Viewing Issues 1 - 26 / 26
P | ID | Category | Severity | Status | Updated | Summary | Resolution | Reporter | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0000491 | 1 | Bug | minor | resolved | 2017-03-27 | Puff and blood particles in software renderer invariably show up as smooth. | fixed | DenisBelmondo | ||||
0000412 | 2 | (No Category) | crash | resolved | 2017-03-11 | Voxel renderer lacks handling of default-paletted voxel in true color software | fixed | Graf Zahl | ||||
0000359 | 1 | (No Category) | minor | resolved | 2017-03-10 | Dynamic Light on long span draws look incorrect | fixed | Rachael | ||||
0000358 | (No Category) | minor | resolved | 2017-03-10 | "vid_hw2d false" + "screenblocks <=9" causes crash | fixed | Rachael | |||||
0000348 | 1 | 1 | Bug | crash | resolved (Rachael) | 2017-02-27 | Crash when opening automap | fixed | MarisaKirisame | |||
0000321 | 4 | 3 | Bug | minor | resolved | 2017-02-23 | Slopes have bright stripes on low light in palette | fixed | MarisaKirisame | |||
0000119 | 2 | Bug | minor | resolved | 2017-02-23 | Software lights don't affect sprites | fixed | MarisaKirisame | ||||
0000188 | Bug | minor | resolved | 2017-02-15 | Fog boundaries broken in Pal-Carmack renderer | fixed | Rachael | |||||
0000255 | 2 | Bug | minor | resolved | 2017-02-13 | Some graphics have mangled colors in palette rendering with OpenGL 2 | fixed | MarisaKirisame | ||||
0000236 | 5 | 2 | Bug | minor | resolved | 2017-02-12 | Yet another OpenGL 2 crash | fixed | MarisaKirisame | |||
0000238 | 2 | Bug | minor | resolved | 2017-02-11 | "vid_hw2d false" causes crash | fixed | Rachael | ||||
0000217 | 1 | Bug | minor | resolved | 2017-02-09 | [Carmack] Masked wall drawer issues | fixed | Rachael | ||||
0000216 | Bug | minor | resolved | 2017-02-09 | Player crouch sprites no longer show. | fixed | Rachael | |||||
0000183 | 4 | Bug | crash | resolved | 2017-02-08 | dpbjgc.cpp:PropagateMark() crash (seems to happen on exit) | fixed | Rachael | ||||
0000210 | Bug | major | resolved | 2017-02-08 | Portals and mirrors no longer show player | fixed | Rachael | |||||
0000211 | Bug | minor | resolved | 2017-02-08 | [Carmack] BSP drawn in wrong order in some cases | fixed | Rachael | |||||
0000191 | 5 | Bug | major | resolved | 2017-02-06 | Linux build error | fixed | MarisaKirisame | ||||
0000169 | 1 | Bug | trivial | resolved (Rachael) | 2017-02-03 | devbuilds - User .ini file included | fixed | Hellser | ||||
0000161 | 3 | 1 | Bug | minor | resolved | 2017-02-02 | Flickering wall brightness | fixed | Hellser | |||
0000138 | 1 | Bug | crash | resolved | 2017-01-29 | [x64 Version] Particles instigate engine crash in OpenGL Render | fixed | unRyker | ||||
0000110 | 7 | Bug | crash | resolved | 2017-01-25 | Crash on launch on OpenGL 2.1 system | fixed | MarisaKirisame | ||||
0000046 | 5 | 2 | Bug | minor | resolved (dpJudas) | 2017-01-24 | Fullbright Weapon sprites are not drawn fullbright (Software renderer) | fixed | Lars | |||
0000018 | Bug | minor | resolved (dpJudas) | 2017-01-23 | Floor brightness affects sprites not in sector | fixed | dpJudas | |||||
0000072 | 4 | 1 | Bug | feature | resolved (_mental_) | 2017-01-19 | QZDoom crash at ClearInventory() | duplicate | Autz | |||
0000022 | 6 | 3 | Bug | crash | resolved (dpJudas) | 2017-01-16 | [QZDoom] Crash when running | fixed | Lars | |||
0000012 | 6 | Bug | minor | resolved (dpJudas) | 2017-01-13 | [Software] BOOM Transfer Sky Texture, Tall Sky Bug | fixed | Graf Zahl |