Viewing Issues 1 - 26 / 26

    PID CategorySeverityStatusUpdated SummaryResolutionReporter
   00004911  
Bug
minor
resolved
2017-03-27Puff and blood particles in software renderer invariably show up as smooth.fixedDenisBelmondo
   00004122  
(No Category)
crash
resolved
2017-03-11Voxel renderer lacks handling of default-paletted voxel in true color softwarefixedGraf Zahl
   0000359 1
(No Category)
minor
resolved
2017-03-10Dynamic Light on long span draws look incorrectfixedRachael
   0000358   
(No Category)
minor
resolved
2017-03-10"vid_hw2d false" + "screenblocks <=9" causes crashfixedRachael
   000034811
Bug
crash
resolved (Rachael)
2017-02-27Crash when opening automapfixedMarisaKirisame
   000032143
Bug
minor
resolved
2017-02-23Slopes have bright stripes on low light in palettefixedMarisaKirisame
   00001192  
Bug
minor
resolved
2017-02-23Software lights don't affect spritesfixedMarisaKirisame
   0000188   
Bug
minor
resolved
2017-02-15Fog boundaries broken in Pal-Carmack rendererfixedRachael
   0000255 2
Bug
minor
resolved
2017-02-13Some graphics have mangled colors in palette rendering with OpenGL 2fixedMarisaKirisame
   000023652
Bug
minor
resolved
2017-02-12Yet another OpenGL 2 crashfixedMarisaKirisame
   00002382  
Bug
minor
resolved
2017-02-11"vid_hw2d false" causes crashfixedRachael
   0000217 1
Bug
minor
resolved
2017-02-09[Carmack] Masked wall drawer issuesfixedRachael
   0000216   
Bug
minor
resolved
2017-02-09Player crouch sprites no longer show.fixedRachael
   00001834  
Bug
crash
resolved
2017-02-08dpbjgc.cpp:PropagateMark() crash (seems to happen on exit)fixedRachael
   0000210   
Bug
major
resolved
2017-02-08Portals and mirrors no longer show playerfixedRachael
   0000211   
Bug
minor
resolved
2017-02-08[Carmack] BSP drawn in wrong order in some casesfixedRachael
   00001915  
Bug
major
resolved
2017-02-06Linux build errorfixedMarisaKirisame
   00001691  
Bug
trivial
resolved (Rachael)
2017-02-03devbuilds - User .ini file includedfixedHellser
   000016131
Bug
minor
resolved
2017-02-02Flickering wall brightnessfixedHellser
   0000138 1
Bug
crash
resolved
2017-01-29[x64 Version] Particles instigate engine crash in OpenGL RenderfixedunRyker
   00001107  
Bug
crash
resolved
2017-01-25Crash on launch on OpenGL 2.1 systemfixedMarisaKirisame
   000004652
Bug
minor
resolved (dpJudas)
2017-01-24Fullbright Weapon sprites are not drawn fullbright (Software renderer)fixedLars
   0000018   
Bug
minor
resolved (dpJudas)
2017-01-23Floor brightness affects sprites not in sectorfixeddpJudas
   000007241
Bug
feature
resolved (_mental_)
2017-01-19QZDoom crash at ClearInventory()duplicateAutz
   000002263
Bug
crash
resolved (dpJudas)
2017-01-16[QZDoom] Crash when runningfixedLars
   00000126  
Bug
minor
resolved (dpJudas)
2017-01-13[Software] BOOM Transfer Sky Texture, Tall Sky BugfixedGraf Zahl