Resolved 1 - 10 / 415

0000074
[Gameplay + OpenGL] Bugged bouncing behavior when Hexen bouncetype projectiles with +BOUNCEONACTORS & limited bouncecount hit actors.
[All Projects] Bug - 2018-04-18 00:55
0000280
[Gameplay + OpenGL] Possibility to link intermission scripts
[All Projects] Feature - 2017-06-26 16:01
0000641
[Gameplay + OpenGL] Crash when changing true color mode
[All Projects] Bug - 2017-04-30 09:21
0000642
[Gameplay + OpenGL] 'playdemo' CCMD doesn't handle '*' as a map name
[All Projects] Bug - 2017-04-30 08:37
0000639
[Gameplay + OpenGL] Clipping Rectangle debug display
[All Projects] Feature - 2017-04-29 22:33
0000637
[Gameplay + OpenGL] OGG sounds are sometimes silent on first play
(No Category) - 2017-04-29 08:32
0000635
[Gameplay + OpenGL] Custom HUD disappearing if HUD scaling < 3
[All Projects] Bug - 2017-04-29 03:27
0000633
[Gameplay + OpenGL] Console command to reload current map
[All Projects] Feature - 2017-04-28 15:19
0000630
[Gameplay + OpenGL] WeaponGiver pickup failure produces error messages in hubs
(No Category) - 2017-04-27 04:11
0000624
[Gameplay + OpenGL] Exit specials crash
[All Projects] Bug - 2017-04-25 14:42
0000074
[Gameplay + OpenGL] Bugged bouncing behavior when Hexen bouncetype projectiles with +BOUNCEONACTORS & limited bouncecount hit actors.
[All Projects] Bug - 2018-04-18 00:55
0000280
[Gameplay + OpenGL] Possibility to link intermission scripts
[All Projects] Feature - 2017-06-26 16:01
0000640
[Gameplay + OpenGL] Frozen status in GZDoom 3.0
[All Projects] Bug - 2017-04-30 20:08
0000634
[Gameplay + OpenGL] TERRAIN master switch
[All Projects] Feature - 2017-04-30 20:02
0000632
[Gameplay + OpenGL] Vector support for Dynamic Arrays
[All Projects] Feature - 2017-04-30 19:59
0000631
[Gameplay + OpenGL] ZScript Constructors for non-Actor classes
[All Projects] Feature - 2017-04-30 19:57
0000629
[Gameplay + OpenGL] LineAttack ZOffset parameter
[All Projects] Feature - 2017-04-30 19:55
0000628
[Gameplay + OpenGL] ZScript DrawString scale argument
[All Projects] Feature - 2017-04-30 19:51
0000626
[Gameplay + OpenGL] Status Bar Face in the ALTHUD
[All Projects] Feature - 2017-04-30 19:48
0000569
[Gameplay + OpenGL] Menu blur
[All Projects] Feature - 2017-04-30 19:47

Timeline

   2024-12-19 .. 2024-12-26   
No activity within time range.