height 0; resolution 320, 200; mugshot "Normal", health2 { {ST00, ST01, ST02} 17; {ST00, ST01, ST02} 17; {ST00, ST01, ST02} 17; {ST00, ST01, ST02} 17; {ST00, ST01, ST02} 17; ST03 6; } mugshot "Pain", healthspecial, directional { {TR00, KILL0, TL00} 35; } mugshot "Rampage", health { KILL0 34; KILLA 3; KILL0 68; KILLA 6; } mugshot "Ouch", health { OUCH0 35; } mugshot "Grin", health { EVL0 70; } mugshot "God" { GOD0 -1; } mugshot "GodAnimated" { {GOD0, GOD1, GOD2} 17; } mugshot "Death" { DEAD0 -1; } mugshot "XDeath" { XDTH0 10; XDTH1 10; XDTH2 10; XDTH3 10; XDTH4 10; XDTH5 -1; } statusbar automap, forcescaled { Drawinventorybar DOOM, TRANSLUCENT, 5, digifont_large, 90, 150; drawstring DIGIFONT_small, SaeHUDGr, "Skill", 160, 0, 0, Alignment(center); drawstring DIGIFONT_small, CR_GRAY, skillname, 160, 3, 0, Alignment(center); } statusbar NORMAL, forcescaled InInventory sae_deathcam || sae_extcam {} //DON'T DRAW HUD DURING FATALITIES or external cam views ELSE InInventory HasSpawnedAsRevenantDemon || HasSpawnedAsBaronDemon { drawnumber 3, digifont_large, red, Health, whennotzero, 94, 181; } ELSE { Aspectratio "4:3" { // ARMOR InInventory sae_ArmorXTRM { InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0; DrawImage "EXTREM01", 30, 184; DrawImage "ArmorBl", 44, 184; Alpha 0.2 DrawBar "HealthBl", "HealthWW", Armor (200), horizontal, interpolate(8), 30, 184; Alpha 0.75 DrawBar "HealthWh", "HealthTR", Armor (400), horizontal, interpolate(8), 30, 184; Alpha 0.75 DrawNumber 3, digifont_large, WHITE, Armor, Alignment(right), whennotzero, 94, 188; } InInventory sae_ArmorBlue { InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0; DrawImage "ArmorBl", 44, 184; Alpha 0.2 DrawBar "HealthFu", "HealthEm", Armor (100), horizontal, interpolate(8), 55, 184; Alpha 0.75 DrawBar "HealthBl", "HealthBB", Armor (200), horizontal, interpolate(8), 30, 184; Alpha 0.75 DrawNumber 3, digifont_large, cyan, Armor, Alignment(right), whennotzero, 94, 188; } InInventory sae_ArmorGreen { InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0; DrawImage "ArmorGr", 44, 184; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188; } InInventory sae_Armor80d { InInventory sae_ToggleDamage { DrawSwitchableImage udv_LQ, "ADMG4301", "LQAD4301", 0, 0; } Else { DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0; } InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } DrawImage "ArmorGr", 44, 184; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188; } InInventory sae_Armor60d { InInventory sae_ToggleDamage { DrawSwitchableImage udv_LQ, "ADMG4302", "LQAD4302", 0, 0; } Else { DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0; } InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } DrawImage "ArmorGr", 44, 184; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188; } InInventory sae_ArmorYellow { InInventory sae_ToggleDamage { DrawSwitchableImage udv_LQ, "ADMG4303", "LQAD4303", 0, 0; } Else { DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0; } InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } DrawImage "ArmorGr", 44, 184; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188; } InInventory sae_Armor40d { InInventory sae_ToggleDamage { DrawSwitchableImage udv_LQ, "ADMG4304", "LQAD4304", 0, 0; } Else { DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0; } InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } DrawImage "ArmorGr", 44, 184; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188; } InInventory sae_ArmorRed { InInventory sae_ToggleDamage { DrawSwitchableImage udv_LQ, "ADMG4304", "LQAD4304", 0, 0; } Else { DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0; } InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } DrawImage "ArmorGr", 44, 184; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188; } InInventory sae_Armor20d { InInventory sae_ToggleDamage { DrawSwitchableImage udv_LQ, "ADMG4305", "LQAD4305", 0, 0; } Else { DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0; } InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } DrawImage "ArmorGr", 44, 184; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188; } InInventory sae_Armor10d { InInventory sae_ToggleDamage { DrawSwitchableImage udv_LQ, "ADMG4306", "LQAD4306", 0, 0; } Else { DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0; } InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "STATIC01", 0, 114; } } DrawImage "ArmorGr", 44, 184; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188; } InInventory sae_Armor0d { InInventory sae_ToggleDamage { DrawSwitchableImage udv_LQ, "ADMG4307", "LQAD4307", 0, 0; } Else { DrawSwitchableImage udv_LQ, "ADMG4300", "LQAD4300", 0, 0; } } // HEALTH InInventory sae_HPWhite { DrawImage "EXTREM01", 30, 174; DrawImage "HEALFU01", 43, 174; Alpha 0.2 DrawBar "HealthBl", "HealthWW", Health (200), horizontal, interpolate(8), 30, 174; Alpha 0.75 DrawBar "HealthWh", "HealthBB", Health (400), horizontal, interpolate(8), 30, 174; Alpha 0.75 DrawNumber 3, digifont_large, WHITE, Health, Alignment(right), whennotzero, 94, 181; } InInventory sae_HPBlue { DrawImage "HEALFU01", 43, 174; Alpha 0.2 DrawBar "HealthFu", "HealthEm", Health (100), horizontal, interpolate(8), 55, 174; Alpha 0.75 DrawBar "HealthBl", "HealthBB", Health (200), horizontal, interpolate(8), 30, 174; Alpha 0.75 DrawNumber 3, digifont_large, cyan, Health, Alignment(right), whennotzero, 94, 181; } InInventory sae_HPGreen { Drawimage "HEALFU01", 43, 174; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Health, horizontal, interpolate(8), 55, 174; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Health, whennotzero, 94, 181; } InInventory sae_HPYellow { DrawImage "HEALWR01", 43, 174; Alpha 0.35 Drawimage "OrHL4301", 39, 168; Alpha 0.75 DrawBar "HealthYe", "OraGlo", Health, horizontal, interpolate(8), 55, 174; Alpha 0.75 drawnumber 3, digifont_large, orange, Health, whennotzero, 94, 181; } InInventory sae_HPRed { DrawImage "HEALCR01", 43, 174; Alpha 0.35 Drawimage "RdHL4301", 39, 168; Alpha 0.75 DrawBar "HealthRe", "RedGlo", Health, horizontal, interpolate(8), 55, 174; Alpha 0.75 drawnumber 3, digifont_large, red, Health, whennotzero, 94, 181; } InInventory sae_HPDead { DrawImage "HEALFL01", 43, 174; Alpha 0.35 DrawImage "RdHL4301", 39, 168; Alpha 0.75 DrawBar "HealthRe", "RedGlo", Health, horizontal, interpolate(8), 55, 174; } // AMMO BAR InInventory Jpoints, 1 { Alpha 0.35 { DrawBar "jpntf", "jpnte", Ammo Jpoints, horizontal, 230, 18; DrawString digifont_small, saehudgr, "JP", 234, 22; Drawnumber 4, digifont_small, SaeHUDGr, ammo jpoints, alignment(right), fillzeros, 244, 22; } } Alpha 0.75 { InInventory sae_known { usesammo // If weapon is known, draw ammo bar in color { drawstring DIGIFONT_LARGE, SaeHUDGr, globalvar 42, 268, 173; InInventory sae_PrimaryAmmoGreen { drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 246, 181; } InInventory sae_PrimaryAmmoYellow { drawnumber 3, DIGIFONT_LARGE, orange, Ammo1, Alignment(left), fillzeros, 246, 181; } InInventory sae_PrimaryAmmoRed { Alpha 0.35 drawimage "RedAR4301", 216, 168; drawnumber 3, DIGIFONT_LARGE, red, Ammo1, Alignment(left), fillzeros, 246, 181; } InInventory sae_Secondary { drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 246, 181; InInventory sae_SecondaryAmmoGreen { drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 241, 181; } InInventory sae_SecondaryAmmoYellow { drawnumber 3, DIGIFONT_LARGE, orange, Ammo2, Alignment(right), fillzeros, 241, 181; } InInventory sae_SecondaryAmmoRed { drawnumber 3, DIGIFONT_LARGE, red, Ammo2, Alignment(right), fillzeros, 241, 181; } } } ELSE //MELEE WEAPONS DISPLAY { drawstring DIGIFONT_LARGE, SaeHUDGr, globalvar 42, 268, 173; } } Else // If weapon is unknown { Usesammo { drawstring DIGIFONT_small, SaeHUDGr, globalvar 42, 268, 177; drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 246, 181; usessecondaryammo { drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 246, 181; drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 241, 181; } } /* ELSE //melee { drawstring DIGIFONT_LARGE, WHITE, "AMMO", 267, 177; } */ } IsSelected DualRifles { InInventory sae_BDv20 { drawnumber 3, digifont_small, saehudgr, ammo LeftRifleAmmo, 287, 175; drawstring digifont_small, SaeHUDGr, "/", 289, 175; drawnumber 3, digifont_small, saehudgr, ammo RifleAmmo, alignment(left), 289, 175; } InInventory sae_PA1N { drawnumber 3, digifont_small, saehudgr, ammo LeftRifleAmmo, 287, 175; drawstring digifont_small, SaeHUDGr, "/", 289, 175; drawnumber 3, digifont_small, saehudgr, ammo RifleAmmo, alignment(left), 289, 175; } } IsSelected DualMagnums { drawnumber 3, digifont_small, saehudgr, ammo LeftMagumAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RevolverAmmo, alignment(left), 257, 185; } IsSelected Handgun { drawnumber 3, digifont_small, saehudgr, ammo LeftPistolAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo PistolAmmo, alignment(left), 257, 185; } IsSelected DualCarbines { drawnumber 3, digifont_small, saehudgr, ammo LeftCarbineAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo XRifleAmmo, alignment(left), 257, 185; } IsSelected DualM2PlasmaRifles { drawnumber 3, digifont_small, saehudgr, ammo LeftM2PlasmagunAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RightM2PlasmagunAmmo, alignment(left), 257, 185; } IsSelected DualAutoShotguns { drawnumber 3, digifont_small, saehudgr, ammo LeftASGAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo AutoShotgunAmmo, alignment(left), 257, 185; } IsSelected DualSSG { drawnumber 3, digifont_small, saehudgr, ammo LeftSSGAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RightSSGAmmo, alignment(left), 257, 185; } IsSelected DualPlasmaRifles { /* InInventory sae_BDv20 { drawnumber 3, digifont_small, saehudgr, ammo PlasmaAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RightPlasmaGunAmmo, alignment(left), 257, 185; } */ //InInventory sae_PA1N //{ drawnumber 3, digifont_small, saehudgr, ammo LeftPlasmaGunAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RightPlasmaGunAmmo, alignment(left), 257, 185; //} } } // AIR SUPPLY InInventory sae_Underwater { Alpha 0.35 { Drawbar "AirSL43", "AirSE43", airtime, horizontal, reverse, 144, 195; Drawbar "AirSR43", "AirSE43", airtime, horizontal, 159, 195; } } // LEVEL STATS AND TOGGLE InInventory sae_ToggleStats { Alpha 0.5 { DRAWIMAGE "STATS", 95, 15; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, KILLS, 119, 19; DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 121, 20; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, MONSTERS, ALIGNMENT(LEFT), 121, 20; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, SECRETS, 119, 24; DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 121, 25; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALSECRETS, ALIGNMENT(LEFT), 121, 25; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, ITEMS, 119, 29; DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 121, 30; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALITEMS, ALIGNMENT(LEFT), 121, 30; } } InInventory UDV_playername { Alpha 0.5 DrawString digifont_small, SaeHUDGr, playername, 160, 12, 0, alignment(center); } InInventory UDV_LevelTime { Alpha 0.5 { DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "ENGAGEMENT TIME", 160, 15, 0, alignment(center); DrawString DIGIFONT_SMALL, SaeHUDGR, time, 153, 18, 0, alignment(center); } } // KEYBAR Alpha 0.5 { drawswitchableimage keyslot 2 && 5, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", 260, 189; drawswitchableimage keyslot 3 && 6, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", 254, 189; drawswitchableimage keyslot 1 && 4, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", 248, 189; } // Light Amp Time InInventory PowerLightAmp { Alpha 0.75 DrawBar "BattFus", "BattEMs", POWERUPTIME INFRARED, vertical, 270, 175; } // Radiation Suit Time InInventory PowerIronFeet { Alpha 0.75 DrawBar "biohaz", "biohazem", poweruptime radsuit, vertical, 266, 185; } // GRENADE count placeholder, not used in Brutal Doom v19 Alpha 0.75 { InInventory J_HandGrenadeAmmo, 1 { drawimage "jgrenade", 243, 174; drawnumber 2, digifont_small, SaeHUDGr, ammo J_HandGrenadeAmmo, 241, 176; InInventory HandGrenadeAmmo, 1 { drawnumber 2, digifont_small, SaeHUDGr, ammo HandGrenadeAmmo, 241, 179; } InInventory GrenadeAmmo, 1 { drawnumber 2, digifont_small, SaeHUDGr, ammo GrenadeAmmo, 241, 179; } } Else InInventory HandGrenadeAmmo, 1 { drawimage "grenade", 243, 174; drawnumber 2, digifont_small, SaeHUDGr, ammo HandGrenadeAmmo, 241, 179; } Else InInventory GrenadeAmmo, 1 { drawimage "grenade", 243, 174; drawnumber 2, digifont_small, SaeHUDGr, ammo GrenadeAmmo, 241, 179; } } // Light up UAC logo when extra strength active InInventory PowerStrength { DrawImage "BERS4301", 27, 190; } InInventory sae_recording { DRAWIMAGE "REC4301", 33, 187; } // Persistent Mugshot InInventory sae_ToggleMug { InInventory not sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } // BEGIN Multi-Weapon Display Alpha 0.75 { InInventory sae_BDv20 { IsSelected Rifle { InInventory DualRifles, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected Plasma_Gun { InInventory DualPlasmaRifles, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected Rifle { InInventory DualRifles, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected Plasma_Gun { InInventory DualPlasmaRifles, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } } InInventory sae_PA1N { IsSelected Rifle { InInventory DualRifleChecker, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected VanillaRifle { InInventory DualVanillaRifleChecker, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected BDPistol { InInventory DualPistolChecker, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected SSG { InInventory DualSSGChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected Plasma_Gun { InInventory DualPlasmaChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected M2PlasmaRifle { InInventory DualM2PlasmaChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected Revolver { InInventory DualMagnumChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected AutoShotgun { InInventory DualASGChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected Carbine { InInventory DualCarbineChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected Mini_Gun { InInventory AdvancedBackpackCounter, 1 && MinigunCounter, 5 { InInventory NOT EquipDeathDealer, 1 { drawstring digifont_small, SaeHUDGR, "TRI", 267, 180; } } } } } InInventory sae_ToggleAmmo { InInventory sae_BDv19 || sae_BDv24 //Works for BDv19 or BDv24 { Alpha 0.35 { InInventory Clip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 300, 137; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 290, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 140; drawstring digifont_small, SaeHUDGr, "/", 300, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 140; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 143; drawstring digifont_small, SaeHUDGr, "/", 300, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 143; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 290, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 146; drawstring digifont_small, SaeHUDGr, "/", 300, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 146; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 290, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152; drawstring digifont_small, SaeHUDGr, "/", 300, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155; drawstring digifont_small, SaeHUDGr, "/", 300, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158; drawstring digifont_small, SaeHUDGr, "/", 300, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161; drawstring digifont_small, SaeHUDGr, "/", 300, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161; } } } InInventory sae_BDv20 { Alpha 0.35 { InInventory Clip3, 1 //Special Case for Brutal Pack - Won't display on regular BDv20 { drawstring digifont_small, SaeHUDGr, "Sm. Bullets", 290, 134; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip3, 298, 134; drawstring digifont_small, SaeHUDGr, "/", 300, 134; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip3, alignment(left), 300, 134; } InInventory Clip2, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip2, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip2, alignment(left), 300, 137; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 290, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 140; drawstring digifont_small, SaeHUDGr, "/", 300, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 140; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 143; drawstring digifont_small, SaeHUDGr, "/", 300, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 143; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 290, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 146; drawstring digifont_small, SaeHUDGr, "/", 300, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 146; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 290, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152; drawstring digifont_small, SaeHUDGr, "/", 300, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155; drawstring digifont_small, SaeHUDGr, "/", 300, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158; drawstring digifont_small, SaeHUDGr, "/", 300, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161; drawstring digifont_small, SaeHUDGr, "/", 300, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161; } } } InInventory sae_BDJ20 { Alpha 0.35 { InInventory RadioCalls, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo RadioCalls, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RadioCalls, alignment(left), 300, 137; } InInventory NewClip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 300, 137; } InInventory NewShell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 290, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 298, 140; drawstring digifont_small, SaeHUDGr, "/", 300, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 300, 140; } InInventory NewRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo NewRocketAmmo, 298, 143; drawstring digifont_small, SaeHUDGr, "/", 300, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewRocketAmmo, alignment(left), 300, 143; } InInventory NewCell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 290, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo NewCell, 298, 146; drawstring digifont_small, SaeHUDGr, "/", 300, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewCell, alignment(left), 300, 146; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 290, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152; drawstring digifont_small, SaeHUDGr, "/", 300, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155; drawstring digifont_small, SaeHUDGr, "/", 300, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158; drawstring digifont_small, SaeHUDGr, "/", 300, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161; drawstring digifont_small, SaeHUDGr, "/", 300, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161; } } } Else InInventory sae_PA1N { Alpha 0.35 { InInventory PistolBullets, 1 { drawstring digifont_small, SaeHUDGr, "P.Bullets", 290, 122; drawnumber 3, digifont_small, SaeHUDGr, ammo PistolBullets, 298, 122; drawstring digifont_small, SaeHUDGr, "/", 300, 122; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PistolBullets, alignment(left), 300, 122; } InInventory NewClip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 125; drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 298, 125; drawstring digifont_small, SaeHUDGr, "/", 300, 125; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 300, 125; } InInventory NewShell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 290, 128; drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 298, 128; drawstring digifont_small, SaeHUDGr, "/", 300, 128; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 300, 128; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 290, 131; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 131; drawstring digifont_small, SaeHUDGr, "/", 300, 131; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 131; } InInventory SpecialGrenadeRounds, 1 { drawstring digifont_small, SaeHUDGr, "Spc. Grenade", 290, 134; drawnumber 3, digifont_small, SaeHUDGr, ammo SpecialGrenadeRounds, 298, 134; drawstring digifont_small, SaeHUDGr, "/", 300, 134; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SpecialGrenadeRounds, alignment(left), 300, 134; } InInventory HighExplosiveGrenadeRounds, 1 { drawstring digifont_small, SaeHUDGr, "High Expl.", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo HighExplosiveGrenadeRounds, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity HighExplosiveGrenadeRounds, alignment(left), 300, 137; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 290, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 140; drawstring digifont_small, SaeHUDGr, "/", 300, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 140; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 290, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 143; drawstring digifont_small, SaeHUDGr, "/", 300, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 143; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 290, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 146; drawstring digifont_small, SaeHUDGr, "/", 300, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 146; } InInventory DemonPower, 1 { drawstring digifont_small, SaeHUDGr, "Energy", 290, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo DemonPower, 298, 149; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity DemonPower, alignment(left), 300, 149; } InInventory MineAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Mines", 290, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo MineAmmo, 298, 152; drawstring digifont_small, SaeHUDGr, "/", 300, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MineAmmo, alignment(left), 300, 152; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155; drawstring digifont_small, SaeHUDGr, "/", 300, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158; drawstring digifont_small, SaeHUDGr, "/", 300, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161; drawstring digifont_small, SaeHUDGr, "/", 300, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161; } } } Else InInventory sae_Quaker { Alpha 0.35 { InInventory NewClip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 300, 137; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 290, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 140; drawstring digifont_small, SaeHUDGr, "/", 300, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 140; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 143; drawstring digifont_small, SaeHUDGr, "/", 300, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 143; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 290, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 146; drawstring digifont_small, SaeHUDGr, "/", 300, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 146; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 290, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152; drawstring digifont_small, SaeHUDGr, "/", 300, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155; drawstring digifont_small, SaeHUDGr, "/", 300, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158; drawstring digifont_small, SaeHUDGr, "/", 300, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161; drawstring digifont_small, SaeHUDGr, "/", 300, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161; } } } Else InInventory sae_Vanilla { Alpha 0.35 { InInventory Clip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 300, 137; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 290, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 140; drawstring digifont_small, SaeHUDGr, "/", 300, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 140; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 143; drawstring digifont_small, SaeHUDGr, "/", 300, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 143; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 290, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 146; drawstring digifont_small, SaeHUDGr, "/", 300, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 146; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 149; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 149; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 152; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 152; } } } Else InInventory sae_SE { Alpha 0.35 { InInventory NewClip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 300, 137; } InInventory NewShell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 290, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 298, 140; drawstring digifont_small, SaeHUDGr, "/", 300, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 300, 140; } InInventory NewRocket, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo NewRocket, 298, 143; drawstring digifont_small, SaeHUDGr, "/", 300, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewRocket, alignment(left), 300, 143; } InInventory NewCell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 290, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo NewCell, 298, 146; drawstring digifont_small, SaeHUDGr, "/", 300, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewCell, alignment(left), 300, 146; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 290, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152; drawstring digifont_small, SaeHUDGr, "/", 300, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155; drawstring digifont_small, SaeHUDGr, "/", 300, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158; drawstring digifont_small, SaeHUDGr, "/", 300, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161; drawstring digifont_small, SaeHUDGr, "/", 300, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161; } } } Else InInventory udv_BD64 { Alpha 0.35 { InInventory Clip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 134; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 298, 134; drawstring digifont_small, SaeHUDGr, "/", 300, 134; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 300, 134; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 137; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 290, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 140; drawstring digifont_small, SaeHUDGr, "/", 300, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 140; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 290, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 143; drawstring digifont_small, SaeHUDGr, "/", 300, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 143; } InInventory SoulAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Souls", 290, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo SoulAmmo, 298, 146; drawstring digifont_small, SaeHUDGr, "/", 300, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SoulAmmo, alignment(left), 300, 146; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 149; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 149; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 152; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 152; } } } Else { } } } ELSE { //InInventory sae_ToggleMessage //{ //} // ARMOR InInventory sae_ArmorXTRM { DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0; DrawImage "EXTREM01", -2, 183; DrawImage "ArmorBl", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.2 DrawBar "HealthBl", "HealthWW", Armor (200), horizontal, interpolate(8), -2, 183; Alpha 0.75 DrawBar "HealthWh", "HealthTR", Armor (400), horizontal, interpolate(8), -2, 183; Alpha 0.75 DrawNumber 3, DIGIFONT_LARGE, WHITE, Armor, Alignment(right), whennotzero, 65, 185; } InInventory sae_ArmorBlue { DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0; DrawImage "ArmorBl", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.2 DrawBar "HealthFu", "HealthEm", Armor (100), horizontal, interpolate(8), 23, 183; Alpha 0.75 DrawBar "HealthBl", "HealthBB", Armor (200), horizontal, interpolate(8), -2, 183; Alpha 0.75 DrawNumber 3, DIGIFONT_LARGE, cyan, Armor, Alignment(right), whennotzero, 65, 185; } InInventory sae_ArmorGreen { DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0; DrawImage "ArmorGr", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185; } InInventory sae_Armor80d { InInventory sae_ToggleDamage { DrawSwitchableImage udv_LQ, "A_DMG01", "LQADMG01", -54, 0; } Else { DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0; } DrawImage "ArmorGr", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185; } InInventory sae_Armor60d { InInventory sae_ToggleDamage { DrawSwitchableImage udv_LQ, "A_DMG02", "LQADMG02", -54, 0; } Else { DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0; } DrawImage "ArmorGr", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185; } InInventory sae_ArmorYellow { InInventory sae_ToggleDamage { DrawSwitchableImage udv_LQ, "A_DMG03", "LQADMG03", -54, 0; } Else { DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0; } DrawImage "ArmorGr", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185; } InInventory sae_Armor40d { InInventory sae_ToggleDamage { DrawSwitchableImage udv_LQ, "A_DMG04", "LQADMG04", -54, 0; } Else { DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0; } DrawImage "ArmorGr", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185; } InInventory sae_ArmorRed { InInventory sae_ToggleDamage { DrawSwitchableImage udv_LQ, "A_DMG04", "LQADMG04", -54, 0; } Else { DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0; } DrawImage "ArmorGr", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185; } InInventory sae_Armor20d { InInventory sae_ToggleDamage { DrawSwitchableImage udv_LQ, "A_DMG05", "LQADMG05", -54, 0; } Else { DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0; } DrawImage "ArmorGr", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185; } InInventory sae_Armor10d { InInventory sae_ToggleDamage { DrawSwitchableImage udv_LQ, "A_DMG06", "LQADMG06", -54, 0; } Else { DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0; } DrawImage "ArmorGr", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "STATIC01", -40, 114; } } Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185; } InInventory sae_Armor0d { InInventory sae_ToggleDamage { DrawSwitchableImage udv_LQ, "A_DMG07", "LQADMG07", -54, 0; } Else { DrawSwitchableImage udv_LQ, "A_DMG00", "LQADMG00", -54, 0; } } // HEALTH InInventory sae_HPWhite { DrawImage "EXTREM01", -2, 173; DrawImage "HEALFU01", 10, 173; Alpha 0.2 DrawBar "HealthBl", "HealthWW", Health (200), horizontal, interpolate(8), -2, 173; Alpha 0.75 DrawBar "HealthWh", "HealthBB", Health (400), horizontal, interpolate(8), -2, 173; Alpha 0.75 DrawNumber 3, DIGIFONT_LARGE, WHITE, Health, Alignment(right), whennotzero, 65, 178; } InInventory sae_HPBlue { DrawImage "HEALFU01", 10, 173; Alpha 0.2 DrawBar "HealthFu", "HealthEm", Health (100), horizontal, interpolate(8), 23, 173; Alpha 0.75 DrawBar "HealthBl", "HealthBB", Health (200), horizontal, interpolate(8), -2, 173; Alpha 0.75 DrawNumber 3, DIGIFONT_LARGE, cyan, Health, Alignment(right), whennotzero, 65, 178; } InInventory sae_HPGreen { Drawimage "HEALFU01", 10, 173; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Health, horizontal, interpolate(8), 23, 173; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Health, whennotzero, 65, 178; } InInventory sae_HPYellow { DrawImage "HEALWR01", 10, 173; Alpha 0.35 Drawimage "OraHeL01", -2, 168; Alpha 0.75 DrawBar "HealthYe", "OraGlo", Health, horizontal, interpolate(8), 23, 173; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, orange, Health, whennotzero, 65, 178; } InInventory sae_HPRed { DrawImage "HEALCR01", 10, 173; Alpha 0.35 Drawimage "RedHeL01", -2, 168; Alpha 0.75 DrawBar "HealthRe", "RedGlo", Health, horizontal, interpolate(8), 23, 173; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, red, Health, whennotzero, 65, 178; } InInventory sae_HPDead { DrawImage "HEALFL01", 10, 173; Alpha 0.35 DrawImage "RedHeL01", -2, 168; Alpha 0.75 DrawBar "HealthRe", "RedGlo", Health, horizontal, interpolate(8), 23, 173; } /////////////////////////////////////AMMO DISPLAY/////////////////////////////////////////// InInventory Jpoints, 1 { Alpha 0.35 { DrawBar "jpntf", "jpnte", Ammo Jpoints, horizontal, 250, 18; DrawString digifont_small, saehudgr, "JP", 254, 22; Drawnumber 4, digifont_small, SaeHUDGr, ammo jpoints, alignment(right), fillzeros, 264, 22; } } Alpha 0.75 { InInventory sae_known { usesammo // If weapon is known, draw ammo bar in color { drawstring DIGIFONT_LARGE, SaeHUDGr, globalvar 42, 304, 173; InInventory sae_PrimaryAmmoGreen { drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 280, 181; } InInventory sae_PrimaryAmmoYellow { drawnumber 3, DIGIFONT_LARGE, orange, Ammo1, Alignment(left), fillzeros, 280, 181; } InInventory sae_PrimaryAmmoRed { Alpha 0.35 drawimage "RedAmR01", 236, 168; drawnumber 3, DIGIFONT_LARGE, red, Ammo1, Alignment(left), fillzeros, 280, 181; } InInventory sae_Secondary { drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 280, 181; InInventory sae_SecondaryAmmoGreen { drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 275, 181; } InInventory sae_SecondaryAmmoYellow { drawnumber 3, DIGIFONT_LARGE, orange, Ammo2, Alignment(right), fillzeros, 275, 181; } InInventory sae_SecondaryAmmoRed { drawnumber 3, DIGIFONT_LARGE, red, Ammo2, Alignment(right), fillzeros, 275, 181; } } } ELSE //MELEE WEAPONS DISPLAY { drawstring DIGIFONT_LARGE, SaeHUDGr, globalvar 42, 304, 173; } } Else // If weapon is unknown { Usesammo { drawstring DIGIFONT_SMALL, SaeHUDGr, globalvar 42, 304, 177; drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 280, 181; usessecondaryammo { drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 280, 181; drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 275, 181; } } /* ELSE //melee { drawstring DIGIFONT_LARGE, WHITE, "AMMO", 304, 173; } */ } //////////////////DUAL AMMO DISPLAY TO SHOW EACH WEAPON/////////////////////////////////// IsSelected DualRifles { InInventory sae_BDv20 { drawnumber 3, digifont_small, saehudgr, ammo LeftRifleAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RifleAmmo, alignment(left), 257, 185; } InInventory sae_PA1N { drawnumber 3, digifont_small, saehudgr, ammo LeftRifleAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RifleAmmo, alignment(left), 257, 185; } } IsSelected DualMagnums { drawnumber 3, digifont_small, saehudgr, ammo LeftMagumAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RevolverAmmo, alignment(left), 257, 185; } IsSelected Handgun { drawnumber 3, digifont_small, saehudgr, ammo LeftPistolAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo PistolAmmo, alignment(left), 257, 185; } IsSelected DualCarbines { drawnumber 3, digifont_small, saehudgr, ammo LeftCarbineAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo XRifleAmmo, alignment(left), 257, 185; } IsSelected DualM2PlasmaRifles { drawnumber 3, digifont_small, saehudgr, ammo LeftM2PlasmagunAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RightM2PlasmagunAmmo, alignment(left), 257, 185; } IsSelected DualAutoShotguns { drawnumber 3, digifont_small, saehudgr, ammo LeftASGAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo AutoShotgunAmmo, alignment(left), 257, 185; } IsSelected DualSSG { drawnumber 3, digifont_small, saehudgr, ammo LeftSSGAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RightSSGAmmo, alignment(left), 257, 185; } IsSelected DualPlasmaRifles { /* InInventory sae_BDv20 { drawnumber 3, digifont_small, saehudgr, ammo PlasmaAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RightPlasmaGunAmmo, alignment(left), 257, 185; } InInventory sae_PA1N { */ drawnumber 3, digifont_small, saehudgr, ammo LeftPlasmaGunAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RightPlasmaGunAmmo, alignment(left), 257, 185; //} } } // Light Amp Time InInventory PowerLightAmp { Alpha 0.75 DrawBar "BattFus", "BattEMs", POWERUPTIME INFRARED, vertical, 308, 175; } // Radiation Suit Time InInventory PowerIronFeet { Alpha 0.75 DrawBar "biohaz", "biohazem", poweruptime radsuit, vertical, 305, 185; } // AIR SUPPLY InInventory sae_Underwater { Alpha 0.35 { Drawbar "Airsupl", "airsupem", airtime, horizontal, reverse, 138, 195; Drawbar "Airsupr", "airsupem", airtime, horizontal, 159, 195; } } // LEVEL STATS AND TOGGLE InInventory sae_ToggleStats { Alpha 0.5 { DRAWIMAGE "STATS", 70, 15; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, KILLS, 94, 19; DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 98, 20; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, MONSTERS, ALIGNMENT(LEFT), 98, 20; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, SECRETS, 94, 24; DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 98, 25; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALSECRETS, ALIGNMENT(LEFT), 98, 25; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, ITEMS, 94, 29; DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 98, 30; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALITEMS, ALIGNMENT(LEFT), 98, 30; } } InInventory UDV_playername { Alpha 0.5 DrawString digifont_small, SaeHUDGr, playername, 160, 12, 0, alignment(center); } InInventory UDV_LevelTime { Alpha 0.5 { DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "ENGAGEMENT TIME", 160, 15, 0, alignment(center); DrawString DIGIFONT_SMALL, SaeHUDGR, time, 153, 18, 0, alignment(center); } } // KEYBAR Alpha 0.5 { drawswitchableimage keyslot 2 && 5, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", 295, 189; drawswitchableimage keyslot 3 && 6, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", 289, 189; drawswitchableimage keyslot 1 && 4, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", 283, 189; } // GRENADE count placeholder, not used in Brutal Doom v19 Alpha 0.75 { InInventory J_HandGrenadeAmmo, 1 { drawimage "jgrenade", 275, 174; drawnumber 2, digifont_small, SaeHUDGr, ammo J_HandGrenadeAmmo, 273, 176; InInventory HandGrenadeAmmo,1 { drawnumber 2, digifont_small, SaeHUDGr, ammo HandGrenadeAmmo, 273, 179; } InInventory GrenadeAmmo,1 { drawnumber 2, digifont_small, SaeHUDGr, ammo GrenadeAmmo, 273, 179; } } Else InInventory HandGrenadeAmmo, 1 { drawimage "grenade", 275, 174; drawnumber 2, digifont_small, SaeHUDGr, ammo HandGrenadeAmmo, 273, 179; } Else InInventory GrenadeAmmo, 1 //BDJ20 { drawimage "grenade", 275, 174; drawnumber 2, digifont_small, SaeHUDGr, ammo GrenadeAmmo, 273, 179; } } // INVENTORY InInventory sae_ToggleInv { drawselectedinventory alwaysshowcounter, centerbottom, digifont_small, 251, 196, 259, 192; } // Light up UAC logo when extra strength active InInventory PowerStrength { DRAWIMAGE "BERS01", -18, 190; } // Light up red recording light when autosave active InInventory sae_recording { DRAWIMAGE "RECO01", -8, 187; } // Persistent Mugshot InInventory sae_ToggleMug { InInventory not sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } // BEGIN Multi-Weapon Display Alpha 0.75 { InInventory sae_BDv20 { IsSelected Rifle { InInventory DualRifles, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected Plasma_Gun { InInventory DualPlasmaRifles, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected Rifle { InInventory DualRifles, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected Plasma_Gun { InInventory DualPlasmaRifles, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } } InInventory sae_PA1N { IsSelected Rifle { InInventory DualRifleChecker, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected VanillaRifle { InInventory DualVanillaRifleChecker, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected BDPistol { InInventory DualPistolChecker, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected SSG { InInventory DualSSGChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected Plasma_Gun { InInventory DualPlasmaChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected M2PlasmaRifle { InInventory DualM2PlasmaChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected Revolver { InInventory DualMagnumChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected AutoShotgun { InInventory DualASGChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected Carbine { InInventory DualCarbineChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected Mini_Gun { InInventory AdvancedBackpackCounter, 1 && MinigunCounter, 5 { InInventory NOT EquipDeathDealer, 1 { drawstring digifont_small, SaeHUDGR, "TRI", 304, 180; } } } } } InInventory sae_ToggleAmmo //BEGIN Reserve Ammo Toggle { InInventory sae_BDv19 || sae_BDv24 { Alpha 0.35 { InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137; drawstring digifont_small, SaeHUDGr, "/", 340, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137; } InInventory Clip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 338, 140; drawstring digifont_small, SaeHUDGr, "/", 340, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 340, 140; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 330, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143; drawstring digifont_small, SaeHUDGr, "/", 340, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146; drawstring digifont_small, SaeHUDGr, "/", 340, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 330, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149; drawstring digifont_small, SaeHUDGr, "/", 340, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152; drawstring digifont_small, SaeHUDGr, "/", 340, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 330, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155; drawstring digifont_small, SaeHUDGr, "/", 340, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158; drawstring digifont_small, SaeHUDGr, "/", 340, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161; drawstring digifont_small, SaeHUDGr, "/", 340, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161; } } } InInventory sae_BDv20 { Alpha 0.35 { InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 134; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 134; drawstring digifont_small, SaeHUDGr, "/", 340, 134; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 134; } InInventory Clip3, 1 //special case for Brutal Pack { drawstring digifont_small, SaeHUDGr, "Sm. Bullets", 330, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip3, 338, 137; drawstring digifont_small, SaeHUDGr, "/", 340, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip3, alignment(left), 340, 137; } InInventory Clip2, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip2, 338, 140; drawstring digifont_small, SaeHUDGr, "/", 340, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip2, alignment(left), 340, 140; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 330, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143; drawstring digifont_small, SaeHUDGr, "/", 340, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146; drawstring digifont_small, SaeHUDGr, "/", 340, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 330, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149; drawstring digifont_small, SaeHUDGr, "/", 340, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152; drawstring digifont_small, SaeHUDGr, "/", 340, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 330, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155; drawstring digifont_small, SaeHUDGr, "/", 340, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158; drawstring digifont_small, SaeHUDGr, "/", 340, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161; drawstring digifont_small, SaeHUDGr, "/", 340, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161; } } } Else InInventory sae_BDJ20 { Alpha 0.35 { InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 134; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 134; drawstring digifont_small, SaeHUDGr, "/", 340, 134; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 134; } InInventory RadioCalls, 1 { drawstring digifont_small, SaeHUDGr, "Radio Power", 330, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo RadioCalls, 338, 137; drawstring digifont_small, SaeHUDGr, "/", 340, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RadioCalls, alignment(left), 340, 137; } InInventory NewClip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 338, 140; drawstring digifont_small, SaeHUDGr, "/", 340, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 340, 140; } InInventory NewShell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 330, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 338, 143; drawstring digifont_small, SaeHUDGr, "/", 340, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 340, 143; } InInventory NewRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo NewRocketAmmo, 338, 146; drawstring digifont_small, SaeHUDGr, "/", 340, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewRocketAmmo, alignment(left), 340, 146; } InInventory NewCell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 330, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo NewCell, 338, 149; drawstring digifont_small, SaeHUDGr, "/", 340, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewCell, alignment(left), 340, 149; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152; drawstring digifont_small, SaeHUDGr, "/", 340, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 330, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155; drawstring digifont_small, SaeHUDGr, "/", 340, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158; drawstring digifont_small, SaeHUDGr, "/", 340, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161; drawstring digifont_small, SaeHUDGr, "/", 340, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161; } } } Else InInventory sae_PA1N //PA1N Specific Display { Alpha 0.35 { InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 122; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 122; drawstring digifont_small, SaeHUDGr, "/", 340, 122; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 122; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 125; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 125; drawstring digifont_small, SaeHUDGr, "/", 340, 125; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 125; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 128; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 128; drawstring digifont_small, SaeHUDGr, "/", 340, 128; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 128; } InInventory PistolBullets, 1 { drawstring digifont_small, SaeHUDGr, "P.Bullets", 330, 131; drawnumber 3, digifont_small, SaeHUDGr, ammo PistolBullets, 338, 131; drawstring digifont_small, SaeHUDGr, "/", 340, 131; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PistolBullets, alignment(left), 340, 131; } InInventory NewClip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 330, 134; drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 338, 134; drawstring digifont_small, SaeHUDGr, "/", 340, 134; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 340, 134; } InInventory NewShell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 330, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 338, 137; drawstring digifont_small, SaeHUDGr, "/", 340, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 340, 137; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 330, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 140; drawstring digifont_small, SaeHUDGr, "/", 340, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 140; } InInventory SpecialGrenadeRounds, 1 { drawstring digifont_small, SaeHUDGr, "Spc. Grenade", 330, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo SpecialGrenadeRounds, 338, 143; drawstring digifont_small, SaeHUDGr, "/", 340, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SpecialGrenadeRounds, alignment(left), 340, 143; } InInventory HighExplosiveGrenadeRounds, 1 { drawstring digifont_small, SaeHUDGr, "High Expl.", 330, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo HighExplosiveGrenadeRounds, 338, 146; drawstring digifont_small, SaeHUDGr, "/", 340, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity HighExplosiveGrenadeRounds, alignment(left), 340, 146; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 330, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149; drawstring digifont_small, SaeHUDGr, "/", 340, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152; drawstring digifont_small, SaeHUDGr, "/", 340, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 330, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155; drawstring digifont_small, SaeHUDGr, "/", 340, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155; } InInventory DemonPower, 1 { drawstring digifont_small, SaeHUDGr, "Energy", 330, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo DemonPower, 338, 158; drawstring digifont_small, SaeHUDGr, "/", 340, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity DemonPower, alignment(left), 340, 158; } InInventory MineAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Mines", 330, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo MineAmmo, 338, 161; drawstring digifont_small, SaeHUDGr, "/", 340, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MineAmmo, alignment(left), 340, 161; } } } Else InInventory sae_Quaker { Alpha 0.35 { InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137; drawstring digifont_small, SaeHUDGr, "/", 340, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137; } InInventory NewClip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 338, 140; drawstring digifont_small, SaeHUDGr, "/", 340, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 340, 140; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 330, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143; drawstring digifont_small, SaeHUDGr, "/", 340, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146; drawstring digifont_small, SaeHUDGr, "/", 340, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 330, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149; drawstring digifont_small, SaeHUDGr, "/", 340, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152; drawstring digifont_small, SaeHUDGr, "/", 340, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 330, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155; drawstring digifont_small, SaeHUDGr, "/", 340, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158; drawstring digifont_small, SaeHUDGr, "/", 340, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161; drawstring digifont_small, SaeHUDGr, "/", 340, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161; } } } Else InInventory sae_Vanilla { Alpha 0.35 { InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 134; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 134; drawstring digifont_small, SaeHUDGr, "/", 340, 134; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 134; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137; drawstring digifont_small, SaeHUDGr, "/", 340, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137; } InInventory Clip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 338, 140; drawstring digifont_small, SaeHUDGr, "/", 340, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 340, 140; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 330, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143; drawstring digifont_small, SaeHUDGr, "/", 340, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146; drawstring digifont_small, SaeHUDGr, "/", 340, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 330, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149; drawstring digifont_small, SaeHUDGr, "/", 340, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149; } } } Else InInventory udv_BD64 { Alpha 0.35 { InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 134; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 134; drawstring digifont_small, SaeHUDGr, "/", 340, 134; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 134; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137; drawstring digifont_small, SaeHUDGr, "/", 340, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137; } InInventory Clip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 338, 140; drawstring digifont_small, SaeHUDGr, "/", 340, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 340, 140; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 330, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143; drawstring digifont_small, SaeHUDGr, "/", 340, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146; drawstring digifont_small, SaeHUDGr, "/", 340, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 330, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149; drawstring digifont_small, SaeHUDGr, "/", 340, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149; } InInventory SoulAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Souls", 330, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo SoulAmmo, 338, 152; drawstring digifont_small, SaeHUDGr, "/", 340, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SoulAmmo, alignment(left), 340, 152; } } } Else InInventory sae_SE { Alpha 0.35 { InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137; drawstring digifont_small, SaeHUDGr, "/", 340, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137; } InInventory NewClip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 338, 140; drawstring digifont_small, SaeHUDGr, "/", 340, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 340, 140; } InInventory NewShell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 330, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 338, 143; drawstring digifont_small, SaeHUDGr, "/", 340, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 340, 143; } InInventory NewRocket, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo NewRocket, 338, 146; drawstring digifont_small, SaeHUDGr, "/", 340, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewRocket, alignment(left), 340, 146; } InInventory NewCell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 330, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo NewCell, 338, 149; drawstring digifont_small, SaeHUDGr, "/", 340, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewCell, alignment(left), 340, 149; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152; drawstring digifont_small, SaeHUDGr, "/", 340, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 330, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155; drawstring digifont_small, SaeHUDGr, "/", 340, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158; drawstring digifont_small, SaeHUDGr, "/", 340, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161; drawstring digifont_small, SaeHUDGr, "/", 340, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161; } } } Else { } } } } statusbar FULLSCREEN, forcescaled InInventory sae_deathcam || sae_extcam {} //DON'T DRAW HUD DURING FATALITIES or external cam views ELSE { Aspectratio "4:3" { // ARMOR InInventory sae_ArmorXTRM { InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } //DrawImage "ADMG4300", 0, 0; DrawImage "EXTREM01", 30, 184; DrawImage "ArmorBl", 44, 184; Alpha 0.2 DrawBar "HealthBl", "HealthWW", Armor (200), horizontal, interpolate(8), 30, 184; Alpha 0.75 DrawBar "HealthWh", "HealthTR", Armor (400), horizontal, interpolate(8), 30, 184; Alpha 0.75 DrawNumber 3, digifont_large, WHITE, Armor, Alignment(right), whennotzero, 94, 188; } InInventory sae_ArmorBlue { InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } //DrawImage "ADMG4300", 0, 0; DrawImage "ArmorBl", 44, 184; Alpha 0.2 DrawBar "HealthFu", "HealthEm", Armor (100), horizontal, interpolate(8), 55, 184; Alpha 0.75 DrawBar "HealthBl", "HealthBB", Armor (200), horizontal, interpolate(8), 30, 184; Alpha 0.75 DrawNumber 3, digifont_large, cyan, Armor, Alignment(right), whennotzero, 94, 188; } InInventory sae_ArmorGreen { InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } //DrawImage "ADMG4300", 0, 0; DrawImage "ArmorGr", 44, 184; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188; } InInventory sae_Armor80d { InInventory sae_ToggleDamage { //DrawImage "ADMG4301", 0, 0; } Else { //DrawImage "ADMG4300", 0, 0; } InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } DrawImage "ArmorGr", 44, 184; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188; } InInventory sae_Armor60d { InInventory sae_ToggleDamage { //DrawImage "ADMG4302", 0, 0; } Else { //DrawImage "ADMG4300", 0, 0; } InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } DrawImage "ArmorGr", 44, 184; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188; } InInventory sae_ArmorYellow { InInventory sae_ToggleDamage { //DrawImage "ADMG4303", 0, 0; } Else { //DrawImage "ADMG4300", 0, 0; } InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } DrawImage "ArmorGr", 44, 184; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188; } InInventory sae_Armor40d { InInventory sae_ToggleDamage { //DrawImage "ADMG4304", 0, 0; } Else { //DrawImage "ADMG4300", 0, 0; } InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } DrawImage "ArmorGr", 44, 184; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188; } InInventory sae_ArmorRed { InInventory sae_ToggleDamage { //DrawImage "ADMG4304", 0, 0; } Else { //DrawImage "ADMG4300", 0, 0; } InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } DrawImage "ArmorGr", 44, 184; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188; } InInventory sae_Armor20d { InInventory sae_ToggleDamage { //DrawImage "ADMG4305", 0, 0; } Else { //DrawImage "ADMG4300", 0, 0; } InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } DrawImage "ArmorGr", 44, 184; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188; } InInventory sae_Armor10d { InInventory sae_ToggleDamage { //DrawImage "ADMG4306", 0, 0; } Else { //DrawImage "ADMG4300", 0, 0; } InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "STATIC01", 0, 114; } } DrawImage "ArmorGr", 44, 184; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 55, 184; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Armor, whennotzero, 94, 188; } InInventory sae_Armor0d { InInventory sae_ToggleDamage { //DrawImage "ADMG4307", 0, 0; } Else { //DrawImage "ADMG4300", 0, 0; } } // HEALTH InInventory sae_HPWhite { DrawImage "EXTREM01", 30, 174; DrawImage "HEALFU01", 43, 174; Alpha 0.2 DrawBar "HealthBl", "HealthWW", Health (200), horizontal, interpolate(8), 30, 174; Alpha 0.75 DrawBar "HealthWh", "HealthBB", Health (400), horizontal, interpolate(8), 30, 174; Alpha 0.75 DrawNumber 3, digifont_large, WHITE, Health, Alignment(right), whennotzero, 94, 181; } InInventory sae_HPBlue { DrawImage "HEALFU01", 43, 174; Alpha 0.2 DrawBar "HealthFu", "HealthEm", Health (100), horizontal, interpolate(8), 55, 174; Alpha 0.75 DrawBar "HealthBl", "HealthBB", Health (200), horizontal, interpolate(8), 30, 174; Alpha 0.75 DrawNumber 3, digifont_large, cyan, Health, Alignment(right), whennotzero, 94, 181; } InInventory sae_HPGreen { Drawimage "HEALFU01", 43, 174; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Health, horizontal, interpolate(8), 55, 174; Alpha 0.75 drawnumber 3, digifont_large, SaeHUDGr, Health, whennotzero, 94, 181; } InInventory sae_HPYellow { DrawImage "HEALWR01", 43, 174; Alpha 0.35 Drawimage "OrHL4301", 39, 168; Alpha 0.75 DrawBar "HealthYe", "OraGlo", Health, horizontal, interpolate(8), 55, 174; Alpha 0.75 drawnumber 3, digifont_large, orange, Health, whennotzero, 94, 181; } InInventory sae_HPRed { DrawImage "HEALCR01", 43, 174; Alpha 0.35 Drawimage "RdHL4301", 39, 168; Alpha 0.75 DrawBar "HealthRe", "RedGlo", Health, horizontal, interpolate(8), 55, 174; Alpha 0.75 drawnumber 3, digifont_large, red, Health, whennotzero, 94, 181; } InInventory sae_HPDead { DrawImage "HEALFL01", 43, 174; Alpha 0.35 DrawImage "RdHL4301", 39, 168; Alpha 0.75 DrawBar "HealthRe", "RedGlo", Health, horizontal, interpolate(8), 55, 174; } // AMMO BAR InInventory Jpoints, 1 { Alpha 0.35 { DrawBar "jpntf", "jpnte", Ammo Jpoints, horizontal, 230, 18; DrawString digifont_small, saehudgr, "JP", 234, 22; Drawnumber 4, digifont_small, SaeHUDGr, ammo jpoints, alignment(right), fillzeros, 244, 22; } } Alpha 0.75 { InInventory sae_known { usesammo // If weapon is known, draw ammo bar in color { drawstring DIGIFONT_LARGE, SaeHUDGr, globalvar 42, 268, 173; InInventory sae_PrimaryAmmoGreen { drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 246, 181; } InInventory sae_PrimaryAmmoYellow { drawnumber 3, DIGIFONT_LARGE, orange, Ammo1, Alignment(left), fillzeros, 246, 181; } InInventory sae_PrimaryAmmoRed { Alpha 0.35 drawimage "RedAR4301", 216, 168; drawnumber 3, DIGIFONT_LARGE, red, Ammo1, Alignment(left), fillzeros, 246, 181; } InInventory sae_Secondary { drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 246, 181; InInventory sae_SecondaryAmmoGreen { drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 241, 181; } InInventory sae_SecondaryAmmoYellow { drawnumber 3, DIGIFONT_LARGE, orange, Ammo2, Alignment(right), fillzeros, 241, 181; } InInventory sae_SecondaryAmmoRed { drawnumber 3, DIGIFONT_LARGE, red, Ammo2, Alignment(right), fillzeros, 241, 181; } } } ELSE //MELEE WEAPONS DISPLAY { drawstring DIGIFONT_LARGE, SaeHUDGr, globalvar 42, 268, 173; } } Else // If weapon is unknown { Usesammo { drawstring DIGIFONT_small, SaeHUDGr, globalvar 42, 268, 177; drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 246, 181; usessecondaryammo { drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 246, 181; drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 241, 181; } } /* ELSE //melee { drawstring DIGIFONT_LARGE, WHITE, "AMMO", 267, 177; } */ } IsSelected DualRifles { InInventory sae_BDv20 { drawnumber 3, digifont_small, saehudgr, ammo LeftRifleAmmo, 287, 175; drawstring digifont_small, SaeHUDGr, "/", 289, 175; drawnumber 3, digifont_small, saehudgr, ammo RifleAmmo, alignment(left), 289, 175; } InInventory sae_PA1N { drawnumber 3, digifont_small, saehudgr, ammo LeftRifleAmmo, 287, 175; drawstring digifont_small, SaeHUDGr, "/", 289, 175; drawnumber 3, digifont_small, saehudgr, ammo RifleAmmo, alignment(left), 289, 175; } } IsSelected DualMagnums { drawnumber 3, digifont_small, saehudgr, ammo LeftMagumAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RevolverAmmo, alignment(left), 257, 185; } IsSelected Handgun { drawnumber 3, digifont_small, saehudgr, ammo LeftPistolAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo PistolAmmo, alignment(left), 257, 185; } IsSelected DualCarbines { drawnumber 3, digifont_small, saehudgr, ammo LeftCarbineAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo XRifleAmmo, alignment(left), 257, 185; } IsSelected DualM2PlasmaRifles { drawnumber 3, digifont_small, saehudgr, ammo LeftM2PlasmagunAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RightM2PlasmagunAmmo, alignment(left), 257, 185; } IsSelected DualAutoShotguns { drawnumber 3, digifont_small, saehudgr, ammo LeftASGAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo AutoShotgunAmmo, alignment(left), 257, 185; } IsSelected DualSSG { drawnumber 3, digifont_small, saehudgr, ammo LeftSSGAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RightSSGAmmo, alignment(left), 257, 185; } IsSelected DualPlasmaRifles { /* InInventory sae_BDv20 { drawnumber 3, digifont_small, saehudgr, ammo PlasmaAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RightPlasmaGunAmmo, alignment(left), 257, 185; } InInventory sae_PA1N { */ drawnumber 3, digifont_small, saehudgr, ammo LeftPlasmaGunAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RightPlasmaGunAmmo, alignment(left), 257, 185; //} } } // AIR SUPPLY InInventory sae_Underwater { Alpha 0.35 { Drawbar "AirSL43", "AirSE43", airtime, horizontal, reverse, 144, 195; Drawbar "AirSR43", "AirSE43", airtime, horizontal, 159, 195; } } // LEVEL STATS AND TOGGLE InInventory sae_ToggleStats { Alpha 0.5 { DRAWIMAGE "STATS", 95, 15; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, KILLS, 119, 19; DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 121, 20; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, MONSTERS, ALIGNMENT(LEFT), 121, 20; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, SECRETS, 119, 24; DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 121, 25; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALSECRETS, ALIGNMENT(LEFT), 121, 25; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, ITEMS, 119, 29; DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 121, 30; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALITEMS, ALIGNMENT(LEFT), 121, 30; } } InInventory UDV_playername { Alpha 0.5 DrawString digifont_small, SaeHUDGr, playername, 160, 12, 0, alignment(center); } InInventory UDV_LevelTime { Alpha 0.5 { DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "ENGAGEMENT TIME", 160, 15, 0, alignment(center); DrawString DIGIFONT_SMALL, SaeHUDGR, time, 153, 18, 0, alignment(center); } } // KEYBAR Alpha 0.5 { drawswitchableimage keyslot 2 && 5, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", 260, 189; drawswitchableimage keyslot 3 && 6, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", 254, 189; drawswitchableimage keyslot 1 && 4, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", 248, 189; } // Light Amp Time InInventory PowerLightAmp { Alpha 0.75 DrawBar "BattFus", "BattEMs", POWERUPTIME INFRARED, vertical, 270, 175; } // Radiation Suit Time InInventory PowerIronFeet { Alpha 0.75 DrawBar "biohaz", "biohazem", poweruptime radsuit, vertical, 266, 185; } // GRENADE count placeholder, not used in Brutal Doom v19 Alpha 0.75 { InInventory J_HandGrenadeAmmo, 1 { drawimage "jgrenade", 243, 174; drawnumber 2, digifont_small, SaeHUDGr, ammo J_HandGrenadeAmmo, 241, 176; InInventory HandGrenadeAmmo, 1 { drawnumber 2, digifont_small, SaeHUDGr, ammo HandGrenadeAmmo, 241, 179; } InInventory GrenadeAmmo, 1 { drawnumber 2, digifont_small, SaeHUDGr, ammo GrenadeAmmo, 241, 179; } } Else InInventory HandGrenadeAmmo, 1 { drawimage "grenade", 243, 174; drawnumber 2, digifont_small, SaeHUDGr, ammo HandGrenadeAmmo, 241, 179; } Else InInventory GrenadeAmmo, 1 { drawimage "grenade", 243, 174; drawnumber 2, digifont_small, SaeHUDGr, ammo GrenadeAmmo, 241, 179; } } // Light up UAC logo when extra strength active InInventory PowerStrength { DrawImage "BERS4301", 27, 190; } InInventory sae_recording { DRAWIMAGE "REC4301", 33, 187; } // Persistent Mugshot InInventory sae_ToggleMug { InInventory not sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", 0, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, 7, 125; } } // BEGIN Multi-Weapon Display Alpha 0.75 { InInventory sae_BDv20 { IsSelected Rifle { InInventory DualRifles, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected Plasma_Gun { InInventory DualPlasmaRifles, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected Rifle { InInventory DualRifles, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected Plasma_Gun { InInventory DualPlasmaRifles, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } } InInventory sae_PA1N { IsSelected Rifle { InInventory DualRifleChecker, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected VanillaRifle { InInventory DualVanillaRifleChecker, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected BDPistol { InInventory DualPistolChecker, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected SSG { InInventory DualSSGChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected Plasma_Gun { InInventory DualPlasmaChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected M2PlasmaRifle { InInventory DualM2PlasmaChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected Revolver { InInventory DualMagnumChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected AutoShotgun { InInventory DualASGChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected Carbine { InInventory DualCarbineChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 267, 180; } } IsSelected Mini_Gun { InInventory AdvancedBackpackCounter, 1 && MinigunCounter, 5 { InInventory NOT EquipDeathDealer, 1 { drawstring digifont_small, SaeHUDGR, "TRI", 267, 180; } } } } } InInventory sae_ToggleAmmo { InInventory sae_BDv19 || sae_BDv24 //Works for BDv19 or BDv24 { Alpha 0.35 { InInventory Clip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 300, 137; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 290, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 140; drawstring digifont_small, SaeHUDGr, "/", 300, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 140; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 143; drawstring digifont_small, SaeHUDGr, "/", 300, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 143; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 290, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 146; drawstring digifont_small, SaeHUDGr, "/", 300, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 146; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 290, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152; drawstring digifont_small, SaeHUDGr, "/", 300, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155; drawstring digifont_small, SaeHUDGr, "/", 300, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158; drawstring digifont_small, SaeHUDGr, "/", 300, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161; drawstring digifont_small, SaeHUDGr, "/", 300, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161; } } } InInventory sae_BDv20 { Alpha 0.35 { InInventory Clip3, 1 //Special Case for Brutal Pack - Won't display on regular BDv20 { drawstring digifont_small, SaeHUDGr, "Sm. Bullets", 290, 134; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip3, 298, 134; drawstring digifont_small, SaeHUDGr, "/", 300, 134; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip3, alignment(left), 300, 134; } InInventory Clip2, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip2, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip2, alignment(left), 300, 137; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 290, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 140; drawstring digifont_small, SaeHUDGr, "/", 300, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 140; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 143; drawstring digifont_small, SaeHUDGr, "/", 300, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 143; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 290, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 146; drawstring digifont_small, SaeHUDGr, "/", 300, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 146; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 290, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152; drawstring digifont_small, SaeHUDGr, "/", 300, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155; drawstring digifont_small, SaeHUDGr, "/", 300, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158; drawstring digifont_small, SaeHUDGr, "/", 300, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161; drawstring digifont_small, SaeHUDGr, "/", 300, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161; } } } InInventory sae_BDJ20 { Alpha 0.35 { InInventory RadioCalls, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo RadioCalls, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RadioCalls, alignment(left), 300, 137; } InInventory NewClip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 300, 137; } InInventory NewShell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 290, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 298, 140; drawstring digifont_small, SaeHUDGr, "/", 300, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 300, 140; } InInventory NewRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo NewRocketAmmo, 298, 143; drawstring digifont_small, SaeHUDGr, "/", 300, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewRocketAmmo, alignment(left), 300, 143; } InInventory NewCell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 290, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo NewCell, 298, 146; drawstring digifont_small, SaeHUDGr, "/", 300, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewCell, alignment(left), 300, 146; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 290, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152; drawstring digifont_small, SaeHUDGr, "/", 300, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155; drawstring digifont_small, SaeHUDGr, "/", 300, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158; drawstring digifont_small, SaeHUDGr, "/", 300, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161; drawstring digifont_small, SaeHUDGr, "/", 300, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161; } } } Else InInventory sae_PA1N { Alpha 0.35 { InInventory PistolBullets, 1 { drawstring digifont_small, SaeHUDGr, "P.Bullets", 290, 122; drawnumber 3, digifont_small, SaeHUDGr, ammo PistolBullets, 298, 122; drawstring digifont_small, SaeHUDGr, "/", 300, 122; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PistolBullets, alignment(left), 300, 122; } InInventory NewClip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 125; drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 298, 125; drawstring digifont_small, SaeHUDGr, "/", 300, 125; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 300, 125; } InInventory NewShell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 290, 128; drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 298, 128; drawstring digifont_small, SaeHUDGr, "/", 300, 128; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 300, 128; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 290, 131; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 131; drawstring digifont_small, SaeHUDGr, "/", 300, 131; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 131; } InInventory SpecialGrenadeRounds, 1 { drawstring digifont_small, SaeHUDGr, "Spc. Grenade", 290, 134; drawnumber 3, digifont_small, SaeHUDGr, ammo SpecialGrenadeRounds, 298, 134; drawstring digifont_small, SaeHUDGr, "/", 300, 134; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SpecialGrenadeRounds, alignment(left), 300, 134; } InInventory HighExplosiveGrenadeRounds, 1 { drawstring digifont_small, SaeHUDGr, "High Expl.", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo HighExplosiveGrenadeRounds, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity HighExplosiveGrenadeRounds, alignment(left), 300, 137; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 290, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 140; drawstring digifont_small, SaeHUDGr, "/", 300, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 140; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 290, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 143; drawstring digifont_small, SaeHUDGr, "/", 300, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 143; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 290, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 146; drawstring digifont_small, SaeHUDGr, "/", 300, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 146; } InInventory DemonPower, 1 { drawstring digifont_small, SaeHUDGr, "Energy", 290, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo DemonPower, 298, 149; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity DemonPower, alignment(left), 300, 149; } InInventory MineAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Mines", 290, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo MineAmmo, 298, 152; drawstring digifont_small, SaeHUDGr, "/", 300, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MineAmmo, alignment(left), 300, 152; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155; drawstring digifont_small, SaeHUDGr, "/", 300, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158; drawstring digifont_small, SaeHUDGr, "/", 300, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161; drawstring digifont_small, SaeHUDGr, "/", 300, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161; } } } Else InInventory sae_Quaker { Alpha 0.35 { InInventory NewClip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 300, 137; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 290, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 140; drawstring digifont_small, SaeHUDGr, "/", 300, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 140; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 143; drawstring digifont_small, SaeHUDGr, "/", 300, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 143; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 290, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 146; drawstring digifont_small, SaeHUDGr, "/", 300, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 146; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 290, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152; drawstring digifont_small, SaeHUDGr, "/", 300, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155; drawstring digifont_small, SaeHUDGr, "/", 300, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158; drawstring digifont_small, SaeHUDGr, "/", 300, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161; drawstring digifont_small, SaeHUDGr, "/", 300, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161; } } } Else InInventory sae_Vanilla { Alpha 0.35 { InInventory Clip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 300, 137; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 290, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 140; drawstring digifont_small, SaeHUDGr, "/", 300, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 140; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 143; drawstring digifont_small, SaeHUDGr, "/", 300, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 143; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 290, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 146; drawstring digifont_small, SaeHUDGr, "/", 300, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 146; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 149; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 149; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 152; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 152; } } } Else InInventory udv_BD64 { Alpha 0.35 { InInventory Clip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 134; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 298, 134; drawstring digifont_small, SaeHUDGr, "/", 300, 134; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 300, 134; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 300, 137; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 290, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 298, 140; drawstring digifont_small, SaeHUDGr, "/", 300, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 300, 140; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 290, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 298, 143; drawstring digifont_small, SaeHUDGr, "/", 300, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 300, 143; } InInventory SoulAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Souls", 290, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo SoulAmmo, 298, 146; drawstring digifont_small, SaeHUDGr, "/", 300, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SoulAmmo, alignment(left), 300, 146; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 149; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 149; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 152; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 152; } } } Else InInventory sae_SE { Alpha 0.35 { InInventory NewClip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 290, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 298, 137; drawstring digifont_small, SaeHUDGr, "/", 300, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 300, 137; } InInventory NewShell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 290, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 298, 140; drawstring digifont_small, SaeHUDGr, "/", 300, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 300, 140; } InInventory NewRocket, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 290, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo NewRocket, 298, 143; drawstring digifont_small, SaeHUDGr, "/", 300, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewRocket, alignment(left), 300, 143; } InInventory NewCell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 290, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo NewCell, 298, 146; drawstring digifont_small, SaeHUDGr, "/", 300, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewCell, alignment(left), 300, 146; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 290, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 298, 149; drawstring digifont_small, SaeHUDGr, "/", 300, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 300, 149; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 290, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 298, 152; drawstring digifont_small, SaeHUDGr, "/", 300, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 300, 152; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 290, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 298, 155; drawstring digifont_small, SaeHUDGr, "/", 300, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 300, 155; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 290, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 298, 158; drawstring digifont_small, SaeHUDGr, "/", 300, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 300, 158; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 290, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 298, 161; drawstring digifont_small, SaeHUDGr, "/", 300, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 300, 161; } } } Else { } } } ELSE { // ARMOR InInventory sae_ArmorXTRM { //DrawImage "A_DMG00", -54, 0; DrawImage "EXTREM01", -2, 183; DrawImage "ArmorBl", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.2 DrawBar "HealthBl", "HealthWW", Armor (200), horizontal, interpolate(8), -2, 183; Alpha 0.75 DrawBar "HealthWh", "HealthTR", Armor (400), horizontal, interpolate(8), -2, 183; Alpha 0.75 DrawNumber 3, DIGIFONT_LARGE, WHITE, Armor, Alignment(right), whennotzero, 65, 185; } InInventory sae_ArmorBlue { //DrawImage "A_DMG00", -54, 0; DrawImage "ArmorBl", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.2 DrawBar "HealthFu", "HealthEm", Armor (100), horizontal, interpolate(8), 23, 183; Alpha 0.75 DrawBar "HealthBl", "HealthBB", Armor (200), horizontal, interpolate(8), -2, 183; Alpha 0.75 DrawNumber 3, DIGIFONT_LARGE, cyan, Armor, Alignment(right), whennotzero, 65, 185; } InInventory sae_ArmorGreen { //DrawImage "A_DMG00", -54, 0; DrawImage "ArmorGr", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185; } InInventory sae_Armor80d { InInventory sae_ToggleDamage { //DrawImage "A_DMG01", -54, 0; } Else { //DrawImage "A_DMG00", -54, 0; } DrawImage "ArmorGr", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185; } InInventory sae_Armor60d { InInventory sae_ToggleDamage { //DrawImage "A_DMG02", -54, 0; } Else { //DrawImage "A_DMG00", -54, 0; } DrawImage "ArmorGr", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185; } InInventory sae_ArmorYellow { InInventory sae_ToggleDamage { //DrawImage "A_DMG03", -54, 0; } Else { //DrawImage "A_DMG00", -54, 0; } DrawImage "ArmorGr", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185; } InInventory sae_Armor40d { InInventory sae_ToggleDamage { //DrawImage "A_DMG04", -54, 0; } Else { //DrawImage "A_DMG00", -54, 0; } DrawImage "ArmorGr", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185; } InInventory sae_ArmorRed { InInventory sae_ToggleDamage { //DrawImage "A_DMG04", -54, 0; } Else { //DrawImage "A_DMG00", -54, 0; } DrawImage "ArmorGr", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185; } InInventory sae_Armor20d { InInventory sae_ToggleDamage { //DrawImage "A_DMG05", -54, 0; } Else { //DrawImage "A_DMG00", -54, 0; } DrawImage "ArmorGr", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "MUGBCK01", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185; } InInventory sae_Armor10d { InInventory sae_ToggleDamage { //DrawImage "A_DMG06", -54, 0; } Else { //DrawImage "A_DMG00", -54, 0; } DrawImage "ArmorGr", 10, 183; InInventory sae_ToggleMug { InInventory sae_DynamicMug { Alpha 0.5 DrawImage "STATIC01", -40, 114; } } Alpha 0.75 DrawBar "HealthFu", "HealthEm", Armor, horizontal, interpolate(8), 23, 183; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Armor, whennotzero, 65, 185; } InInventory sae_Armor0d { InInventory sae_ToggleDamage { //DrawImage "A_DMG07", -54, 0; } Else { //DrawImage "A_DMG00", -54, 0; } } // HEALTH InInventory sae_HPWhite { DrawImage "EXTREM01", -2, 173; DrawImage "HEALFU01", 10, 173; Alpha 0.2 DrawBar "HealthBl", "HealthWW", Health (200), horizontal, interpolate(8), -2, 173; Alpha 0.75 DrawBar "HealthWh", "HealthBB", Health (400), horizontal, interpolate(8), -2, 173; Alpha 0.75 DrawNumber 3, DIGIFONT_LARGE, WHITE, Health, Alignment(right), whennotzero, 65, 178; } InInventory sae_HPBlue { DrawImage "HEALFU01", 10, 173; Alpha 0.2 DrawBar "HealthFu", "HealthEm", Health (100), horizontal, interpolate(8), 23, 173; Alpha 0.75 DrawBar "HealthBl", "HealthBB", Health (200), horizontal, interpolate(8), -2, 173; Alpha 0.75 DrawNumber 3, DIGIFONT_LARGE, cyan, Health, Alignment(right), whennotzero, 65, 178; } InInventory sae_HPGreen { Drawimage "HEALFU01", 10, 173; Alpha 0.75 DrawBar "HealthFu", "HealthEm", Health, horizontal, interpolate(8), 23, 173; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Health, whennotzero, 65, 178; } InInventory sae_HPYellow { DrawImage "HEALWR01", 10, 173; Alpha 0.35 Drawimage "OraHeL01", -2, 168; Alpha 0.75 DrawBar "HealthYe", "OraGlo", Health, horizontal, interpolate(8), 23, 173; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, orange, Health, whennotzero, 65, 178; } InInventory sae_HPRed { DrawImage "HEALCR01", 10, 173; Alpha 0.35 Drawimage "RedHeL01", -2, 168; Alpha 0.75 DrawBar "HealthRe", "RedGlo", Health, horizontal, interpolate(8), 23, 173; Alpha 0.75 drawnumber 3, DIGIFONT_LARGE, red, Health, whennotzero, 65, 178; } InInventory sae_HPDead { DrawImage "HEALFL01", 10, 173; Alpha 0.35 DrawImage "RedHeL01", -2, 168; Alpha 0.75 DrawBar "HealthRe", "RedGlo", Health, horizontal, interpolate(8), 23, 173; } /////////////////////////////////////AMMO DISPLAY/////////////////////////////////////////// InInventory Jpoints, 1 { Alpha 0.35 { DrawBar "jpntf", "jpnte", Ammo Jpoints, horizontal, 250, 18; DrawString digifont_small, saehudgr, "JP", 254, 22; Drawnumber 4, digifont_small, SaeHUDGr, ammo jpoints, alignment(right), fillzeros, 264, 22; } } Alpha 0.75 { InInventory sae_known { usesammo // If weapon is known, draw ammo bar in color { drawstring DIGIFONT_LARGE, SaeHUDGr, globalvar 42, 304, 173; InInventory sae_PrimaryAmmoGreen { drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 280, 181; } InInventory sae_PrimaryAmmoYellow { drawnumber 3, DIGIFONT_LARGE, orange, Ammo1, Alignment(left), fillzeros, 280, 181; } InInventory sae_PrimaryAmmoRed { Alpha 0.35 drawimage "RedAmR01", 236, 168; drawnumber 3, DIGIFONT_LARGE, red, Ammo1, Alignment(left), fillzeros, 280, 181; } InInventory sae_Secondary { drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 280, 181; InInventory sae_SecondaryAmmoGreen { drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 275, 181; } InInventory sae_SecondaryAmmoYellow { drawnumber 3, DIGIFONT_LARGE, orange, Ammo2, Alignment(right), fillzeros, 275, 181; } InInventory sae_SecondaryAmmoRed { drawnumber 3, DIGIFONT_LARGE, red, Ammo2, Alignment(right), fillzeros, 275, 181; } } } ELSE //MELEE WEAPONS DISPLAY { drawstring DIGIFONT_LARGE, SaeHUDGr, globalvar 42, 304, 173; } } Else // If weapon is unknown { Usesammo { drawstring DIGIFONT_small, SaeHUDGr, globalvar 42, 304, 177; drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 280, 181; usessecondaryammo { drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 280, 181; drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 275, 181; } } /* ELSE //melee { drawstring DIGIFONT_LARGE, WHITE, "AMMO", 304, 173; } */ } //////////////////DUAL AMMO DISPLAY TO SHOW EACH WEAPON/////////////////////////////////// IsSelected DualRifles { InInventory sae_BDv20 { drawnumber 3, digifont_small, saehudgr, ammo LeftRifleAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RifleAmmo, alignment(left), 257, 185; } InInventory sae_PA1N { drawnumber 3, digifont_small, saehudgr, ammo LeftRifleAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RifleAmmo, alignment(left), 257, 185; } } IsSelected DualMagnums { drawnumber 3, digifont_small, saehudgr, ammo LeftMagumAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RevolverAmmo, alignment(left), 257, 185; } IsSelected Handgun { drawnumber 3, digifont_small, saehudgr, ammo LeftPistolAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo PistolAmmo, alignment(left), 257, 185; } IsSelected DualCarbines { drawnumber 3, digifont_small, saehudgr, ammo LeftCarbineAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo XRifleAmmo, alignment(left), 257, 185; } IsSelected DualM2PlasmaRifles { drawnumber 3, digifont_small, saehudgr, ammo LeftM2PlasmagunAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RightM2PlasmagunAmmo, alignment(left), 257, 185; } IsSelected DualAutoShotguns { drawnumber 3, digifont_small, saehudgr, ammo LeftASGAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo AutoShotgunAmmo, alignment(left), 257, 185; } IsSelected DualSSG { drawnumber 3, digifont_small, saehudgr, ammo LeftSSGAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RightSSGAmmo, alignment(left), 257, 185; } IsSelected DualPlasmaRifles { /* InInventory sae_BDv20 { drawnumber 3, digifont_small, saehudgr, ammo PlasmaAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RightPlasmaGunAmmo, alignment(left), 257, 185; } InInventory sae_PA1N { */ drawnumber 3, digifont_small, saehudgr, ammo LeftPlasmaGunAmmo, 255, 185; drawstring digifont_small, SaeHUDGr, "/", 257, 185; drawnumber 3, digifont_small, saehudgr, ammo RightPlasmaGunAmmo, alignment(left), 257, 185; //} } } // Light Amp Time InInventory PowerLightAmp { Alpha 0.75 DrawBar "BattFus", "BattEMs", POWERUPTIME INFRARED, vertical, 308, 175; } // Radiation Suit Time InInventory PowerIronFeet { Alpha 0.75 DrawBar "biohaz", "biohazem", poweruptime radsuit, vertical, 305, 185; } // AIR SUPPLY InInventory sae_Underwater { Alpha 0.35 { Drawbar "Airsupl", "airsupem", airtime, horizontal, reverse, 138, 195; Drawbar "Airsupr", "airsupem", airtime, horizontal, 159, 195; } } // LEVEL STATS AND TOGGLE InInventory sae_ToggleStats { Alpha 0.5 { DRAWIMAGE "STATS", 70, 15; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, KILLS, 94, 19; DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 98, 20; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, MONSTERS, ALIGNMENT(LEFT), 98, 20; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, SECRETS, 94, 24; DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 98, 25; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALSECRETS, ALIGNMENT(LEFT), 98, 25; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, ITEMS, 94, 29; DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 98, 30; DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALITEMS, ALIGNMENT(LEFT), 98, 30; } } InInventory UDV_playername { Alpha 0.5 DrawString digifont_small, SaeHUDGr, playername, 160, 12, 0, alignment(center); } InInventory UDV_LevelTime { Alpha 0.5 { DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "ENGAGEMENT TIME", 160, 15, 0, alignment(center); DrawString DIGIFONT_SMALL, SaeHUDGR, time, 153, 18, 0, alignment(center); } } // KEYBAR Alpha 0.5 { drawswitchableimage keyslot 2 && 5, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", 295, 189; drawswitchableimage keyslot 3 && 6, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", 289, 189; drawswitchableimage keyslot 1 && 4, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", 283, 189; } // GRENADE count placeholder, not used in Brutal Doom v19 Alpha 0.75 { InInventory J_HandGrenadeAmmo, 1 { drawimage "jgrenade", 275, 174; drawnumber 2, digifont_small, SaeHUDGr, ammo J_HandGrenadeAmmo, 273, 176; InInventory HandGrenadeAmmo,1 { drawnumber 2, digifont_small, SaeHUDGr, ammo HandGrenadeAmmo, 273, 179; } InInventory GrenadeAmmo,1 { drawnumber 2, digifont_small, SaeHUDGr, ammo GrenadeAmmo, 273, 179; } } Else InInventory HandGrenadeAmmo, 1 { drawimage "grenade", 275, 174; drawnumber 2, digifont_small, SaeHUDGr, ammo HandGrenadeAmmo, 273, 179; } Else InInventory GrenadeAmmo, 1 //BDJ20 { drawimage "grenade", 275, 174; drawnumber 2, digifont_small, SaeHUDGr, ammo GrenadeAmmo, 273, 179; } } // INVENTORY InInventory sae_ToggleInv { drawselectedinventory alwaysshowcounter, centerbottom, digifont_small, 251, 196, 259, 192; } // Light up UAC logo when extra strength active InInventory PowerStrength { DRAWIMAGE "BERS01", -18, 190; } // Light up red recording light when autosave active InInventory sae_recording { DRAWIMAGE "RECO01", -8, 187; } // Persistent Mugshot InInventory sae_ToggleMug { InInventory not sae_DynamicMug { Alpha 0.35 DrawImage "mugshotb", -40, 114; Alpha 0.35 drawmugshot 5, animatedgodmode, -33, 125; } } // BEGIN Multi-Weapon Display Alpha 0.75 { InInventory sae_BDv20 { IsSelected Rifle { InInventory DualRifles, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected Plasma_Gun { InInventory DualPlasmaRifles, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected Rifle { InInventory DualRifles, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected Plasma_Gun { InInventory DualPlasmaRifles, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } } InInventory sae_PA1N { IsSelected Rifle { InInventory DualRifleChecker, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected VanillaRifle { InInventory DualVanillaRifleChecker, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected BDPistol { InInventory DualPistolChecker, 1 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected SSG { InInventory DualSSGChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected Plasma_Gun { InInventory DualPlasmaChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected M2PlasmaRifle { InInventory DualM2PlasmaChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected Revolver { InInventory DualMagnumChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected AutoShotgun { InInventory DualASGChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected Carbine { InInventory DualCarbineChecker, 3 { drawstring digifont_small, SaeHUDGR, "DUAL", 304, 180; } } IsSelected Mini_Gun { InInventory AdvancedBackpackCounter, 1 && MinigunCounter, 5 { InInventory NOT EquipDeathDealer, 1 { drawstring digifont_small, SaeHUDGR, "TRI", 304, 180; } } } } } InInventory sae_ToggleAmmo //BEGIN Reserve Ammo Toggle { InInventory sae_BDv19 || sae_BDv24 { Alpha 0.35 { InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137; drawstring digifont_small, SaeHUDGr, "/", 340, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137; } InInventory Clip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 338, 140; drawstring digifont_small, SaeHUDGr, "/", 340, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 340, 140; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 330, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143; drawstring digifont_small, SaeHUDGr, "/", 340, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146; drawstring digifont_small, SaeHUDGr, "/", 340, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 330, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149; drawstring digifont_small, SaeHUDGr, "/", 340, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152; drawstring digifont_small, SaeHUDGr, "/", 340, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 330, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155; drawstring digifont_small, SaeHUDGr, "/", 340, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158; drawstring digifont_small, SaeHUDGr, "/", 340, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161; drawstring digifont_small, SaeHUDGr, "/", 340, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161; } } } InInventory sae_BDv20 { Alpha 0.35 { InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 134; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 134; drawstring digifont_small, SaeHUDGr, "/", 340, 134; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 134; } InInventory Clip3, 1 //special case for Brutal Pack { drawstring digifont_small, SaeHUDGr, "Sm. Bullets", 330, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip3, 338, 137; drawstring digifont_small, SaeHUDGr, "/", 340, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip3, alignment(left), 340, 137; } InInventory Clip2, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip2, 338, 140; drawstring digifont_small, SaeHUDGr, "/", 340, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip2, alignment(left), 340, 140; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 330, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143; drawstring digifont_small, SaeHUDGr, "/", 340, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146; drawstring digifont_small, SaeHUDGr, "/", 340, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 330, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149; drawstring digifont_small, SaeHUDGr, "/", 340, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152; drawstring digifont_small, SaeHUDGr, "/", 340, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 330, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155; drawstring digifont_small, SaeHUDGr, "/", 340, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158; drawstring digifont_small, SaeHUDGr, "/", 340, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161; drawstring digifont_small, SaeHUDGr, "/", 340, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161; } } } Else InInventory sae_BDJ20 { Alpha 0.35 { InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 134; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 134; drawstring digifont_small, SaeHUDGr, "/", 340, 134; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 134; } InInventory RadioCalls, 1 { drawstring digifont_small, SaeHUDGr, "Radio Power", 330, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo RadioCalls, 338, 137; drawstring digifont_small, SaeHUDGr, "/", 340, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RadioCalls, alignment(left), 340, 137; } InInventory NewClip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 338, 140; drawstring digifont_small, SaeHUDGr, "/", 340, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 340, 140; } InInventory NewShell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 330, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 338, 143; drawstring digifont_small, SaeHUDGr, "/", 340, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 340, 143; } InInventory NewRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo NewRocketAmmo, 338, 146; drawstring digifont_small, SaeHUDGr, "/", 340, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewRocketAmmo, alignment(left), 340, 146; } InInventory NewCell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 330, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo NewCell, 338, 149; drawstring digifont_small, SaeHUDGr, "/", 340, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewCell, alignment(left), 340, 149; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152; drawstring digifont_small, SaeHUDGr, "/", 340, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 330, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155; drawstring digifont_small, SaeHUDGr, "/", 340, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158; drawstring digifont_small, SaeHUDGr, "/", 340, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161; drawstring digifont_small, SaeHUDGr, "/", 340, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161; } } } Else InInventory sae_PA1N //PA1N Specific Display { Alpha 0.35 { InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 122; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 122; drawstring digifont_small, SaeHUDGr, "/", 340, 122; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 122; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 125; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 125; drawstring digifont_small, SaeHUDGr, "/", 340, 125; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 125; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 128; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 128; drawstring digifont_small, SaeHUDGr, "/", 340, 128; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 128; } InInventory PistolBullets, 1 { drawstring digifont_small, SaeHUDGr, "P.Bullets", 330, 131; drawnumber 3, digifont_small, SaeHUDGr, ammo PistolBullets, 338, 131; drawstring digifont_small, SaeHUDGr, "/", 340, 131; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PistolBullets, alignment(left), 340, 131; } InInventory NewClip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 330, 134; drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 338, 134; drawstring digifont_small, SaeHUDGr, "/", 340, 134; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 340, 134; } InInventory NewShell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 330, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 338, 137; drawstring digifont_small, SaeHUDGr, "/", 340, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 340, 137; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 330, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 140; drawstring digifont_small, SaeHUDGr, "/", 340, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 140; } InInventory SpecialGrenadeRounds, 1 { drawstring digifont_small, SaeHUDGr, "Spc. Grenade", 330, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo SpecialGrenadeRounds, 338, 143; drawstring digifont_small, SaeHUDGr, "/", 340, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SpecialGrenadeRounds, alignment(left), 340, 143; } InInventory HighExplosiveGrenadeRounds, 1 { drawstring digifont_small, SaeHUDGr, "High Expl.", 330, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo HighExplosiveGrenadeRounds, 338, 146; drawstring digifont_small, SaeHUDGr, "/", 340, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity HighExplosiveGrenadeRounds, alignment(left), 340, 146; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 330, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149; drawstring digifont_small, SaeHUDGr, "/", 340, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152; drawstring digifont_small, SaeHUDGr, "/", 340, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 330, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155; drawstring digifont_small, SaeHUDGr, "/", 340, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155; } InInventory DemonPower, 1 { drawstring digifont_small, SaeHUDGr, "Energy", 330, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo DemonPower, 338, 158; drawstring digifont_small, SaeHUDGr, "/", 340, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity DemonPower, alignment(left), 340, 158; } InInventory MineAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Mines", 330, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo MineAmmo, 338, 161; drawstring digifont_small, SaeHUDGr, "/", 340, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MineAmmo, alignment(left), 340, 161; } } } Else InInventory sae_Quaker { Alpha 0.35 { InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137; drawstring digifont_small, SaeHUDGr, "/", 340, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137; } InInventory NewClip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 338, 140; drawstring digifont_small, SaeHUDGr, "/", 340, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 340, 140; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 330, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143; drawstring digifont_small, SaeHUDGr, "/", 340, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146; drawstring digifont_small, SaeHUDGr, "/", 340, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 330, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149; drawstring digifont_small, SaeHUDGr, "/", 340, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152; drawstring digifont_small, SaeHUDGr, "/", 340, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 330, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155; drawstring digifont_small, SaeHUDGr, "/", 340, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158; drawstring digifont_small, SaeHUDGr, "/", 340, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161; drawstring digifont_small, SaeHUDGr, "/", 340, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161; } } } Else InInventory sae_Vanilla { Alpha 0.35 { InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 134; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 134; drawstring digifont_small, SaeHUDGr, "/", 340, 134; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 134; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137; drawstring digifont_small, SaeHUDGr, "/", 340, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137; } InInventory Clip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 338, 140; drawstring digifont_small, SaeHUDGr, "/", 340, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 340, 140; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 330, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143; drawstring digifont_small, SaeHUDGr, "/", 340, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146; drawstring digifont_small, SaeHUDGr, "/", 340, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 330, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149; drawstring digifont_small, SaeHUDGr, "/", 340, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149; } } } Else InInventory udv_BD64 { Alpha 0.35 { InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 134; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 134; drawstring digifont_small, SaeHUDGr, "/", 340, 134; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 134; } InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137; drawstring digifont_small, SaeHUDGr, "/", 340, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137; } InInventory Clip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo Clip, 338, 140; drawstring digifont_small, SaeHUDGr, "/", 340, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Clip, alignment(left), 340, 140; } InInventory Shell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 330, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo Shell, 338, 143; drawstring digifont_small, SaeHUDGr, "/", 340, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Shell, alignment(left), 340, 143; } InInventory RocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo RocketAmmo, 338, 146; drawstring digifont_small, SaeHUDGr, "/", 340, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity RocketAmmo, alignment(left), 340, 146; } InInventory Cell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 330, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo Cell, 338, 149; drawstring digifont_small, SaeHUDGr, "/", 340, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Cell, alignment(left), 340, 149; } InInventory SoulAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Souls", 330, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo SoulAmmo, 338, 152; drawstring digifont_small, SaeHUDGr, "/", 340, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SoulAmmo, alignment(left), 340, 152; } } } Else InInventory sae_SE { Alpha 0.35 { InInventory SATCHELCHARGEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "SATCHEL CHARGES", 330, 137; drawnumber 3, digifont_small, SaeHUDGr, ammo SATCHELCHARGEAMMO, 338, 137; drawstring digifont_small, SaeHUDGr, "/", 340, 137; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity SATCHELCHARGEAMMO, alignment(left), 340, 137; } InInventory NewClip, 1 { drawstring digifont_small, SaeHUDGr, "Bullets", 330, 140; drawnumber 3, digifont_small, SaeHUDGr, ammo NewClip, 338, 140; drawstring digifont_small, SaeHUDGr, "/", 340, 140; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewClip, alignment(left), 340, 140; } InInventory NewShell, 1 { drawstring digifont_small, SaeHUDGr, "Shells", 330, 143; drawnumber 3, digifont_small, SaeHUDGr, ammo NewShell, 338, 143; drawstring digifont_small, SaeHUDGr, "/", 340, 143; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewShell, alignment(left), 340, 143; } InInventory NewRocket, 1 { drawstring digifont_small, SaeHUDGr, "Rockets", 330, 146; drawnumber 3, digifont_small, SaeHUDGr, ammo NewRocket, 338, 146; drawstring digifont_small, SaeHUDGr, "/", 340, 146; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewRocket, alignment(left), 340, 146; } InInventory NewCell, 1 { drawstring digifont_small, SaeHUDGr, "Cells", 330, 149; drawnumber 3, digifont_small, SaeHUDGr, ammo NewCell, 338, 149; drawstring digifont_small, SaeHUDGr, "/", 340, 149; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity NewCell, alignment(left), 340, 149; } InInventory MiniHellRocketAmmo, 1 { drawstring digifont_small, SaeHUDGr, "Missiles", 330, 152; drawnumber 3, digifont_small, SaeHUDGr, ammo MiniHellRocketAmmo, 338, 152; drawstring digifont_small, SaeHUDGr, "/", 340, 152; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity MiniHellRocketAmmo, alignment(left), 340, 152; } InInventory Gas, 1 { drawstring digifont_small, SaeHUDGr, "Gas", 330, 155; drawnumber 3, digifont_small, SaeHUDGr, ammo Gas, 338, 155; drawstring digifont_small, SaeHUDGr, "/", 340, 155; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity Gas, alignment(left), 340, 155; } InInventory JAWBONEAMMO, 1 { drawstring digifont_small, SaeHUDGr, "JAWBONES", 330, 158; drawnumber 3, digifont_small, SaeHUDGr, ammo JAWBONEAMMO, 338, 158; drawstring digifont_small, SaeHUDGr, "/", 340, 158; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity JAWBONEAMMO, alignment(left), 340, 158; } InInventory PIPEBOMBAMMO, 1 { drawstring digifont_small, SaeHUDGr, "PIPEBOMBS", 330, 161; drawnumber 3, digifont_small, SaeHUDGr, ammo PIPEBOMBAMMO, 338, 161; drawstring digifont_small, SaeHUDGr, "/", 340, 161; drawnumber 3, digifont_small, SaeHUDGr, ammoCapacity PIPEBOMBAMMO, alignment(left), 340, 161; } } } Else { } } } }