewClip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 125;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 298, 125;
				drawstring digifont_small, SaeHUDGr, "/", 300, 125;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 300, 125;
			}
			InInventory NewShell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 290, 128;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 298, 128;
				drawstring digifont_small, SaeHUDGr, "/", 300, 128;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 300, 128;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 290, 131;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 131;
				drawstring digifont_small, SaeHUDGr, "/", 300, 131;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 131;
			}
			InInventory SpecialGrenadeRounds, 1
			{
				drawstring digifont_small, SaeHUDGr, "Spc. Grenade", 290, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SpecialGrenadeRounds, 298, 134;
				drawstring digifont_small, SaeHUDGr, "/", 300, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SpecialGrenadeRounds, alignment(left), 300, 134;
			}
			InInventory HighExplosiveGrenadeRounds, 1
			{
				drawstring digifont_small, SaeHUDGr, "High Expl.", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo HighExplosiveGrenadeRounds, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity HighExplosiveGrenadeRounds, alignment(left), 300, 137;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 290, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 140;
				drawstring digifont_small, SaeHUDGr, "/", 300, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 140;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 290, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 143;
				drawstring digifont_small, SaeHUDGr, "/", 300, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 143;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 290, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 146;
				drawstring digifont_small, SaeHUDGr, "/", 300, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 146;
			}
			InInventory DemonPower, 1
			{
				drawstring digifont_small, SaeHUDGr, "Energy", 290, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo DemonPower, 298, 149;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity DemonPower, alignment(left), 300, 149;
			}
			InInventory MineAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Mines", 290, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MineAmmo, 298, 152;
				drawstring digifont_small, SaeHUDGr, "/", 300, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MineAmmo, alignment(left), 300, 152;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155;
				drawstring digifont_small, SaeHUDGr, "/", 300, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158;
				drawstring digifont_small, SaeHUDGr, "/", 300, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161;
				drawstring digifont_small, SaeHUDGr, "/", 300, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161;
			}
			}
		}
		Else InInventory sae_Quaker
		{
		Alpha 0.35
			{
			InInventory NewClip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 300, 137;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 290, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 140;
				drawstring digifont_small, SaeHUDGr, "/", 300, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 140;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 143;
				drawstring digifont_small, SaeHUDGr, "/", 300, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 143;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 290, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 146;
				drawstring digifont_small, SaeHUDGr, "/", 300, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 146;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 290, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152;
				drawstring digifont_small, SaeHUDGr, "/", 300, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155;
				drawstring digifont_small, SaeHUDGr, "/", 300, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158;
				drawstring digifont_small, SaeHUDGr, "/", 300, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161;
				drawstring digifont_small, SaeHUDGr, "/", 300, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161;
			}
			}
		}
		Else InInventory sae_Vanilla
		{
		Alpha 0.35
			{
			InInventory Clip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 300, 137;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 290, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 140;
				drawstring digifont_small, SaeHUDGr, "/", 300, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 140;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 143;
				drawstring digifont_small, SaeHUDGr, "/", 300, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 143;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 290, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 146;
				drawstring digifont_small, SaeHUDGr, "/", 300, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 146;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 149;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 149;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 152;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 152;
			}
			}
		}
		Else InInventory sae_SE
		{
		Alpha 0.35
			{
			InInventory NewClip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 300, 137;
			}
			InInventory NewShell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 290, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 298, 140;
				drawstring digifont_small, SaeHUDGr, "/", 300, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 300, 140;
			}
			InInventory NewRocket, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewRocket, 298, 143;
				drawstring digifont_small, SaeHUDGr, "/", 300, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewRocket, alignment(left), 300, 143;
			}
			InInventory NewCell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 290, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewCell, 298, 146;
				drawstring digifont_small, SaeHUDGr, "/", 300, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewCell, alignment(left), 300, 146;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 290, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152;
				drawstring digifont_small, SaeHUDGr, "/", 300, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155;
				drawstring digifont_small, SaeHUDGr, "/", 300, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158;
				drawstring digifont_small, SaeHUDGr, "/", 300, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161;
				drawstring digifont_small, SaeHUDGr, "/", 300, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161;
			}
			}
		}
		Else InInventory udv_BD64
		{
		Alpha 0.35
			{
			InInventory Clip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 298, 134;
				drawstring digifont_small, SaeHUDGr, "/", 300, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 300, 134;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 137;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 290, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 140;
				drawstring digifont_small, SaeHUDGr, "/", 300, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 140;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 290, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 143;
				drawstring digifont_small, SaeHUDGr, "/", 300, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 143;
			}
			InInventory SoulAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Souls", 290, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SoulAmmo, 298, 146;
				drawstring digifont_small, SaeHUDGr, "/", 300, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SoulAmmo, alignment(left), 300, 146;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 149;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 149;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 152;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 152;
			}
			}
		}
		Else
		{
		}
	}

}

ELSE
{
	//InInventory sae_ToggleMessage
	//{
	//}
	// ARMOR
	InInventory sae_ArmorXTRM
	{
	DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0;
		DrawImage "EXTREM01", -2, 183;
		DrawImage "ArmorBl", 10, 183;
		InInventory sae_ToggleMug
			{
				InInventory sae_DynamicMug
					{
						Alpha 0.35
						DrawImage "mugshotb", -40, 114;
						Alpha 0.35
						drawmugshot 5, animatedgodmode, -33, 125;
					}
			}
		Alpha 0.2
		DrawBar "HealthBl", "HealthWW", Armor (200), horizontal, interpolate(8), -2, 183;
		Alpha 0.75
		DrawBar "HealthWh", "HealthTR", Armor (400), horizontal, interpolate(8), -2, 183;
		Alpha 0.75
		DrawNumber 3, DIGIFONT_LARGE, WHITE, Armor, Alignment(right), whennotzero, 65, 185;
 	}		
	InInventory sae_ArmorBlue
	{
	DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0;
		DrawImage "ArmorBl", 10, 183;
		InInventory sae_ToggleMug
			{
				InInventory sae_DynamicMug
					{
						Alpha 0.35
						DrawImage "mugshotb", -40, 114;
						Alpha 0.35
						drawmugshot 5, animatedgodmode, -33, 125;
					}
			}
		Alpha 0.2
		DrawBar "HealthFu", "HealthEm", Armor (100), horizontal, interpolate(8), 23, 183;
		Alpha 0.75
		DrawBar "HealthBl", "HealthBB", Armor (200), horizontal, interpolate(8), -2, 183;
		Alpha 0.75
		DrawNumber 3, DIGIFONT_LARGE, cyan, Armor, Alignment(right), whennotzero, 65, 185;
 	}
	InInventory sae_ArmorGreen
	{
	DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0;
		DrawImage "ArmorGr", 10, 183;
		InInventory sae_ToggleMug
			{
				InInventory sae_DynamicMug
					{
						Alpha 0.35
						DrawImage "mugshotb", -40, 114;
						Alpha 0.35
						drawmugshot 5, animatedgodmode, -33, 125;
					}
			}
		Alpha 0.75
		DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183;
		Alpha 0.75
		drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185;
	}
	InInventory sae_Armor80d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "A_DMG01", "LQADMG01", -54, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0;
	}
	DrawImage "ArmorGr", 10, 183;
	 InInventory sae_ToggleMug
		{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			DrawImage "mugshotb", -40, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, -33, 125;
		  }
		 }
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185;
	}
	InInventory sae_Armor60d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "A_DMG02", "LQADMG02", -54, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0;
	}
	DrawImage "ArmorGr", 10, 183;
	 InInventory sae_ToggleMug
		{
		InInventory sae_DynamicMug
		  {
			Alpha 0.5
			DrawImage "MUGBCK01", -40, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, -33, 125;
		  }
		 }
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185;
	}
	InInventory sae_ArmorYellow
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "A_DMG03", "LQADMG03", -54, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0;
	}
	DrawImage "ArmorGr", 10, 183;
	 InInventory sae_ToggleMug
		{
		InInventory sae_DynamicMug
		  {
			Alpha 0.5
			DrawImage "MUGBCK01", -40, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, -33, 125;
		  }
		 }
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185;
	}
	InInventory sae_Armor40d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "A_DMG04", "LQADMG04", -54, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0;
	}
	DrawImage "ArmorGr", 10, 183;
	 InInventory sae_ToggleMug
		{
		InInventory sae_DynamicMug
		  {
			Alpha 0.5
			DrawImage "MUGBCK01", -40, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, -33, 125;
		  }
		 }
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185;
	}
	InInventory sae_ArmorRed
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "A_DMG04", "LQADMG04", -54, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0;
	}
	DrawImage "ArmorGr", 10, 183;
	 InInventory sae_ToggleMug
		{
		InInventory sae_DynamicMug
		  {
			Alpha 0.5
			DrawImage "MUGBCK01", -40, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, -33, 125;
		  }
		 }
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185;
	}
	InInventory sae_Armor20d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "A_DMG05", "LQADMG05", -54, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0;
	}
	DrawImage "ArmorGr", 10, 183;
	  InInventory sae_ToggleMug
		{
		InInventory sae_DynamicMug
		  {	
			Alpha 0.5
			DrawImage "MUGBCK01", -40, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, -33, 125;
		  }
		}
		 Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185;
	}
	InInventory sae_Armor10d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "A_DMG06", "LQADMG06", -54, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0;
	}
	DrawImage "ArmorGr", 10, 183;
	InInventory sae_ToggleMug
		{
		InInventory sae_DynamicMug
			{
				Alpha 0.5
				DrawImage "STATIC01", -40, 114;
			}
		}
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185;
	}	
	InInventory sae_Armor0d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "A_DMG07", "LQADMG07", -54, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0;
	}
	}
	
	// HEALTH
	InInventory sae_HPWhite
	{
	DrawImage "EXTREM01", -2, 173;
	DrawImage "HEALFU01", 10, 173;
	Alpha 0.2
	DrawBar "HealthBl", "HealthWW", Health (200), horizontal, interpolate(8), -2, 173;
	Alpha 0.75
	DrawBar "HealthWh", "HealthBB", Health (400), horizontal, interpolate(8), -2, 173;
   	Alpha 0.75
  	DrawNumber 3, DIGIFONT_LARGE, WHITE, Health, Alignment(right), whennotzero, 65, 178;
 	}	
	InInventory sae_HPBlue
	{
	DrawImage "HEALFU01", 10, 173;
	Alpha 0.2
	DrawBar "HealthFu", "HealthEm", Health (100), horizontal, interpolate(8), 23, 173;
	Alpha 0.75
	DrawBar "HealthBl", "HealthBB", Health (200), horizontal, interpolate(8), -2, 173;
   	Alpha 0.75
  	DrawNumber 3, DIGIFONT_LARGE, cyan, Health, Alignment(right), whennotzero, 65, 178;
 	}
	InInventory sae_HPGreen
	{
	Drawimage "HEALFU01", 10, 173;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Health, horizontal, interpolate(8), 23, 173;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Health, whennotzero, 65, 178;
	}
	InInventory sae_HPYellow
	{
	DrawImage "HEALWR01", 10, 173;
	Alpha 0.35
	Drawimage "OraHeL01", -2, 168;
	Alpha 0.75
	DrawBar "HealthYe", "OraGlo", Health, horizontal, interpolate(8), 23, 173;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, orange, Health, whennotzero, 65, 178;
	}
	InInventory sae_HPRed
	{
	DrawImage "HEALCR01", 10, 173;
	Alpha 0.35
	Drawimage "RedHeL01", -2, 168;
	Alpha 0.75
	DrawBar "HealthRe", "RedGlo", Health, horizontal, interpolate(8), 23, 173;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, red, Health, whennotzero, 65, 178;
	}
	InInventory sae_HPDead
	{
	DrawImage "HEALFL01", 10, 173;
	Alpha 0.35
	DrawImage "RedHeL01", -2, 168;
	Alpha 0.75
	DrawBar "HealthRe", "RedGlo", Health, horizontal, interpolate(8), 23, 173;
	}

/////////////////////////////////////AMMO DISPLAY///////////////////////////////////////////	
	InInventory Jpoints, 1
	{
		Alpha 0.35
		{
			DrawBar "jpntf", "jpnte", Ammo Jpoints, horizontal, 250, 18;
			DrawString digifont_small, saehudgr, "JP", 254, 22;
			Drawnumber 4, digifont_small, SaeHUDGr, ammo jpoints, alignment(right), fillzeros, 264, 22;
		}
	}
	
	Alpha 0.75
	{
		InInventory sae_known
		{
			usesammo // If weapon is known, draw ammo bar in color
			{
					drawstring DIGIFONT_LARGE, SaeHUDGr, globalvar 42, 304, 173;
					InInventory sae_PrimaryAmmoGreen
				{
					drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 280, 181;
				}
				InInventory sae_PrimaryAmmoYellow
				{
					drawnumber 3, DIGIFONT_LARGE, orange, Ammo1, Alignment(left), fillzeros, 280, 181;
				}
				InInventory sae_PrimaryAmmoRed
				{
					Alpha 0.35
					drawimage "RedAmR01", 236, 168;
					drawnumber 3, DIGIFONT_LARGE, red, Ammo1, Alignment(left), fillzeros, 280, 181;
				}
				InInventory sae_Secondary
				{
					drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 280, 181;
					InInventory sae_SecondaryAmmoGreen
					{
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 275, 181;
					}
					InInventory sae_SecondaryAmmoYellow
					{
						drawnumber 3, DIGIFONT_LARGE, orange, Ammo2, Alignment(right), fillzeros, 275, 181;
					}
					InInventory sae_SecondaryAmmoRed
					{
						drawnumber 3, DIGIFONT_LARGE, red, Ammo2, Alignment(right), fillzeros, 275, 181;
					}
				}
			}
			ELSE //MELEE WEAPONS DISPLAY
			{
				drawstring DIGIFONT_LARGE, SaeHUDGr, globalvar 42, 304, 173;
			}
		}

		Else // If weapon is unknown 
		{
			Usesammo
			{
				drawstring DIGIFONT_SMALL, SaeHUDGr, globalvar 42, 304, 177;
				drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 280, 181;
				usessecondaryammo
					{
						drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 280, 181;
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 275, 181;
					}
			}
			/*
			ELSE //melee
			{
				drawstring DIGIFONT_LARGE, WHITE, "AMMO", 304, 173;
			}
			*/
		}
//////////////////DUAL AMMO DISPLAY TO SHOW EACH WEAPON///////////////////////////////////
		IsSelected DualRifles
		{
			InInventory sae_BDv20
			{
				drawnumber 3, digifont_small, saehudgr, ammo LeftRifleAmmo, 255, 185;
				drawstring digifont_small, SaeHUDGr, "/", 257, 185;
				drawnumber 3, digifont_small, saehudgr, ammo RifleAmmo, alignment(left), 257, 185;
			}
			InInventory sae_PA1N
			{
				drawnumber 3, digifont_small, saehudgr, ammo LeftRifleAmmo, 255, 185;
				drawstring digifont_small, SaeHUDGr, "/", 257, 185;
				drawnumber 3, digifont_small, saehudgr, ammo RifleAmmo, alignment(left), 257, 185;
			}
		}
		IsSelected DualMagnums
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftMagumAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RevolverAmmo, alignment(left), 257, 185;
		}
		IsSelected Handgun
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftPistolAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo PistolAmmo, alignment(left), 257, 185;
		}
		IsSelected DualCarbines
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftCarbineAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo XRifleAmmo, alignment(left), 257, 185;
		}
		IsSelected DualM2PlasmaRifles
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftM2PlasmagunAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RightM2PlasmagunAmmo, alignment(left), 257, 185;
		}
		IsSelected DualAutoShotguns
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftASGAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo AutoShotgunAmmo, alignment(left), 257, 185;
		}
		IsSelected DualSSG
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftSSGAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RightSSGAmmo, alignment(left), 257, 185;
		}
		IsSelected DualPlasmaRifles
		{
			/*
			InInventory sae_BDv20
			{
			drawnumber 3, digifont_small, saehudgr, ammo PlasmaAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RightPlasmaGunAmmo, alignment(left), 257, 185;
			}
			InInventory sae_PA1N
			{
			*/
			drawnumber 3, digifont_small, saehudgr, ammo LeftPlasmaGunAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RightPlasmaGunAmmo, alignment(left), 257, 185;
			//}
		}
	}

  // Light Amp Time
  InInventory PowerLightAmp
  {
  Alpha 0.75
  DrawBar "BattFus", "BattEMs", POWERUPTIME INFRARED, vertical, 308, 175;
  }
  // Radiation Suit Time
	  InInventory PowerIronFeet
	  {
	  Alpha 0.75
	  DrawBar "biohaz", "biohazem", poweruptime radsuit, vertical, 305, 185;
	  }
	// AIR SUPPLY
  InInventory sae_Underwater
  {
	Alpha 0.35
	{
		Drawbar "Airsupl", "airsupem", airtime, horizontal, reverse, 138, 195;
		Drawbar "Airsupr", "airsupem", airtime, horizontal, 159, 195;
	}
  }
	// LEVEL STATS AND TOGGLE
	InInventory sae_ToggleStats
	{
		Alpha 0.5
		{
			DRAWIMAGE "STATS", 70, 15;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, KILLS, 94, 19;
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 98, 20;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, MONSTERS, ALIGNMENT(LEFT), 98, 20;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, SECRETS, 94, 24;
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 98, 25;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALSECRETS, ALIGNMENT(LEFT), 98, 25;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, ITEMS, 94, 29;
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 98, 30;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALITEMS, ALIGNMENT(LEFT), 98, 30;
		}
	}
	InInventory UDV_playername
	{
		Alpha 0.5
		DrawString digifont_small, SaeHUDGr, playername, 160, 12, 0, alignment(center);
	}
	InInventory UDV_LevelTime
	{
		Alpha 0.5
		{
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "ENGAGEMENT TIME", 160, 15, 0, alignment(center);
			DrawString DIGIFONT_SMALL, SaeHUDGR, time, 153, 18, 0, alignment(center);
		}
	}
   // KEYBAR
  Alpha 0.5
  {
   drawswitchableimage keyslot 2 && 5, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", 295, 189;
   drawswitchableimage keyslot 3 && 6, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", 289, 189;
   drawswitchableimage keyslot 1 && 4, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", 283, 189;
  }
	// GRENADE count placeholder, not used in Brutal Doom v19
	Alpha 0.75
	{
		InInventory J_HandGrenadeAmmo, 1
			{
				drawimage "jgrenade", 275, 174;
				drawnumber 2, digifont_small, SaeHUDGr, ammo J_HandGrenadeAmmo, 273, 176;
				InInventory HandGrenadeAmmo,1
				{
					drawnumber 2, digifont_small, SaeHUDGr, ammo HandGrenadeAmmo, 273, 179;
				}
				InInventory GrenadeAmmo,1
				{
					drawnumber 2, digifont_small, SaeHUDGr, ammo GrenadeAmmo, 273, 179;
				}
			}
		Else InInventory HandGrenadeAmmo, 1
			{
				drawimage "grenade", 275, 174;
				drawnumber 2, digifont_small, SaeHUDGr, ammo HandGrenadeAmmo, 273, 179;
			}
		Else InInventory GrenadeAmmo, 1 //BDJ20
			{
				drawimage "grenade", 275, 174;
				drawnumber 2, digifont_small, SaeHUDGr, ammo GrenadeAmmo, 273, 179;
			}
	}
	// INVENTORY
	InInventory sae_ToggleInv
	{
	 drawselectedinventory alwaysshowcounter, centerbottom, digifont_small, 251, 196, 259, 192;
	}
	// Light up UAC logo when extra strength active
	InInventory PowerStrength
	{
	DRAWIMAGE "BERS01", -18, 190;
	}
	// Light up red recording light when autosave active
	InInventory sae_recording
	{
	DRAWIMAGE "RECO01", -8, 187;
	}
		// Persistent Mugshot
	InInventory sae_ToggleMug
		{
		InInventory not sae_DynamicMug
			{
			Alpha 0.35
			DrawImage "mugshotb", -40, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, -33, 125;
			}
		}
		// BEGIN Multi-Weapon Display
	Alpha 0.75
	{
		InInventory sae_BDv20  
		{
			IsSelected Rifle
			{
				InInventory DualRifles, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected Plasma_Gun
			{
				InInventory DualPlasmaRifles, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected Rifle
			{
				InInventory DualRifles, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected Plasma_Gun
			{
				InInventory DualPlasmaRifles, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
		}
		InInventory sae_PA1N
		{
			IsSelected Rifle
			{
				InInventory DualRifleChecker, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected VanillaRifle
			{
				InInventory DualVanillaRifleChecker, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected BDPistol
			{
				InInventory DualPistolChecker, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected SSG
			{
				InInventory DualSSGChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected Plasma_Gun
			{
				InInventory DualPlasmaChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected M2PlasmaRifle
			{
				InInventory DualM2PlasmaChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected Revolver
			{
				InInventory DualMagnumChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected AutoShotgun
			{
				InInventory DualASGChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected Carbine
			{
				InInventory DualCarbineChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected Mini_Gun
			{
				InInventory AdvancedBackpackCounter, 1 && MinigunCounter, 5
				{
					InInventory NOT EquipDeathDealer, 1
					{
						drawstring digifont_small, SaeHUDGR, "TRI", 304, 180;
					}
				}
			}
		}
	}
	InInventory sae_ToggleAmmo  //BEGIN Reserve Ammo Toggle
	{
		InInventory sae_BDv19   || sae_BDv24
		{
		Alpha 0.35
			{
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137;
				drawstring digifont_small, SaeHUDGr, "/", 340, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137;
			}
			InInventory Clip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 338, 140;
				drawstring digifont_small, SaeHUDGr, "/", 340, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 340, 140;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 330, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143;
				drawstring digifont_small, SaeHUDGr, "/", 340, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146;
				drawstring digifont_small, SaeHUDGr, "/", 340, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 330, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149;
				drawstring digifont_small, SaeHUDGr, "/", 340, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152;
				drawstring digifont_small, SaeHUDGr, "/", 340, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 330, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155;
				drawstring digifont_small, SaeHUDGr, "/", 340, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158;
				drawstring digifont_small, SaeHUDGr, "/", 340, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161;
				drawstring digifont_small, SaeHUDGr, "/", 340, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161;
			}
			}
		}
		InInventory sae_BDv20  
		{
		Alpha 0.35
			{
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 134;
				drawstring digifont_small, SaeHUDGr, "/", 340, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 134;
			}
			InInventory Clip3, 1 //special case for Brutal Pack
			{
				drawstring digifont_small, SaeHUDGr, "Sm. Bullets", 330, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip3, 338, 137;
				drawstring digifont_small, SaeHUDGr, "/", 340, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip3, alignment(left), 340, 137;
			}
			InInventory Clip2, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip2, 338, 140;
				drawstring digifont_small, SaeHUDGr, "/", 340, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip2, alignment(left), 340, 140;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 330, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143;
				drawstring digifont_small, SaeHUDGr, "/", 340, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146;
				drawstring digifont_small, SaeHUDGr, "/", 340, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 330, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149;
				drawstring digifont_small, SaeHUDGr, "/", 340, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152;
				drawstring digifont_small, SaeHUDGr, "/", 340, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 330, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155;
				drawstring digifont_small, SaeHUDGr, "/", 340, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158;
				drawstring digifont_small, SaeHUDGr, "/", 340, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161;
				drawstring digifont_small, SaeHUDGr, "/", 340, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161;
			}
			}
		}
		Else InInventory sae_BDJ20
		{
		Alpha 0.35
			{
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 134;
				drawstring digifont_small, SaeHUDGr, "/", 340, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 134;
			}
			InInventory RadioCalls, 1
			{
				drawstring digifont_small, SaeHUDGr, "Radio Power", 330, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RadioCalls, 338, 137;
				drawstring digifont_small, SaeHUDGr, "/", 340, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RadioCalls, alignment(left), 340, 137;
			}
			InInventory NewClip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 338, 140;
				drawstring digifont_small, SaeHUDGr, "/", 340, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 340, 140;
			}
			InInventory NewShell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 330, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 338, 143;
				drawstring digifont_small, SaeHUDGr, "/", 340, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 340, 143;
			}
			InInventory NewRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewRocketAmmo, 338, 146;
				drawstring digifont_small, SaeHUDGr, "/", 340, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewRocketAmmo, alignment(left), 340, 146;
			}
			InInventory NewCell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 330, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewCell, 338, 149;
				drawstring digifont_small, SaeHUDGr, "/", 340, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewCell, alignment(left), 340, 149;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152;
				drawstring digifont_small, SaeHUDGr, "/", 340, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 330, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155;
				drawstring digifont_small, SaeHUDGr, "/", 340, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158;
				drawstring digifont_small, SaeHUDGr, "/", 340, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161;
				drawstring digifont_small, SaeHUDGr, "/", 340, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161;
			}
			}
		}
		Else InInventory sae_PA1N  //PA1N Specific Display
		{
		Alpha 0.35 
			{
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 122;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 122;
				drawstring digifont_small, SaeHUDGr, "/", 340, 122;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 122;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 125;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 125;
				drawstring digifont_small, SaeHUDGr, "/", 340, 125;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 125;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 128;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 128;
				drawstring digifont_small, SaeHUDGr, "/", 340, 128;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 128;
			}
			InInventory PistolBullets, 1
			{
				drawstring digifont_small, SaeHUDGr, "P.Bullets", 330, 131;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PistolBullets, 338, 131;
				drawstring digifont_small, SaeHUDGr, "/", 340, 131;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PistolBullets, alignment(left), 340, 131;
			}
			InInventory NewClip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 330, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 338, 134;
				drawstring digifont_small, SaeHUDGr, "/", 340, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 340, 134;
			}
			InInventory NewShell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 330, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 338, 137;
				drawstring digifont_small, SaeHUDGr, "/", 340, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 340, 137;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 330, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 140;
				drawstring digifont_small, SaeHUDGr, "/", 340, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 140;
			}
			InInventory SpecialGrenadeRounds, 1
			{
				drawstring digifont_small, SaeHUDGr, "Spc. Grenade", 330, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SpecialGrenadeRounds, 338, 143;
				drawstring digifont_small, SaeHUDGr, "/", 340, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SpecialGrenadeRounds, alignment(left), 340, 143;
			}
			InInventory HighExplosiveGrenadeRounds, 1
			{
				drawstring digifont_small, SaeHUDGr, "High Expl.", 330, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo HighExplosiveGrenadeRounds, 338, 146;
				drawstring digifont_small, SaeHUDGr, "/", 340, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity HighExplosiveGrenadeRounds, alignment(left), 340, 146;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 330, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149;
				drawstring digifont_small, SaeHUDGr, "/", 340, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152;
				drawstring digifont_small, SaeHUDGr, "/", 340, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 330, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155;
				drawstring digifont_small, SaeHUDGr, "/", 340, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155;
			}
			InInventory DemonPower, 1
			{
				drawstring digifont_small, SaeHUDGr, "Energy", 330, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo DemonPower, 338, 158;
				drawstring digifont_small, SaeHUDGr, "/", 340, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity DemonPower, alignment(left), 340, 158;
			}
			InInventory MineAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Mines", 330, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MineAmmo, 338, 161;
				drawstring digifont_small, SaeHUDGr, "/", 340, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MineAmmo, alignment(left), 340, 161;
			}
			}
		}
		Else InInventory sae_Quaker
		{
		Alpha 0.35
			{
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137;
				drawstring digifont_small, SaeHUDGr, "/", 340, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137;
			}
			InInventory NewClip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 338, 140;
				drawstring digifont_small, SaeHUDGr, "/", 340, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 340, 140;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 330, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143;
				drawstring digifont_small, SaeHUDGr, "/", 340, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146;
				drawstring digifont_small, SaeHUDGr, "/", 340, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 330, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149;
				drawstring digifont_small, SaeHUDGr, "/", 340, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152;
				drawstring digifont_small, SaeHUDGr, "/", 340, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 330, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155;
				drawstring digifont_small, SaeHUDGr, "/", 340, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158;
				drawstring digifont_small, SaeHUDGr, "/", 340, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161;
				drawstring digifont_small, SaeHUDGr, "/", 340, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161;
			}
			}
		}
		Else InInventory sae_Vanilla
		{
		Alpha 0.35
			{
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 134;
				drawstring digifont_small, SaeHUDGr, "/", 340, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 134;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137;
				drawstring digifont_small, SaeHUDGr, "/", 340, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137;
			}
			InInventory Clip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 338, 140;
				drawstring digifont_small, SaeHUDGr, "/", 340, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 340, 140;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 330, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143;
				drawstring digifont_small, SaeHUDGr, "/", 340, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146;
				drawstring digifont_small, SaeHUDGr, "/", 340, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 330, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149;
				drawstring digifont_small, SaeHUDGr, "/", 340, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149;
			}
			}
		}
		Else InInventory udv_BD64
		{
		Alpha 0.35
			{
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 134;
				drawstring digifont_small, SaeHUDGr, "/", 340, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 134;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137;
				drawstring digifont_small, SaeHUDGr, "/", 340, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137;
			}
			InInventory Clip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 338, 140;
				drawstring digifont_small, SaeHUDGr, "/", 340, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 340, 140;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 330, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143;
				drawstring digifont_small, SaeHUDGr, "/", 340, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146;
				drawstring digifont_small, SaeHUDGr, "/", 340, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 330, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149;
				drawstring digifont_small, SaeHUDGr, "/", 340, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149;
			}
			InInventory SoulAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Souls", 330, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SoulAmmo, 338, 152;
				drawstring digifont_small, SaeHUDGr, "/", 340, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SoulAmmo, alignment(left), 340, 152;
			}
			}
		}
		Else InInventory sae_SE
		{
		Alpha 0.35
			{
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137;
				drawstring digifont_small, SaeHUDGr, "/", 340, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137;
			}
			InInventory NewClip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 338, 140;
				drawstring digifont_small, SaeHUDGr, "/", 340, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 340, 140;
			}
			InInventory NewShell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 330, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 338, 143;
				drawstring digifont_small, SaeHUDGr, "/", 340, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 340, 143;
			}
			InInventory NewRocket, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewRocket, 338, 146;
				drawstring digifont_small, SaeHUDGr, "/", 340, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewRocket, alignment(left), 340, 146;
			}
			InInventory NewCell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 330, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewCell, 338, 149;
				drawstring digifont_small, SaeHUDGr, "/", 340, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewCell, alignment(left), 340, 149;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152;
				drawstring digifont_small, SaeHUDGr, "/", 340, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 330, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155;
				drawstring digifont_small, SaeHUDGr, "/", 340, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158;
				drawstring digifont_small, SaeHUDGr, "/", 340, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161;
				drawstring digifont_small, SaeHUDGr, "/", 340, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161;
			}
			}
		}
		Else
		{
		}
	}
}
}

statusbar FULLSCREEN, forcescaled

InInventory sae_deathcam || sae_extcam {} //DON'T DRAW HUD DURING FATALITIES or external cam views

ELSE
{
Aspectratio "4:3"
{
	// ARMOR
	InInventory sae_ArmorXTRM
	{
	 InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			DrawImage "mugshotb", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	//DrawImage "ADMG4300", 0, 0;
	DrawImage "EXTREM01", 30, 184;
	DrawImage "ArmorBl", 44, 184;
	Alpha 0.2
	DrawBar "HealthBl", "HealthWW", Armor (200), horizontal, interpolate(8), 30, 184;
	Alpha 0.75
	DrawBar "HealthWh", "HealthTR", Armor (400), horizontal, interpolate(8), 30, 184;
   	Alpha 0.75
  	DrawNumber 3, digifont_large, WHITE, Armor, Alignment(right), whennotzero, 94, 188;
 	}		
	InInventory sae_ArmorBlue
	{
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			DrawImage "mugshotb", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	//DrawImage "ADMG4300", 0, 0;
	DrawImage "ArmorBl", 44, 184;
	Alpha 0.2
	DrawBar "HealthFu", "HealthEm", Armor (100), horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	DrawBar "HealthBl", "HealthBB", Armor (200), horizontal, interpolate(8), 30, 184;
   	Alpha 0.75
  	DrawNumber 3, digifont_large, cyan, Armor, Alignment(right), whennotzero, 94, 188;
 	}
	InInventory sae_ArmorGreen
	{
	 InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			DrawImage "mugshotb", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	//DrawImage "ADMG4300", 0, 0;
	DrawImage "ArmorGr", 44, 184;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188;
	}
	InInventory sae_Armor80d
	{
	InInventory sae_ToggleDamage
	{
	//DrawImage "ADMG4301", 0, 0;
	}
	Else
	{
	//DrawImage "ADMG4300", 0, 0;
	}
	 InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			DrawImage "mugshotb", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	DrawImage "ArmorGr", 44, 184;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188;
	}
	InInventory sae_Armor60d
	{
	InInventory sae_ToggleDamage
	{
	//DrawImage "ADMG4302", 0, 0;
	}
	Else
	{
	//DrawImage "ADMG4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.5
			DrawImage "MUGBCK01", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	DrawImage "ArmorGr", 44, 184;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188;
	}
	InInventory sae_ArmorYellow
	{
	InInventory sae_ToggleDamage
	{
	//DrawImage "ADMG4303", 0, 0;
	}
	Else
	{
	//DrawImage "ADMG4300", 0, 0;
	}
	 InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.5
			DrawImage "MUGBCK01", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	DrawImage "ArmorGr", 44, 184;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188;
	}
	InInventory sae_Armor40d
	{
	InInventory sae_ToggleDamage
	{
	//DrawImage "ADMG4304", 0, 0;
	}
	Else
	{
	//DrawImage "ADMG4300", 0, 0;
	}
	 InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.5
			DrawImage "MUGBCK01", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	DrawImage "ArmorGr", 44, 184;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188;
	}
	InInventory sae_ArmorRed
	{
	InInventory sae_ToggleDamage
	{
	//DrawImage "ADMG4304", 0, 0;
	}
	Else
	{
	//DrawImage "ADMG4300", 0, 0;
	}
	 InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.5
			DrawImage "MUGBCK01", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	DrawImage "ArmorGr", 44, 184;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188;
	}
	InInventory sae_Armor20d
	{
	InInventory sae_ToggleDamage
	{
	//DrawImage "ADMG4305", 0, 0;
	}
	Else
	{
	//DrawImage "ADMG4300", 0, 0;
	}
	  InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {	
			Alpha 0.5
			DrawImage "MUGBCK01", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
		  }
	}
	DrawImage "ArmorGr", 44, 184;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188;
	}
	InInventory sae_Armor10d
	{
	InInventory sae_ToggleDamage
	{
	//DrawImage "ADMG4306", 0, 0;
	}
	Else
	{
	//DrawImage "ADMG4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
			{
			  Alpha 0.5
			  DrawImage "STATIC01", 0, 114;
			}
		}
	DrawImage "ArmorGr", 44, 184;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188;
	}	
	InInventory sae_Armor0d
	{
	InInventory sae_ToggleDamage
	{
	//DrawImage "ADMG4307", 0, 0;
	}
	Else
	{
	//DrawImage "ADMG4300", 0, 0;
	}
	}
	
	// HEALTH
	InInventory sae_HPWhite
	{
	DrawImage "EXTREM01", 30, 174;
	DrawImage "HEALFU01", 43, 174;
	Alpha 0.2
	DrawBar "HealthBl", "HealthWW", Health (200), horizontal, interpolate(8), 30, 174;
	Alpha 0.75
	DrawBar "HealthWh", "HealthBB", Health (400), horizontal, interpolate(8), 30, 174;
   	Alpha 0.75
  	DrawNumber 3, digifont_large, WHITE, Health, Alignment(right), whennotzero, 94, 181;
 	}	
	InInventory sae_HPBlue
	{
	DrawImage "HEALFU01", 43, 174;
	Alpha 0.2
	DrawBar "HealthFu", "HealthEm", Health (100), horizontal, interpolate(8), 55, 174;
	Alpha 0.75
	DrawBar "HealthBl", "HealthBB", Health (200), horizontal, interpolate(8), 30, 174;
   	Alpha 0.75
  	DrawNumber 3, digifont_large, cyan, Health, Alignment(right), whennotzero, 94, 181;
 	}
	InInventory sae_HPGreen
	{
	Drawimage "HEALFU01", 43, 174;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Health, horizontal, interpolate(8), 55, 174;
	Alpha 0.75
	drawnumber 3, digifont_large, SaeHUDGr, Health, whennotzero, 94, 181;
	}
	InInventory sae_HPYellow
	{
	DrawImage "HEALWR01", 43, 174;
	Alpha 0.35
	Drawimage "OrHL4301", 39, 168;
	Alpha 0.75
	DrawBar "HealthYe", "OraGlo", Health, horizontal, interpolate(8), 55, 174;
	Alpha 0.75
	drawnumber 3, digifont_large, orange, Health, whennotzero, 94, 181;
	}
	InInventory sae_HPRed
	{
	DrawImage "HEALCR01", 43, 174;
	Alpha 0.35
	Drawimage "RdHL4301", 39, 168;
	Alpha 0.75
	DrawBar "HealthRe", "RedGlo", Health, horizontal, interpolate(8), 55, 174;
	Alpha 0.75
	drawnumber 3, digifont_large, red, Health, whennotzero, 94, 181;
	}
	InInventory sae_HPDead
	{
	DrawImage "HEALFL01", 43, 174;
	Alpha 0.35
	DrawImage "RdHL4301", 39, 168;
	Alpha 0.75
	DrawBar "HealthRe", "RedGlo", Health, horizontal, interpolate(8), 55, 174;
	}
	
	// AMMO BAR
	InInventory Jpoints, 1
	{
		Alpha 0.35
		{
			DrawBar "jpntf", "jpnte", Ammo Jpoints, horizontal, 230, 18;
			DrawString digifont_small, saehudgr, "JP", 234, 22;
			Drawnumber 4, digifont_small, SaeHUDGr, ammo jpoints, alignment(right), fillzeros, 244, 22;
		}
	}
	
	Alpha 0.75
	{
		InInventory sae_known
		{
			usesammo // If weapon is known, draw ammo bar in color
			{
					drawstring DIGIFONT_LARGE, SaeHUDGr, globalvar 42, 268, 173;
					InInventory sae_PrimaryAmmoGreen
				{
					drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 246, 181;
				}
				InInventory sae_PrimaryAmmoYellow
				{
					drawnumber 3, DIGIFONT_LARGE, orange, Ammo1, Alignment(left), fillzeros, 246, 181;
				}
				InInventory sae_PrimaryAmmoRed
				{
					Alpha 0.35
					drawimage "RedAR4301", 216, 168;
					drawnumber 3, DIGIFONT_LARGE, red, Ammo1, Alignment(left), fillzeros, 246, 181;
				}
				InInventory sae_Secondary
				{
					drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 246, 181;
					InInventory sae_SecondaryAmmoGreen
					{
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 241, 181;
					}
					InInventory sae_SecondaryAmmoYellow
					{
						drawnumber 3, DIGIFONT_LARGE, orange, Ammo2, Alignment(right), fillzeros, 241, 181;
					}
					InInventory sae_SecondaryAmmoRed
					{
						drawnumber 3, DIGIFONT_LARGE, red, Ammo2, Alignment(right), fillzeros, 241, 181;
					}
				}
			}
			ELSE //MELEE WEAPONS DISPLAY
			{
				drawstring DIGIFONT_LARGE, SaeHUDGr, globalvar 42, 268, 173;
			}
		}

		Else // If weapon is unknown 
		{
			Usesammo
			{
				drawstring DIGIFONT_small, SaeHUDGr, globalvar 42, 268, 177;
				drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 246, 181;
				usessecondaryammo
					{
						drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 246, 181;
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 241, 181;
					}
			}
			/*
			ELSE //melee
			{
				drawstring DIGIFONT_LARGE, WHITE, "AMMO", 267, 177;
			}
			*/
		}
		IsSelected DualRifles
		{
			InInventory sae_BDv20
			{
			drawnumber 3, digifont_small, saehudgr, ammo LeftRifleAmmo, 287, 175;
			drawstring digifont_small, SaeHUDGr, "/", 289, 175;
			drawnumber 3, digifont_small, saehudgr, ammo RifleAmmo, alignment(left), 289, 175;
			}
			InInventory sae_PA1N
			{
			drawnumber 3, digifont_small, saehudgr, ammo LeftRifleAmmo, 287, 175;
			drawstring digifont_small, SaeHUDGr, "/", 289, 175;
			drawnumber 3, digifont_small, saehudgr, ammo RifleAmmo, alignment(left), 289, 175;
			}
		}
		IsSelected DualMagnums
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftMagumAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RevolverAmmo, alignment(left), 257, 185;
		}
		IsSelected Handgun
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftPistolAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo PistolAmmo, alignment(left), 257, 185;
		}
		IsSelected DualCarbines
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftCarbineAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo XRifleAmmo, alignment(left), 257, 185;
		}
		IsSelected DualM2PlasmaRifles
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftM2PlasmagunAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RightM2PlasmagunAmmo, alignment(left), 257, 185;
		}
		IsSelected DualAutoShotguns
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftASGAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo AutoShotgunAmmo, alignment(left), 257, 185;
		}
		IsSelected DualSSG
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftSSGAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RightSSGAmmo, alignment(left), 257, 185;
		}
		IsSelected DualPlasmaRifles
		{
			/*
			InInventory sae_BDv20
			{
			drawnumber 3, digifont_small, saehudgr, ammo PlasmaAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RightPlasmaGunAmmo, alignment(left), 257, 185;
			}
			InInventory sae_PA1N
			{
			*/
			drawnumber 3, digifont_small, saehudgr, ammo LeftPlasmaGunAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RightPlasmaGunAmmo, alignment(left), 257, 185;
			//}
		}
	}

	// AIR SUPPLY
  InInventory sae_Underwater
  {
	Alpha 0.35
	{
		Drawbar "AirSL43", "AirSE43", airtime, horizontal, reverse, 144, 195;
		Drawbar "AirSR43", "AirSE43", airtime, horizontal, 159, 195;
	}
  }
	// LEVEL STATS AND TOGGLE
  InInventory sae_ToggleStats
  {
	  Alpha 0.5
	   {
			DRAWIMAGE "STATS", 95, 15;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, KILLS, 119, 19;
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 121, 20;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, MONSTERS, ALIGNMENT(LEFT), 121, 20;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, SECRETS, 119, 24;
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 121, 25;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALSECRETS, ALIGNMENT(LEFT), 121, 25;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, ITEMS, 119, 29;
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 121, 30;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALITEMS, ALIGNMENT(LEFT), 121, 30;
	  }
  }
	InInventory UDV_playername
	{
		Alpha 0.5
		DrawString digifont_small, SaeHUDGr, playername, 160, 12, 0, alignment(center);
	}
	InInventory UDV_LevelTime
	{
		Alpha 0.5
		{
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "ENGAGEMENT TIME", 160, 15, 0, alignment(center);
			DrawString DIGIFONT_SMALL, SaeHUDGR, time, 153, 18, 0, alignment(center);
		}
	}
   // KEYBAR
  Alpha 0.5
  {
   drawswitchableimage keyslot 2 && 5, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", 260, 189;
   drawswitchableimage keyslot 3 && 6, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", 254, 189;
   drawswitchableimage keyslot 1 && 4, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", 248, 189;
  }
  // Light Amp Time
  InInventory PowerLightAmp
  {
  Alpha 0.75
  DrawBar "BattFus", "BattEMs", POWERUPTIME INFRARED, vertical, 270, 175;
  }
  // Radiation Suit Time
	  InInventory PowerIronFeet
	  {
	  Alpha 0.75
	  DrawBar "biohaz", "biohazem", poweruptime radsuit, vertical, 266, 185;
	  }
	// GRENADE count placeholder, not used in Brutal Doom v19
	Alpha 0.75
	{
		InInventory J_HandGrenadeAmmo, 1
		{
			drawimage "jgrenade", 243, 174;
			drawnumber 2, digifont_small, SaeHUDGr, ammo J_HandGrenadeAmmo, 241, 176;
			InInventory HandGrenadeAmmo, 1
			{
				drawnumber 2, digifont_small, SaeHUDGr, ammo HandGrenadeAmmo, 241, 179;
			}
			InInventory GrenadeAmmo, 1
			{
				drawnumber 2, digifont_small, SaeHUDGr, ammo GrenadeAmmo, 241, 179;
			}
		}
		Else InInventory HandGrenadeAmmo, 1
		{
			drawimage "grenade", 243, 174;
			drawnumber 2, digifont_small, SaeHUDGr, ammo HandGrenadeAmmo, 241, 179;
		}
		Else InInventory GrenadeAmmo, 1
		{
			drawimage "grenade", 243, 174;
			drawnumber 2, digifont_small, SaeHUDGr, ammo GrenadeAmmo, 241, 179;
		}
	}
  // Light up UAC logo when extra strength active
  InInventory PowerStrength
  {
  DrawImage "BERS4301", 27, 190;
  }
	InInventory sae_recording
	{
	DRAWIMAGE "REC4301", 33, 187;
	}

		// Persistent Mugshot
	InInventory sae_ToggleMug
		{
		InInventory not sae_DynamicMug
			{
			Alpha 0.35
			DrawImage "mugshotb", 0, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, 7, 125;
			}
		}
		// BEGIN Multi-Weapon Display
	Alpha 0.75
	{
		InInventory sae_BDv20  
		{
			IsSelected Rifle
			{
				InInventory DualRifles, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected Plasma_Gun
			{
				InInventory DualPlasmaRifles, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected Rifle
			{
				InInventory DualRifles, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected Plasma_Gun
			{
				InInventory DualPlasmaRifles, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
		}
		InInventory sae_PA1N
		{
			IsSelected Rifle
			{
				InInventory DualRifleChecker, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected VanillaRifle
			{
				InInventory DualVanillaRifleChecker, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected BDPistol
			{
				InInventory DualPistolChecker, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected SSG
			{
				InInventory DualSSGChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected Plasma_Gun
			{
				InInventory DualPlasmaChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected M2PlasmaRifle
			{
				InInventory DualM2PlasmaChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected Revolver
			{
				InInventory DualMagnumChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected AutoShotgun
			{
				InInventory DualASGChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected Carbine
			{
				InInventory DualCarbineChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180;
				}
			}
			IsSelected Mini_Gun
			{
				InInventory AdvancedBackpackCounter, 1 && MinigunCounter, 5
				{
					InInventory NOT EquipDeathDealer, 1
					{
						drawstring digifont_small, SaeHUDGR, "TRI", 267, 180;
					}
				}
			}
		}
	}

	InInventory sae_ToggleAmmo
	{
		InInventory sae_BDv19 || sae_BDv24  //Works for BDv19 or BDv24
		{
		Alpha 0.35
			{
			InInventory Clip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 300, 137;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 290, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 140;
				drawstring digifont_small, SaeHUDGr, "/", 300, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 140;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 143;
				drawstring digifont_small, SaeHUDGr, "/", 300, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 143;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 290, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 146;
				drawstring digifont_small, SaeHUDGr, "/", 300, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 146;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 290, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152;
				drawstring digifont_small, SaeHUDGr, "/", 300, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155;
				drawstring digifont_small, SaeHUDGr, "/", 300, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158;
				drawstring digifont_small, SaeHUDGr, "/", 300, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161;
				drawstring digifont_small, SaeHUDGr, "/", 300, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161;
			}
			}
		}
		InInventory sae_BDv20
		{
		Alpha 0.35
			{
			InInventory Clip3, 1 //Special Case for Brutal Pack - Won't display on regular BDv20
			{
				drawstring digifont_small, SaeHUDGr, "Sm. Bullets", 290, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip3, 298, 134;
				drawstring digifont_small, SaeHUDGr, "/", 300, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip3, alignment(left), 300, 134;
			}
			InInventory Clip2, 1 
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip2, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip2, alignment(left), 300, 137;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 290, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 140;
				drawstring digifont_small, SaeHUDGr, "/", 300, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 140;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 143;
				drawstring digifont_small, SaeHUDGr, "/", 300, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 143;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 290, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 146;
				drawstring digifont_small, SaeHUDGr, "/", 300, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 146;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 290, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152;
				drawstring digifont_small, SaeHUDGr, "/", 300, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155;
				drawstring digifont_small, SaeHUDGr, "/", 300, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158;
				drawstring digifont_small, SaeHUDGr, "/", 300, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161;
				drawstring digifont_small, SaeHUDGr, "/", 300, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161;
			}
			}
		}
		InInventory sae_BDJ20  
		{
		Alpha 0.35
			{
			InInventory RadioCalls, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RadioCalls, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RadioCalls, alignment(left), 300, 137;
			}
			InInventory NewClip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 300, 137;
			}
			InInventory NewShell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 290, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 298, 140;
				drawstring digifont_small, SaeHUDGr, "/", 300, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 300, 140;
			}
			InInventory NewRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewRocketAmmo, 298, 143;
				drawstring digifont_small, SaeHUDGr, "/", 300, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewRocketAmmo, alignment(left), 300, 143;
			}
			InInventory NewCell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 290, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewCell, 298, 146;
				drawstring digifont_small, SaeHUDGr, "/", 300, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewCell, alignment(left), 300, 146;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 290, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152;
				drawstring digifont_small, SaeHUDGr, "/", 300, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155;
				drawstring digifont_small, SaeHUDGr, "/", 300, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158;
				drawstring digifont_small, SaeHUDGr, "/", 300, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161;
				drawstring digifont_small, SaeHUDGr, "/", 300, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161;
			}
			}
		}
		Else InInventory sae_PA1N
		{
		Alpha 0.35
			{
			InInventory PistolBullets, 1
			{
				drawstring digifont_small, SaeHUDGr, "P.Bullets", 290, 122;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PistolBullets, 298, 122;
				drawstring digifont_small, SaeHUDGr, "/", 300, 122;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PistolBullets, alignment(left), 300, 122;
			}
			InInventory NewClip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 125;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 298, 125;
				drawstring digifont_small, SaeHUDGr, "/", 300, 125;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 300, 125;
			}
			InInventory NewShell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 290, 128;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 298, 128;
				drawstring digifont_small, SaeHUDGr, "/", 300, 128;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 300, 128;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 290, 131;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 131;
				drawstring digifont_small, SaeHUDGr, "/", 300, 131;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 131;
			}
			InInventory SpecialGrenadeRounds, 1
			{
				drawstring digifont_small, SaeHUDGr, "Spc. Grenade", 290, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SpecialGrenadeRounds, 298, 134;
				drawstring digifont_small, SaeHUDGr, "/", 300, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SpecialGrenadeRounds, alignment(left), 300, 134;
			}
			InInventory HighExplosiveGrenadeRounds, 1
			{
				drawstring digifont_small, SaeHUDGr, "High Expl.", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo HighExplosiveGrenadeRounds, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity HighExplosiveGrenadeRounds, alignment(left), 300, 137;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 290, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 140;
				drawstring digifont_small, SaeHUDGr, "/", 300, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 140;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 290, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 143;
				drawstring digifont_small, SaeHUDGr, "/", 300, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 143;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 290, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 146;
				drawstring digifont_small, SaeHUDGr, "/", 300, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 146;
			}
			InInventory DemonPower, 1
			{
				drawstring digifont_small, SaeHUDGr, "Energy", 290, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo DemonPower, 298, 149;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity DemonPower, alignment(left), 300, 149;
			}
			InInventory MineAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Mines", 290, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MineAmmo, 298, 152;
				drawstring digifont_small, SaeHUDGr, "/", 300, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MineAmmo, alignment(left), 300, 152;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155;
				drawstring digifont_small, SaeHUDGr, "/", 300, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158;
				drawstring digifont_small, SaeHUDGr, "/", 300, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161;
				drawstring digifont_small, SaeHUDGr, "/", 300, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161;
			}
			}
		}
		Else InInventory sae_Quaker
		{
		Alpha 0.35
			{
			InInventory NewClip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 300, 137;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 290, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 140;
				drawstring digifont_small, SaeHUDGr, "/", 300, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 140;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 143;
				drawstring digifont_small, SaeHUDGr, "/", 300, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 143;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 290, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 146;
				drawstring digifont_small, SaeHUDGr, "/", 300, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 146;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 290, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152;
				drawstring digifont_small, SaeHUDGr, "/", 300, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155;
				drawstring digifont_small, SaeHUDGr, "/", 300, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158;
				drawstring digifont_small, SaeHUDGr, "/", 300, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161;
				drawstring digifont_small, SaeHUDGr, "/", 300, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161;
			}
			}
		}
		Else InInventory sae_Vanilla
		{
		Alpha 0.35
			{
			InInventory Clip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 300, 137;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 290, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 140;
				drawstring digifont_small, SaeHUDGr, "/", 300, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 140;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 143;
				drawstring digifont_small, SaeHUDGr, "/", 300, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 143;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 290, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 146;
				drawstring digifont_small, SaeHUDGr, "/", 300, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 146;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 149;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 149;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 152;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 152;
			}
			}
		}
		Else InInventory udv_BD64
		{
		Alpha 0.35
			{
			InInventory Clip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 298, 134;
				drawstring digifont_small, SaeHUDGr, "/", 300, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 300, 134;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 137;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 290, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 140;
				drawstring digifont_small, SaeHUDGr, "/", 300, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 140;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 290, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 143;
				drawstring digifont_small, SaeHUDGr, "/", 300, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 143;
			}
			InInventory SoulAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Souls", 290, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SoulAmmo, 298, 146;
				drawstring digifont_small, SaeHUDGr, "/", 300, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SoulAmmo, alignment(left), 300, 146;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 149;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 149;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 152;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 152;
			}
			}
		}
		Else InInventory sae_SE
		{
		Alpha 0.35
			{
			InInventory NewClip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 298, 137;
				drawstring digifont_small, SaeHUDGr, "/", 300, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 300, 137;
			}
			InInventory NewShell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 290, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 298, 140;
				drawstring digifont_small, SaeHUDGr, "/", 300, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 300, 140;
			}
			InInventory NewRocket, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewRocket, 298, 143;
				drawstring digifont_small, SaeHUDGr, "/", 300, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewRocket, alignment(left), 300, 143;
			}
			InInventory NewCell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 290, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewCell, 298, 146;
				drawstring digifont_small, SaeHUDGr, "/", 300, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewCell, alignment(left), 300, 146;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149;
				drawstring digifont_small, SaeHUDGr, "/", 300, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 290, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152;
				drawstring digifont_small, SaeHUDGr, "/", 300, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155;
				drawstring digifont_small, SaeHUDGr, "/", 300, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158;
				drawstring digifont_small, SaeHUDGr, "/", 300, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161;
				drawstring digifont_small, SaeHUDGr, "/", 300, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161;
			}
			}
		}
		Else
		{
		}
	}

}

ELSE
{

	// ARMOR
	InInventory sae_ArmorXTRM
	{
		//DrawImage "A_DMG00", -54, 0;
		DrawImage "EXTREM01", -2, 183;
		DrawImage "ArmorBl", 10, 183;
		InInventory sae_ToggleMug
			{
				InInventory sae_DynamicMug
					{
						Alpha 0.35
						DrawImage "mugshotb", -40, 114;
						Alpha 0.35
						drawmugshot 5, animatedgodmode, -33, 125;
					}
			}
		Alpha 0.2
		DrawBar "HealthBl", "HealthWW", Armor (200), horizontal, interpolate(8), -2, 183;
		Alpha 0.75
		DrawBar "HealthWh", "HealthTR", Armor (400), horizontal, interpolate(8), -2, 183;
		Alpha 0.75
		DrawNumber 3, DIGIFONT_LARGE, WHITE, Armor, Alignment(right), whennotzero, 65, 185;
 	}		
	InInventory sae_ArmorBlue
	{
		//DrawImage "A_DMG00", -54, 0;
		DrawImage "ArmorBl", 10, 183;
		InInventory sae_ToggleMug
			{
				InInventory sae_DynamicMug
					{
						Alpha 0.35
						DrawImage "mugshotb", -40, 114;
						Alpha 0.35
						drawmugshot 5, animatedgodmode, -33, 125;
					}
			}
		Alpha 0.2
		DrawBar "HealthFu", "HealthEm", Armor (100), horizontal, interpolate(8), 23, 183;
		Alpha 0.75
		DrawBar "HealthBl", "HealthBB", Armor (200), horizontal, interpolate(8), -2, 183;
		Alpha 0.75
		DrawNumber 3, DIGIFONT_LARGE, cyan, Armor, Alignment(right), whennotzero, 65, 185;
 	}
	InInventory sae_ArmorGreen
	{
		//DrawImage "A_DMG00", -54, 0;
		DrawImage "ArmorGr", 10, 183;
		InInventory sae_ToggleMug
			{
				InInventory sae_DynamicMug
					{
						Alpha 0.35
						DrawImage "mugshotb", -40, 114;
						Alpha 0.35
						drawmugshot 5, animatedgodmode, -33, 125;
					}
			}
		Alpha 0.75
		DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183;
		Alpha 0.75
		drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185;
	}
	InInventory sae_Armor80d
	{
	InInventory sae_ToggleDamage
	{
	//DrawImage "A_DMG01", -54, 0;
	}
	Else
	{
	//DrawImage "A_DMG00", -54, 0;
	}
	DrawImage "ArmorGr", 10, 183;
	 InInventory sae_ToggleMug
		{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			DrawImage "mugshotb", -40, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, -33, 125;
		  }
		 }
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185;
	}
	InInventory sae_Armor60d
	{
	InInventory sae_ToggleDamage
	{
	//DrawImage "A_DMG02", -54, 0;
	}
	Else
	{
	//DrawImage "A_DMG00", -54, 0;
	}
	DrawImage "ArmorGr", 10, 183;
	 InInventory sae_ToggleMug
		{
		InInventory sae_DynamicMug
		  {
			Alpha 0.5
			DrawImage "MUGBCK01", -40, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, -33, 125;
		  }
		 }
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185;
	}
	InInventory sae_ArmorYellow
	{
	InInventory sae_ToggleDamage
	{
	//DrawImage "A_DMG03", -54, 0;
	}
	Else
	{
	//DrawImage "A_DMG00", -54, 0;
	}
	DrawImage "ArmorGr", 10, 183;
	 InInventory sae_ToggleMug
		{
		InInventory sae_DynamicMug
		  {
			Alpha 0.5
			DrawImage "MUGBCK01", -40, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, -33, 125;
		  }
		 }
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185;
	}
	InInventory sae_Armor40d
	{
	InInventory sae_ToggleDamage
	{
	//DrawImage "A_DMG04", -54, 0;
	}
	Else
	{
	//DrawImage "A_DMG00", -54, 0;
	}
	DrawImage "ArmorGr", 10, 183;
	 InInventory sae_ToggleMug
		{
		InInventory sae_DynamicMug
		  {
			Alpha 0.5
			DrawImage "MUGBCK01", -40, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, -33, 125;
		  }
		 }
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185;
	}
	InInventory sae_ArmorRed
	{
	InInventory sae_ToggleDamage
	{
	//DrawImage "A_DMG04", -54, 0;
	}
	Else
	{
	//DrawImage "A_DMG00", -54, 0;
	}
	DrawImage "ArmorGr", 10, 183;
	 InInventory sae_ToggleMug
		{
		InInventory sae_DynamicMug
		  {
			Alpha 0.5
			DrawImage "MUGBCK01", -40, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, -33, 125;
		  }
		 }
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185;
	}
	InInventory sae_Armor20d
	{
	InInventory sae_ToggleDamage
	{
	//DrawImage "A_DMG05", -54, 0;
	}
	Else
	{
	//DrawImage "A_DMG00", -54, 0;
	}
	DrawImage "ArmorGr", 10, 183;
	  InInventory sae_ToggleMug
		{
		InInventory sae_DynamicMug
		  {	
			Alpha 0.5
			DrawImage "MUGBCK01", -40, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, -33, 125;
		  }
		}
		 Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185;
	}
	InInventory sae_Armor10d
	{
	InInventory sae_ToggleDamage
	{
	//DrawImage "A_DMG06", -54, 0;
	}
	Else
	{
	//DrawImage "A_DMG00", -54, 0;
	}
	DrawImage "ArmorGr", 10, 183;
	InInventory sae_ToggleMug
		{
		InInventory sae_DynamicMug
			{
				Alpha 0.5
				DrawImage "STATIC01", -40, 114;
			}
		}
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185;
	}	
	InInventory sae_Armor0d
	{
	InInventory sae_ToggleDamage
	{
	//DrawImage "A_DMG07", -54, 0;
	}
	Else
	{
	//DrawImage "A_DMG00", -54, 0;
	}
	}
	
	// HEALTH
	InInventory sae_HPWhite
	{
	DrawImage "EXTREM01", -2, 173;
	DrawImage "HEALFU01", 10, 173;
	Alpha 0.2
	DrawBar "HealthBl", "HealthWW", Health (200), horizontal, interpolate(8), -2, 173;
	Alpha 0.75
	DrawBar "HealthWh", "HealthBB", Health (400), horizontal, interpolate(8), -2, 173;
   	Alpha 0.75
  	DrawNumber 3, DIGIFONT_LARGE, WHITE, Health, Alignment(right), whennotzero, 65, 178;
 	}	
	InInventory sae_HPBlue
	{
	DrawImage "HEALFU01", 10, 173;
	Alpha 0.2
	DrawBar "HealthFu", "HealthEm", Health (100), horizontal, interpolate(8), 23, 173;
	Alpha 0.75
	DrawBar "HealthBl", "HealthBB", Health (200), horizontal, interpolate(8), -2, 173;
   	Alpha 0.75
  	DrawNumber 3, DIGIFONT_LARGE, cyan, Health, Alignment(right), whennotzero, 65, 178;
 	}
	InInventory sae_HPGreen
	{
	Drawimage "HEALFU01", 10, 173;
	Alpha 0.75
	DrawBar "HealthFu", "HealthEm", Health, horizontal, interpolate(8), 23, 173;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Health, whennotzero, 65, 178;
	}
	InInventory sae_HPYellow
	{
	DrawImage "HEALWR01", 10, 173;
	Alpha 0.35
	Drawimage "OraHeL01", -2, 168;
	Alpha 0.75
	DrawBar "HealthYe", "OraGlo", Health, horizontal, interpolate(8), 23, 173;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, orange, Health, whennotzero, 65, 178;
	}
	InInventory sae_HPRed
	{
	DrawImage "HEALCR01", 10, 173;
	Alpha 0.35
	Drawimage "RedHeL01", -2, 168;
	Alpha 0.75
	DrawBar "HealthRe", "RedGlo", Health, horizontal, interpolate(8), 23, 173;
	Alpha 0.75
	drawnumber 3, DIGIFONT_LARGE, red, Health, whennotzero, 65, 178;
	}
	InInventory sae_HPDead
	{
	DrawImage "HEALFL01", 10, 173;
	Alpha 0.35
	DrawImage "RedHeL01", -2, 168;
	Alpha 0.75
	DrawBar "HealthRe", "RedGlo", Health, horizontal, interpolate(8), 23, 173;
	}

/////////////////////////////////////AMMO DISPLAY///////////////////////////////////////////	
	InInventory Jpoints, 1
	{
		Alpha 0.35
		{
			DrawBar "jpntf", "jpnte", Ammo Jpoints, horizontal, 250, 18;
			DrawString digifont_small, saehudgr, "JP", 254, 22;
			Drawnumber 4, digifont_small, SaeHUDGr, ammo jpoints, alignment(right), fillzeros, 264, 22;
		}
	}
	Alpha 0.75
	{
		InInventory sae_known
		{
			usesammo // If weapon is known, draw ammo bar in color
			{
					drawstring DIGIFONT_LARGE, SaeHUDGr, globalvar 42, 304, 173;
					InInventory sae_PrimaryAmmoGreen
				{
					drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 280, 181;
				}
				InInventory sae_PrimaryAmmoYellow
				{
					drawnumber 3, DIGIFONT_LARGE, orange, Ammo1, Alignment(left), fillzeros, 280, 181;
				}
				InInventory sae_PrimaryAmmoRed
				{
					Alpha 0.35
					drawimage "RedAmR01", 236, 168;
					drawnumber 3, DIGIFONT_LARGE, red, Ammo1, Alignment(left), fillzeros, 280, 181;
				}
				InInventory sae_Secondary
				{
					drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 280, 181;
					InInventory sae_SecondaryAmmoGreen
					{
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 275, 181;
					}
					InInventory sae_SecondaryAmmoYellow
					{
						drawnumber 3, DIGIFONT_LARGE, orange, Ammo2, Alignment(right), fillzeros, 275, 181;
					}
					InInventory sae_SecondaryAmmoRed
					{
						drawnumber 3, DIGIFONT_LARGE, red, Ammo2, Alignment(right), fillzeros, 275, 181;
					}
				}
			}
			ELSE //MELEE WEAPONS DISPLAY
			{
				drawstring DIGIFONT_LARGE, SaeHUDGr, globalvar 42, 304, 173;
			}
		}

		Else // If weapon is unknown 
		{
			Usesammo
			{
				drawstring DIGIFONT_small, SaeHUDGr, globalvar 42, 304, 177;
				drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 280, 181;
				usessecondaryammo
					{
						drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 280, 181;
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 275, 181;
					}
			}
			/*
			ELSE //melee
			{
				drawstring DIGIFONT_LARGE, WHITE, "AMMO", 304, 173;
			}
			*/
		}
//////////////////DUAL AMMO DISPLAY TO SHOW EACH WEAPON///////////////////////////////////
		IsSelected DualRifles
		{
			InInventory sae_BDv20
			{
				drawnumber 3, digifont_small, saehudgr, ammo LeftRifleAmmo, 255, 185;
				drawstring digifont_small, SaeHUDGr, "/", 257, 185;
				drawnumber 3, digifont_small, saehudgr, ammo RifleAmmo, alignment(left), 257, 185;
			}
			InInventory sae_PA1N
			{
				drawnumber 3, digifont_small, saehudgr, ammo LeftRifleAmmo, 255, 185;
				drawstring digifont_small, SaeHUDGr, "/", 257, 185;
				drawnumber 3, digifont_small, saehudgr, ammo RifleAmmo, alignment(left), 257, 185;
			}
		}
		IsSelected DualMagnums
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftMagumAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RevolverAmmo, alignment(left), 257, 185;
		}
		IsSelected Handgun
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftPistolAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo PistolAmmo, alignment(left), 257, 185;
		}
		IsSelected DualCarbines
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftCarbineAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo XRifleAmmo, alignment(left), 257, 185;
		}
		IsSelected DualM2PlasmaRifles
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftM2PlasmagunAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RightM2PlasmagunAmmo, alignment(left), 257, 185;
		}
		IsSelected DualAutoShotguns
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftASGAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo AutoShotgunAmmo, alignment(left), 257, 185;
		}
		IsSelected DualSSG
		{
			drawnumber 3, digifont_small, saehudgr, ammo LeftSSGAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RightSSGAmmo, alignment(left), 257, 185;
		}
		IsSelected DualPlasmaRifles
		{
			/*
			InInventory sae_BDv20
			{
			drawnumber 3, digifont_small, saehudgr, ammo PlasmaAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RightPlasmaGunAmmo, alignment(left), 257, 185;
			}
			InInventory sae_PA1N
			{
			*/
			drawnumber 3, digifont_small, saehudgr, ammo LeftPlasmaGunAmmo, 255, 185;
			drawstring digifont_small, SaeHUDGr, "/", 257, 185;
			drawnumber 3, digifont_small, saehudgr, ammo RightPlasmaGunAmmo, alignment(left), 257, 185;
			//}
		}
	}

  // Light Amp Time
  InInventory PowerLightAmp
  {
  Alpha 0.75
  DrawBar "BattFus", "BattEMs", POWERUPTIME INFRARED, vertical, 308, 175;
  }
  // Radiation Suit Time
	  InInventory PowerIronFeet
	  {
	  Alpha 0.75
	  DrawBar "biohaz", "biohazem", poweruptime radsuit, vertical, 305, 185;
	  }
	// AIR SUPPLY
  InInventory sae_Underwater
  {
	Alpha 0.35
	{
		Drawbar "Airsupl", "airsupem", airtime, horizontal, reverse, 138, 195;
		Drawbar "Airsupr", "airsupem", airtime, horizontal, 159, 195;
	}
  }
	// LEVEL STATS AND TOGGLE
  InInventory sae_ToggleStats
  {
	   Alpha 0.5
		{
			DRAWIMAGE "STATS", 70, 15;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, KILLS, 94, 19;
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 98, 20;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, MONSTERS, ALIGNMENT(LEFT), 98, 20;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, SECRETS, 94, 24;
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 98, 25;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALSECRETS, ALIGNMENT(LEFT), 98, 25;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, ITEMS, 94, 29;
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 98, 30;
			DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALITEMS, ALIGNMENT(LEFT), 98, 30;
		}
	}
	InInventory UDV_playername
	{
		Alpha 0.5
		DrawString digifont_small, SaeHUDGr, playername, 160, 12, 0, alignment(center);
	}
	InInventory UDV_LevelTime
	{
		Alpha 0.5
		{
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "ENGAGEMENT TIME", 160, 15, 0, alignment(center);
			DrawString DIGIFONT_SMALL, SaeHUDGR, time, 153, 18, 0, alignment(center);
		}
	}
   // KEYBAR
  Alpha 0.5
  {
   drawswitchableimage keyslot 2 && 5, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", 295, 189;
   drawswitchableimage keyslot 3 && 6, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", 289, 189;
   drawswitchableimage keyslot 1 && 4, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", 283, 189;
  }
	// GRENADE count placeholder, not used in Brutal Doom v19
	Alpha 0.75
	{
		InInventory J_HandGrenadeAmmo, 1
			{
				drawimage "jgrenade", 275, 174;
				drawnumber 2, digifont_small, SaeHUDGr, ammo J_HandGrenadeAmmo, 273, 176;
				InInventory HandGrenadeAmmo,1
				{
					drawnumber 2, digifont_small, SaeHUDGr, ammo HandGrenadeAmmo, 273, 179;
				}
				InInventory GrenadeAmmo,1
				{
					drawnumber 2, digifont_small, SaeHUDGr, ammo GrenadeAmmo, 273, 179;
				}
			}
		Else InInventory HandGrenadeAmmo, 1
			{
				drawimage "grenade", 275, 174;
				drawnumber 2, digifont_small, SaeHUDGr, ammo HandGrenadeAmmo, 273, 179;
			}
		Else InInventory GrenadeAmmo, 1 //BDJ20
			{
				drawimage "grenade", 275, 174;
				drawnumber 2, digifont_small, SaeHUDGr, ammo GrenadeAmmo, 273, 179;
			}
	}
	// INVENTORY
	InInventory sae_ToggleInv
	{
	 drawselectedinventory alwaysshowcounter, centerbottom, digifont_small, 251, 196, 259, 192;
	}
	// Light up UAC logo when extra strength active
	InInventory PowerStrength
	{
	DRAWIMAGE "BERS01", -18, 190;
	}
	// Light up red recording light when autosave active
	InInventory sae_recording
	{
	DRAWIMAGE "RECO01", -8, 187;
	}
		// Persistent Mugshot
	InInventory sae_ToggleMug
		{
		InInventory not sae_DynamicMug
			{
			Alpha 0.35
			DrawImage "mugshotb", -40, 114;
			Alpha 0.35
			drawmugshot 5, animatedgodmode, -33, 125;
			}
		}
		// BEGIN Multi-Weapon Display
	Alpha 0.75
	{
		InInventory sae_BDv20  
		{
			IsSelected Rifle
			{
				InInventory DualRifles, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected Plasma_Gun
			{
				InInventory DualPlasmaRifles, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected Rifle
			{
				InInventory DualRifles, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected Plasma_Gun
			{
				InInventory DualPlasmaRifles, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
		}
		InInventory sae_PA1N
		{
			IsSelected Rifle
			{
				InInventory DualRifleChecker, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected VanillaRifle
			{
				InInventory DualVanillaRifleChecker, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected BDPistol
			{
				InInventory DualPistolChecker, 1
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected SSG
			{
				InInventory DualSSGChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected Plasma_Gun
			{
				InInventory DualPlasmaChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected M2PlasmaRifle
			{
				InInventory DualM2PlasmaChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected Revolver
			{
				InInventory DualMagnumChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected AutoShotgun
			{
				InInventory DualASGChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected Carbine
			{
				InInventory DualCarbineChecker, 3
				{
					drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180;
				}
			}
			IsSelected Mini_Gun
			{
				InInventory AdvancedBackpackCounter, 1 && MinigunCounter, 5
				{
					InInventory NOT EquipDeathDealer, 1
					{
						drawstring digifont_small, SaeHUDGR, "TRI", 304, 180;
					}
				}
			}
		}
	}
	InInventory sae_ToggleAmmo  //BEGIN Reserve Ammo Toggle
	{
		InInventory sae_BDv19   || sae_BDv24
		{
		Alpha 0.35
			{
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137;
				drawstring digifont_small, SaeHUDGr, "/", 340, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137;
			}
			InInventory Clip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 338, 140;
				drawstring digifont_small, SaeHUDGr, "/", 340, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 340, 140;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 330, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143;
				drawstring digifont_small, SaeHUDGr, "/", 340, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146;
				drawstring digifont_small, SaeHUDGr, "/", 340, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 330, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149;
				drawstring digifont_small, SaeHUDGr, "/", 340, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152;
				drawstring digifont_small, SaeHUDGr, "/", 340, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 330, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155;
				drawstring digifont_small, SaeHUDGr, "/", 340, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158;
				drawstring digifont_small, SaeHUDGr, "/", 340, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161;
				drawstring digifont_small, SaeHUDGr, "/", 340, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161;
			}
			}
		}
		InInventory sae_BDv20  
		{
		Alpha 0.35
			{
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 134;
				drawstring digifont_small, SaeHUDGr, "/", 340, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 134;
			}
			InInventory Clip3, 1 //special case for Brutal Pack
			{
				drawstring digifont_small, SaeHUDGr, "Sm. Bullets", 330, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip3, 338, 137;
				drawstring digifont_small, SaeHUDGr, "/", 340, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip3, alignment(left), 340, 137;
			}
			InInventory Clip2, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip2, 338, 140;
				drawstring digifont_small, SaeHUDGr, "/", 340, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip2, alignment(left), 340, 140;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 330, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143;
				drawstring digifont_small, SaeHUDGr, "/", 340, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146;
				drawstring digifont_small, SaeHUDGr, "/", 340, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 330, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149;
				drawstring digifont_small, SaeHUDGr, "/", 340, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152;
				drawstring digifont_small, SaeHUDGr, "/", 340, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 330, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155;
				drawstring digifont_small, SaeHUDGr, "/", 340, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158;
				drawstring digifont_small, SaeHUDGr, "/", 340, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161;
				drawstring digifont_small, SaeHUDGr, "/", 340, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161;
			}
			}
		}
		Else InInventory sae_BDJ20
		{
		Alpha 0.35
			{
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 134;
				drawstring digifont_small, SaeHUDGr, "/", 340, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 134;
			}
			InInventory RadioCalls, 1
			{
				drawstring digifont_small, SaeHUDGr, "Radio Power", 330, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RadioCalls, 338, 137;
				drawstring digifont_small, SaeHUDGr, "/", 340, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RadioCalls, alignment(left), 340, 137;
			}
			InInventory NewClip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 338, 140;
				drawstring digifont_small, SaeHUDGr, "/", 340, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 340, 140;
			}
			InInventory NewShell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 330, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 338, 143;
				drawstring digifont_small, SaeHUDGr, "/", 340, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 340, 143;
			}
			InInventory NewRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewRocketAmmo, 338, 146;
				drawstring digifont_small, SaeHUDGr, "/", 340, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewRocketAmmo, alignment(left), 340, 146;
			}
			InInventory NewCell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 330, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewCell, 338, 149;
				drawstring digifont_small, SaeHUDGr, "/", 340, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewCell, alignment(left), 340, 149;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152;
				drawstring digifont_small, SaeHUDGr, "/", 340, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 330, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155;
				drawstring digifont_small, SaeHUDGr, "/", 340, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158;
				drawstring digifont_small, SaeHUDGr, "/", 340, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161;
				drawstring digifont_small, SaeHUDGr, "/", 340, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161;
			}
			}
		}
		Else InInventory sae_PA1N  //PA1N Specific Display
		{
		Alpha 0.35 
			{
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 122;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 122;
				drawstring digifont_small, SaeHUDGr, "/", 340, 122;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 122;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 125;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 125;
				drawstring digifont_small, SaeHUDGr, "/", 340, 125;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 125;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 128;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 128;
				drawstring digifont_small, SaeHUDGr, "/", 340, 128;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 128;
			}
			InInventory PistolBullets, 1
			{
				drawstring digifont_small, SaeHUDGr, "P.Bullets", 330, 131;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PistolBullets, 338, 131;
				drawstring digifont_small, SaeHUDGr, "/", 340, 131;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PistolBullets, alignment(left), 340, 131;
			}
			InInventory NewClip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 330, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 338, 134;
				drawstring digifont_small, SaeHUDGr, "/", 340, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 340, 134;
			}
			InInventory NewShell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 330, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 338, 137;
				drawstring digifont_small, SaeHUDGr, "/", 340, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 340, 137;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 330, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 140;
				drawstring digifont_small, SaeHUDGr, "/", 340, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 140;
			}
			InInventory SpecialGrenadeRounds, 1
			{
				drawstring digifont_small, SaeHUDGr, "Spc. Grenade", 330, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SpecialGrenadeRounds, 338, 143;
				drawstring digifont_small, SaeHUDGr, "/", 340, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SpecialGrenadeRounds, alignment(left), 340, 143;
			}
			InInventory HighExplosiveGrenadeRounds, 1
			{
				drawstring digifont_small, SaeHUDGr, "High Expl.", 330, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo HighExplosiveGrenadeRounds, 338, 146;
				drawstring digifont_small, SaeHUDGr, "/", 340, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity HighExplosiveGrenadeRounds, alignment(left), 340, 146;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 330, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149;
				drawstring digifont_small, SaeHUDGr, "/", 340, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152;
				drawstring digifont_small, SaeHUDGr, "/", 340, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 330, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155;
				drawstring digifont_small, SaeHUDGr, "/", 340, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155;
			}
			InInventory DemonPower, 1
			{
				drawstring digifont_small, SaeHUDGr, "Energy", 330, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo DemonPower, 338, 158;
				drawstring digifont_small, SaeHUDGr, "/", 340, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity DemonPower, alignment(left), 340, 158;
			}
			InInventory MineAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Mines", 330, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MineAmmo, 338, 161;
				drawstring digifont_small, SaeHUDGr, "/", 340, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MineAmmo, alignment(left), 340, 161;
			}
			}
		}
		Else InInventory sae_Quaker
		{
		Alpha 0.35
			{
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137;
				drawstring digifont_small, SaeHUDGr, "/", 340, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137;
			}
			InInventory NewClip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 338, 140;
				drawstring digifont_small, SaeHUDGr, "/", 340, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 340, 140;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 330, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143;
				drawstring digifont_small, SaeHUDGr, "/", 340, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146;
				drawstring digifont_small, SaeHUDGr, "/", 340, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 330, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149;
				drawstring digifont_small, SaeHUDGr, "/", 340, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152;
				drawstring digifont_small, SaeHUDGr, "/", 340, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 330, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155;
				drawstring digifont_small, SaeHUDGr, "/", 340, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158;
				drawstring digifont_small, SaeHUDGr, "/", 340, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161;
				drawstring digifont_small, SaeHUDGr, "/", 340, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161;
			}
			}
		}
		Else InInventory sae_Vanilla
		{
		Alpha 0.35
			{
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 134;
				drawstring digifont_small, SaeHUDGr, "/", 340, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 134;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137;
				drawstring digifont_small, SaeHUDGr, "/", 340, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137;
			}
			InInventory Clip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 338, 140;
				drawstring digifont_small, SaeHUDGr, "/", 340, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 340, 140;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 330, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143;
				drawstring digifont_small, SaeHUDGr, "/", 340, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146;
				drawstring digifont_small, SaeHUDGr, "/", 340, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 330, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149;
				drawstring digifont_small, SaeHUDGr, "/", 340, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149;
			}
			}
		}
		Else InInventory udv_BD64
		{
		Alpha 0.35
			{
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 134;
				drawstring digifont_small, SaeHUDGr, "/", 340, 134;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 134;
			}
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137;
				drawstring digifont_small, SaeHUDGr, "/", 340, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137;
			}
			InInventory Clip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 338, 140;
				drawstring digifont_small, SaeHUDGr, "/", 340, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 340, 140;
			}
			InInventory Shell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 330, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143;
				drawstring digifont_small, SaeHUDGr, "/", 340, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143;
			}
			InInventory RocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146;
				drawstring digifont_small, SaeHUDGr, "/", 340, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146;
			}
			InInventory Cell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 330, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149;
				drawstring digifont_small, SaeHUDGr, "/", 340, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149;
			}
			InInventory SoulAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Souls", 330, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SoulAmmo, 338, 152;
				drawstring digifont_small, SaeHUDGr, "/", 340, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SoulAmmo, alignment(left), 340, 152;
			}
			}
		}
		Else InInventory sae_SE
		{
		Alpha 0.35
			{
			InInventory SATCHELCHARGEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137;
				drawstring digifont_small, SaeHUDGr, "/", 340, 137;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137;
			}
			InInventory NewClip, 1
			{
				drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 338, 140;
				drawstring digifont_small, SaeHUDGr, "/", 340, 140;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 340, 140;
			}
			InInventory NewShell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Shells", 330, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 338, 143;
				drawstring digifont_small, SaeHUDGr, "/", 340, 143;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 340, 143;
			}
			InInventory NewRocket, 1
			{
				drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewRocket, 338, 146;
				drawstring digifont_small, SaeHUDGr, "/", 340, 146;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewRocket, alignment(left), 340, 146;
			}
			InInventory NewCell, 1
			{
				drawstring digifont_small, SaeHUDGr, "Cells", 330, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammo NewCell, 338, 149;
				drawstring digifont_small, SaeHUDGr, "/", 340, 149;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewCell, alignment(left), 340, 149;
			}
			InInventory MiniHellRocketAmmo, 1
			{
				drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152;
				drawstring digifont_small, SaeHUDGr, "/", 340, 152;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152;
			}
			InInventory Gas, 1
			{
				drawstring digifont_small, SaeHUDGr, "Gas", 330, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155;
				drawstring digifont_small, SaeHUDGr, "/", 340, 155;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155;
			}
			InInventory JAWBONEAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158;
				drawstring digifont_small, SaeHUDGr, "/", 340, 158;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158;
			}
			InInventory PIPEBOMBAMMO, 1
			{
				drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161;
				drawstring digifont_small, SaeHUDGr, "/", 340, 161;
				drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161;
			}
			}
		}
		Else
		{
		}
	}
}
}
SBARINFO.txt (175,181 bytes)
Screenshot_Doom_20170327_191209.png (455,548 bytes)
Graf Zahl

Graf Zahl

2017-03-28 15:24

administrator   ~0001142

I cannot do anything with the last two posts, what mods are they from? THe naked SBARINFO is not usable.
saegiru

saegiru

2017-03-28 16:57

reporter   ~0001150

Last edited: 2017-03-28 17:25

View 2 revisions

Sorry, here is a link to the full HUD.

http://www.moddb.com/mods/brutal-doom/addons/doomvisor-hud-for-pa1nki113r-v51

And if you test it out, you can just load the BASE module... You won't need the rest.

Talon1024

Talon1024

2017-03-29 01:39

reporter   ~0001157

Last edited: 2017-03-29 01:41

View 2 revisions

I'm still having issues with the Trailblazer 1.4 HUD.

Screenshot from 2.5pre-133-g3744c2e
Screenshot from 2.5pre-210-gfabf845

Graf Zahl

Graf Zahl

2017-03-29 03:22

administrator   ~0001159

Link?
Talon1024

Talon1024

2017-03-29 08:46

reporter   ~0001166

Here's the link to the Trailblazer 1.4 forum thread.
Graf Zahl

Graf Zahl

2017-03-29 13:02

administrator   ~0001170

Looks correct to me with the latest build. Seems like this was affected by the still incomplete implementation.

Issue History

Date Modified Username Field Change
2017-03-24 18:08 Major Cooke New Issue
2017-03-25 12:37 Major Cooke Note Added: 0001108
2017-03-25 15:45 Major Cooke Note Added: 0001111
2017-03-26 06:49 Psi7 File Added: Broken.png
2017-03-26 06:49 Psi7 Note Added: 0001112
2017-03-26 06:59 Psi7 Note Edited: 0001112 View Revisions
2017-03-27 20:04 saegiru File Added: SBARINFO.txt
2017-03-27 20:04 saegiru File Added: Screenshot_Doom_20170327_191209.png
2017-03-27 20:04 saegiru Note Added: 0001126
2017-03-28 15:24 Graf Zahl Note Added: 0001142
2017-03-28 16:57 saegiru Note Added: 0001150
2017-03-28 17:25 saegiru Note Edited: 0001150 View Revisions
2017-03-28 17:36 Graf Zahl Status new => resolved
2017-03-28 17:36 Graf Zahl Resolution open => fixed
2017-03-29 01:39 Talon1024 Note Added: 0001157
2017-03-29 01:41 Talon1024 Note Edited: 0001157 View Revisions
2017-03-29 03:22 Graf Zahl Status resolved => feedback
2017-03-29 03:22 Graf Zahl Resolution fixed => reopened
2017-03-29 03:22 Graf Zahl Note Added: 0001159
2017-03-29 08:46 Talon1024 Note Added: 0001166
2017-03-29 13:02 Graf Zahl Note Added: 0001170
2017-03-29 13:02 Graf Zahl Status feedback => resolved
2017-03-29 13:02 Graf Zahl Resolution reopened => fixed